Humans, Elves and Dwarves live in a world of monsters and greed, their once great cities now dust in the ground, struggling to rebuild while the Orcs that survived Felewyn’s wrath plague the lands.

These are the times you live in.
Perhaps you can make history, yourself.

Set in the popular Fate Sworn universe, (the gameworld in which the Half-Life modification Mastersword was set) Master Sword: Source is an upcoming Online Role Playing Game. A total modification for the Orangebox engine. Master Sword: Source is set to provide the penultimate RPG experience for the Source engine!

The list of planned features includes:
- Melee, Ranged, and Magical combat
- Robust NPC interaction and Quest system
- Extensive beta1 gameworld that will continually get larger as further versions are released!

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The Dangerous Pass, House (WIP) - April 2011 The Dangerous Pass, Boulders (WIP) - April 2011 The Dangerous Pass, Paths (WIP) - April 2011
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10 comments by supersoup on Apr 23rd, 2011

Hey there everybody, and welcome to the first MS:S update of 2011. It's been a while, so let's clean out the cobwebs with introductions to the newest team members!

Fendante has been working on Master Sword: Source for a couple of months as a 2D artist. He has willingly subjected himself to the full force of the level designers' fits of whimsy, and for that we are very grateful. He's expanding his repertoire to include modeling as well. You can see some of his texture work in the newest shots of the Temple of Urdual.

DarkWasp has been with the team for a couple of months as well, laying down the geometry for his vision of The Dangerous Pass (perhaps better known as keledrosprelude, for you MS:C fans) and recently he has stepped up to be in charge of Public Relations, so expect to see his bright and shining face frequently in the future.
Please give DarkWasp and Fendante a warm welcome. They've been working hard, and it's all for you.

As for our new media, you can check them out in our image gallery now! (Links will be provided for ease of access)

The Dangerous Pass -
Back of house

Edana -
Inside, looking out
Outside, looking in
Thornlands transition
Old Man's House, and Chapel transition
Inside the Temple of Urdual

Feel free to give us your feedback, either here or on our forum:

Finally, we're going to try something new. There's been a lot of internal discussion over certain aspects of Master Sword, such as the leveling system, how items and their stat prerequisites work, etc. So, rather than keep that all bottled up, we're going to let the community in on the fun! (Especially since what we decide affects you most in the end)

Which would you rather see implemented in MS:S, and why? - Diablo/Torchlight/Fate-style gameplay mechanics, vanilla Master Sword-style gameplay mechanics, Elder Scrolls-style gameplay mechanics, a mix of two or more, or something in the style of another RPG not mentioned here

Let the discussion begin! We'll be reading your responses.

That's it for now. Have a happy Easter!

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Master Sword Source - Preview Map Showcase

Master Sword Source - Preview Map Showcase

Aug 25, 2013 Demo 3 comments

This is a little Source Mod you can use to preview some of the WIP maps in MSS. Includes maps by Rickler, Crazyghost, and Supersoup. The map sources are...

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Guest Jul 26 2014, 11:11am says:

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Only-Dave Aug 27 2013, 6:25pm says:

evil squirrel so this might come out as beta next year? I thought ms was dead then i checked today on moddb since i was bored and this popped up.

+1 vote     reply to comment
JayTh Jul 21 2013, 5:18pm says:

Dead D:?

+1 vote     reply to comment
evil_squirrel Aug 16 2013, 2:52am replied:

Not *entirely*...

Need to get them to update this page though.

0 votes     reply to comment
Guest Jun 20 2013, 11:16am says:

No progress? this breaks my heart...

+2 votes     reply to comment
BrandontheUnknown May 24 2013, 6:17pm says:

I want this doooooooone D:! I loved Master Sword Continued 1.2 and I want to see a higher graphics version of it on Half-Life 2! PLEASE BRING THIS BACK AND WORK ON IT! </3

+4 votes     reply to comment
JayTh May 9 2013, 3:06am says:


+2 votes     reply to comment
Only-Dave Mar 30 2013, 4:05pm says:

i cant sign in on the forums, it doesnt send me the activation code.

+1 vote     reply to comment
Only-Dave Mar 29 2013, 7:52pm says: hurray ^_^ there not dead! just a long process

+1 vote     reply to comment
XenonFORT Jan 19 2013, 9:22pm says:

Has been a while since was been a while (Bad joke done using the introduction of the last New on the mod xD...) so how's the project going? a Melee feature demo could be good, and knowing that you can play the HL2 TC's free, but not the HL1 ones, could give a boost in popularity ^^.

Last but not least, this project feels like it's not alive nor dead, it feels like a To-Do list on an office that nobody cares or want to take and fullfill, hopefully I'm wrong and somebody grabbed it, but at least show new screenshots, videos or at least replies to the comments here, if not we are blind :'(

Thanks for your time and good luck withthe project ^^

+2 votes     reply to comment
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