I like the older style games like Jagged Alliance 2, fallout 1 & 2, Dungeon Keeper, Final Fantasy 7 - 10 and the like. The only worth while games out today are Mass Effect 1 & 2 and GTA4 imo :\
Will there be variation in what NPC's do? For example, take the guard, will he just wake up in the morning, go to work for x hours then come home and sleep? Or will he go to the pub every Tuesday and Church every Sunday, or maybe on a random day he will be sick/ill or even rather than going to the pub on that Tuesday he decides to visit his brother in another town.
Regardless I'm looking forward to playing this.
Good luck with the project, tracking :)
Planing on doing more with weapons rather than generic "types" such as "assault rifle" "sniper rifle" etc?
Sounds like a similar concept to how Alpha Centuri handled things, you could get what is effectively a spy into an enemy base and have several options such as the ones listed, you then had the option to try and frame someone else which was harder but with elite experienced troops you could steal some tech and blame a rival faction with some 70-80% chance of success.
Congrats on the release :) Playing (GOG) this now, amazing game.
This any closer to coming out?
May I ask what will set this apart from the saturated "voxel" arena games that are coming out at the moment?
Will be keeping an eye on this, I'm getting a fallout vibe from this.
No one is forced to buy the game and as with all early access type games, it should be made clear by the seller AND person doing a "pre"view of the game that this game is no where near finished.
Glad to see this is coming along nicely, such a strong fallout vibe I'm getting from this.
Nope, not doing this, i've seen the anime and I know what happens! I'M NOT GETTING TRAPPED! ;_;
You had me at FF Tactics (and Tactics Ogre!), will this game have a job/class based system?
That sucks, I hope it works out ok, thank you for the update and your dedication to the project!
Looks pretty decent, good luck with the project!
Best of luck with the business!
Just reading back on this, how would you do this as Bethsoft have the IP now? How would you get around the licencing?
Any ETA on a demo or download of any kind? Good luck.
You don't want much do you? All those troops would be fighting and therefore take some CPU power to calculate hit/damage and other things, how would you expect the dev's to deal with that request?
Strong hints of Jagged Alliance here, tracking. Best of luck with the project.
What's your overall objective with the game? DayZ clone? What sort of direction are you looking to take with the game? Please send me a direct message and maybe we can look at working together.
Really happy to see the game still being worked on, playing this would give me such a nostalgic kick of Fallout. Best of luck in finishing this project.
Any plans on putting this up for steam summer sale?
And why should we believe you over them?
At the end of the day the way I look at is your adding onto some of my favorite RPG's ever so I wish you nothing but the best of luck with the project.
This sounds amazing, I really can't wait to see some of the work that's been put into this game, I understand that crafting and special hand to hand moves were going to be included in VB, is this still something you're looking at doing?
War, war never changes.. Keep it up!
Looks amazing, love the way the ships are built from sections allowing you ultimate customisation
At first when I heard there was another developer working on this game I thought "oh no" after what happened to Jagged Alliance back in action (which I didn't spend that much time on because it just wasn't the same..) I actually feel like there is hope for this game, you've been brave taking on such a game I just hope you can do it justice and keep the turn based elements and other features of the 1.13 mod that has been worked on so well by Mad Mugsy and the others.
Now you have 30 seconds to slap and explode as many as possible......GO!!