I like the older style games like Jagged Alliance 2, fallout 1 & 2, Dungeon Keeper, Final Fantasy 7 - 10 and the like. The only worth while games out today are Mass Effect 1 & 2 and GTA4 imo :\
Is that the pistol holster on the left? its a little hard to tell, plus I know some combat jackets have a holster on the front of their chest (where the flag is) a thicker skin would be nice but thats still pretty cool
Its a good idea but lets not forget who we're fighting, it might be a bit of a balance issue if we get to control these things as if they were units, although I suppose you could of set that by making terry taliban a decent shot with the RPG (that and any anti-aircraft weapon the alied teams drop)
Poor Mohamed was just tending to his goats too :\ loving the fact wounds will stay there so you can actually tell if your sniper can head shot a taliban from a long distance
We don't use the C7, only trained how to use it, we 90% of the time use the SA80A2 but I can understand if you don't want to model I'm sure its a pain just to get the model and texture/meshing etc.. Cammo looks top quality though
thats some fine modeling, really looking forward to this mod, good luck with finishing it :)
Sorry this is going to be a bit of a noobish question but will this game play like a standard space based shooter or more like a trading/shooting/rpg adventure type thing (like X3 basiclly)
Thank you for uploading :)
Any bits of info on how the jobs will be like? Any clues as to what jobs we can expect?
Thanks for the updates, keep up the good work guys, you know it'll pay off soon.
I loved DK and even enjoyed DK2 somewhat, tracking this game but wont be trying any demos or anything until there is some decent material together, good luck with the project though :)
Looking good keep up the good work :)
Thats fair enough and its good your communicating with your fans. I think as long as you keep the files and documentation from the game you may find that you'll see other people willing to work with you. Good luck.
I've installed the latest 1.13 mod, the combined stock mod and now this..yet I don't get any features such as hanging off walls, or the discription box pictured above with Gus.. What is it I'm doing wrong? I'm also using the correct INI file when starting up using the INI Editor. Thanks in advance for any help.
I like the interface, its clean and simple how an interface should be, I just really can't wait for you guys to give us a live video of the battlefield as I've seen alpha screen shots of it (you showed some on your website) and wasn't really impressed with the graphics on the ground but i'm sure they'll change. Anyway keep up the hard work guys its looking good so far :)
Thanks for the update guys, keep up the hard work :)
The new site looks really good, really do hope you guys make it.
Glad to see you guys are kicking around, will resign up to the forum soon :)
That is looking **** hott!
I see in most mods that the hand placement on rilfes are well off, but this is pretty much spot on.
The concepts for this look pretty good, i'll be tracking this.
Seems really good, although I dont see it working out for some reason..I do hope you guys can prove me wrong though :) Good luck
Neither does taking your caps lock off, mod looks pretty cool but I think I might finish the original game first
Ok thanks for your suggestion, I haven't played any x-com type games before, and currently can't seem to get any to work on my machine (as I'm on Win 7 32bit). Maybe still put some small tooltips on some of the buttons for players that need their memory refreshing or need teaching in the first place I.E me lol. Good luck with the rest of your development.
Sounds like some pretty bad luck, and I know what you mean, I've been in the same situation with my gf where she was working and I wasn't and she had to fork out for everything and yes, very depressing..esp when your stuck inside all day with no job and nothing to do and I would think that due to you moving away you've probably moved away from friends & family which isn't easy either, but hang in there, get your life sorted before the game, after all if you end up having a break down there won't be any game at all.
On the topic of the game it looks pretty cool good luck with it. :)
Actually I wasn't "throwing" the word around, I was wondering how someone could create a game using a company's "products" if you will, without permission.
Also as nielsmillikan pointed out, copyright DOES affect them (as it would affect any game/mod based on a company's characters/products). For example, Bioware had to get permission from Lucasarts for KOTOR because of COPYRIGHT. Next time, before trying to make someone look stupid by accusing them of "throwing" a word around, do your research first :)
First of all i'll state that I understand that its a Beta, but I'd like to say this game needs some serious work, first of all there are NO tooltips as to what any of the buttons do, your just basicly thrown onto the geoscape and thats it, and in combat again no idea what the buttons do, the combat is fine but also on human campain (which to be fair is the only one i've played so far) you start out with assault rifles and the like but no way of building more ammo for them? My final point is I have only done about 3 or 4 missions on "downed" (didnt do anything to them so I take they are landed rather than crashed?) and now it says "Humans have won" If these issues are being addressed then disregard everything i've just said and good luck. I should also point out that i'm only playing the single player campain.
Looking forward to this very much, but im just wondering how your getting past copy right and all that? Either way I wish you luck in your game :)
As much as it breaks my heart to admit it, this as a fully working game will never see the light of day, I'm mental about fallout 1 & 2 and while I enjoyed "Fallout 3" by bethsoft it just wasn't the same as an interplay producded dark humour fallout game. Maybe..just maybe if some modders got the source code then it might work, but chances are slim..
I take you will be doing a german version first, which is understandable. Do you know when you'll be thinking about releasing an English version? Also the engine reminds me of fallout tactics for some reason :\
Looks like a lot of work is going into the design of the game which is always a good thing, I think all you have to do next is get the gameplay spot on and you've got yourself a top game