I like the older style games like Jagged Alliance 2, fallout 1 & 2, Dungeon Keeper, Final Fantasy 7 - 10 and the like. The only worth while games out today are Mass Effect 1 & 2 and GTA4 imo :\

Comment History  (30 - 60 of 189)
Omegakill Jul 21 2013, 12:10pm replied:

Glad to hear it, keep up the good work!

+3 votes   mod: What Remains
Omegakill Jul 21 2013, 11:40am replied:

Came along to see what else was available for this amazing game, then see a stunner like you, just wow..

+1 vote   game: Vampire: The Masquerade – Bloodlines
Omegakill Jul 15 2013, 9:13am says:

Looks like quite an interesting and unique idea, however what about if you don't want to go through this type of hacking mini-game? I would imagine that it could get a little annoying/tedious after a little while, will there be a skip option?

+1 vote   media: Hacking Showcase
Omegakill Jul 4 2013, 9:28am replied:

I also feel that the jeep seems too high up? Although I also recognize that this is concept art, I like what you've done so far.

+1 vote   media: Mosul - Traffic
Omegakill Jun 17 2013, 8:55am says:

Looks great, nice little blend of TBS and tactical action with a slight demon/fantasy twist, will be tracking!

+2 votes   news: Shadowrun Returns available for pre-orders
Omegakill Jun 13 2013, 9:41am replied:

Thanks very much for the reply to my questions, do you have any plans for a demo/beta as I'd LOVE to get my hands on this.

+1 vote   game: Voidnex: Frontier
Omegakill Jun 11 2013, 9:24am says:

Tracking this, looks pretty amazing, just had a couple of questions if I may (sorry if they've been answered before, feel free to send me a link to an FAQ or forum etc..):

1. I notice that during the battle none of the ships missed, will this always be the case or is it just because they were all large ships with accurate weapons? I do really like how the health is displayed, I couldn't see clearly but I assume it's along the lines of shield/armor/hull? The turn based system reminds me of Final Fantasy 8/9 where turns "charge up".

2. What sort of customization options do I have in terms of ship design, could I for example put missiles rather than lasers on the port side of my battleship?

3. I also noticed there didn't seem to be any form of counter-measures such as Chaff or deflective shielding, is it because the video was Alpha or is this not a planned feature?

Really excited to see how this turns out, regardless of what answers you come back with I wish you and your team the very best of luck with the project :)

+3 votes   game: Voidnex: Frontier
Omegakill Jun 11 2013, 9:02am says:

Love the changes you've made, my thoughts are as follows:

How about a shortcut mouse button to put an item into your pack, such as the middle mouse button or double clicking the item, saves the user dragging around.

Also maybe make the screen a bit bigger as you aren't utilizing all the space available. It also doesn't look like the game pauses when you're in that screen, it would be quite annoying to have to rush around looking for that grenade that I know I have in my pack, another suggestion is maybe some quick slots that you can have assigned to some short cut keys?

Other than that it's looking good, keep up the good work :)

+3 votes   media: New Inventory System
Omegakill Jun 9 2013, 8:21am replied:

your not really going to get help being a sarcastic twat, if you ask for help properly on their forums you might get a bit further.

+1 vote   member: GoldhawkInteractive
Omegakill Jun 9 2013, 8:20am says:

Just waiting for you guys to include the final mission before I buy this on steam, any idea's on when that will be roughly? Good luck with the rest of the development.

Also what are you plans after Xenonaughts? Another game? Expanded content?

+1 vote   game: Xenonauts
Omegakill Jun 9 2013, 8:18am says:

I forgot to say before it was the demo that made me buy this game, demo's are so important to be able to judge for yourself if a game is worth your money, thanks very much for taking the time to release a demo.

+3 votes   game: Underrail
Omegakill Jun 9 2013, 8:11am says:

Looking good! Keep it up!

+4 votes   game: Miscreated
Omegakill Jun 8 2013, 3:35pm says:

Thats a quality render of an SA80A2 very well done.

+1 vote   media: L85A2 - WIP
Omegakill Jun 6 2013, 4:03am says:

"Family first." Damn straight, don't ever let anything come before your family, they will be there when you're on your death bed, this game or the community won't be..

Anyway I'm really looking forward to the demo, good luck!

+3 votes   news: Development Update III
Omegakill Jun 6 2013, 4:01am says:

Not looking too bad, however with the semitransparent ui, it may be hard to read if the sun is behind a particular element.

+1 vote   media: In game footage
Omegakill Jun 4 2013, 1:23pm says:

Great to see the project has reached this far, been following for a long time, well done team!

+1 vote   news: Xenonauts Steam Launch & Beta
Omegakill May 30 2013, 5:11pm says:

Thanks so much for working on this legendary game, as soon as my PC is working again I'll be loading this again.

+1 vote   news: Total Mayhem 6.8 released! Trajectory towards 7...
Omegakill May 23 2013, 10:01am replied:

Ah I completely missed the part where it says multiplier, that's great, I've always wanted to play X online to show off my factories, what are you going to do about cap ships not taking out new players in little scout ships etc?

+2 votes   game: X-the forgotten battles
Omegakill May 19 2013, 12:21pm says:

I'm always up for another X game but could you tell me how this is any different from the professional X games?

Regardless good luck with your project.

+2 votes   game: X-the forgotten battles
Omegakill May 10 2013, 4:04am replied:

I think if you download 2.2 you should have a change log within the files that outlines everything, if not I'm sure they have a forum or some sort of website with that information in.

+1 vote   news: [RELEASE] Morrowind Rebirth 2.2!
Omegakill May 10 2013, 4:02am says:

Great to see this is still coming along strong, will probably wait until most things have been updated before I install this. Good luck with the project!

+1 vote   news: [RELEASE] Morrowind Rebirth 2.2!
Omegakill May 9 2013, 2:00pm says:

Yeah this looks outstanding, almost like a 16bit version of Jagged Alliance 2, either way I'll be tracking this! Best of luck with the project!

+3 votes   game: Black Powder \\ Red Earth
Omegakill May 9 2013, 1:44pm replied:

Thanks for the reply, that's a shame but I suppose it will give me the chance to try out different builds.

+1 vote   news: Dev Log #17: Version released
Omegakill May 9 2013, 1:37pm replied:

You get a plus vote just for having Magic as your DP

+2 votes   news: [RELEASE] Morrowind Rebirth 2.2!
Omegakill May 8 2013, 4:01am says:

Still haven't played since 1.6 as I'm just thinking I'd have to restart my game after each patch comes out, is this the case?

Regardless, thanks for your work on this game.

+3 votes   news: Dev Log #17: Version released
Omegakill Apr 23 2013, 3:53am says:

Sounds great, can't wait to play the demo

+1 vote   news: Development Update II
Omegakill Apr 20 2013, 5:35am says:

Grats, knew the game would, will be buying it on steam when available.

+1 vote   news: Planet Explorers has been Greenlit!
Omegakill Apr 4 2013, 10:06am says:

Glad to know that this is coming along well, I hope if you guys have a Beta at any point that I will get invited along :D

+2 votes   news: Development Update for Miscreated (03/29/2013)
Omegakill Apr 4 2013, 10:01am says:

I've got to say the art on this is fantastic, while I don't normally track action adventures I think I'll be keeping an eye on this, good luck!

+2 votes   game: Bloom: Memories
Omegakill Apr 4 2013, 9:50am replied:

I'd also like to know this, as I like the game, but just not enough to pay 8 quid for it.

0 votes   game: NEO Scavenger
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