how doable is this solo
how doable is this solo
i guess by co op in the name this means it isnt posable to play these 3 solo
hi just found this mod, does this include all the old campain levels that was created for the mod, as it does look like a cool story and im tempted to try them out
is this like star wars vietnam, when the rocks start moving
this reminds me of the taven from aoe3 or the inn from bfme2. which is quite nice as there is some factions out there that just dont have the full rosters
hi sorry if this has been asked before but when 3.0 comes out is it going to update the first campain to the latests version of spell force the 1.61
this one feels very moba like, would be quite a good map to learn the game and being able to defend
i was wondering if twilight are going to be a faction, as they always intrested me, but sadly with the old med2 mod they wernt the most stable for me
there seems to be something strange with the econamy for me, like all the industry of cities are making masive losses, and even get shutdown right away, also when i talk to the guildmaster guy he says there is a shortage of pritty much everything, its not just one city that is like that but most of them i have gone to. im on the 1860 start the earlest one, and not playing a faction leader
these cool new settlements gives a proper battle for middle earth 1 feel to them
the great moustache is coming yay
personally I find the how AotR does ground combat as the perfect new remake to the combat with the different tiers of units and each unit having a use, so I am glad that this mod is going to be inspired and put their own spin on it, cant wait to see how it turns out
now that is a chunky boy
if im playing from the version about a month ago do i need to do a fresh install or can this just go over the top
personally I love the Onager as it was a perfect specalised ship that fits into the empire theme, as it was designed for one thing sieging planets and it fits that roll the best, not these lazy up scaled isd 1 from the latest film which they just stuck a cannon under it and said "hay this thing can blow up planets now"
sorry for asking this if you have been before, but are you looking to bring these improvements to the definitive edition when it comes out if it is mod-able
so shiny, but does it have ramps so the custodies can push the emperor round
from what I have seen in other mods it works as a anti medium ship, as it has heavy guns for its size, like a pocket cruiser
even though I really liked the shield gate idea, it did feel that each faction should have their own sort of version that feeds into each factions design
I sadly cant even get base generals to even load anymore got the technical difficulties problem come up every time, I have tired the option.int thing tried compatibility, but nope nothing works, but strangely contra works but I think that has to do with their own launcher, it is a shame as this was one of my fav mods
I see Mumakil, and oh god that would be great to see but I do worry about trying to get it working in engine
i will say the map looks cool, it runs well, but a tad too difficult if you play on your own, i cant even survive the start of the first wave
well the venator one was just a SPHA-T strapped into the hanger
i dont think ground battles are being worked on yet, that most likely be version 4 or what ever as it is like a completely different game than space
ah cool, as i found a strange bug if you do the save fix thing as in do the mission with out the mod first them play after, it says your titan is full health but when you go into a fight it is only at 24% or so the health the lc would have been at, it is like that for all fights
yea it isnt just the chaos campaign the necron first mission you have to fight 2 titans at the start with a third coming in later, and all you got is one titan and 2 escorts
i did a full fresh install, completely forgot cd keys was a thing, i will try and figure this all out tomorrow when it is calmed down, but thanks for the help
cheers, i cant click on the play button from the launcher or even close it normally, but as you said alot of people are stretching it to its limits so i give it a while. but trying to launch the game with the mod running i was getting a crash on start up something to do with rohan sound
nitebones
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