The Improvement Mod touches on every aspect of the incredible game that is Age of Empires 3 and its expansions, improving and tweaking every feature the game has to offer while also adding many new features and content such as new units, buildings, maps, civilizations, soundtracks and game modes.

All of this results in a very refined gameplay experience powered by an improved AI and better visuals. Balancing is also a main focus for the mod and everything has been made as balanced and fair as possible. Check the "Features" section for more details.

The mod is recommended for AoE3 Complete Collection (Steam version) as it contains everything the mod needs, although it can be installed over any version as long as the game has both expansions and ALL official updates.


Main features of the Improvement Mod:

- new African and Oceania maps plus new Large, Regicide, Custom and themed maps (and new map options)
- new gameplay features such as Control Points, improved King of the Hill mode and Trade Monopoly
- overall many balance changes and gameplay tweaks, plus some returning features from AoE2
- new original soundtracks, taken from campaigns and other AoE related sources
- new and improved AI made to work with the newly added features
- fixed and improved formations, animations and visual effects such as smoke, dust and blood
- new playable civilizations, the Americans, Italians and Swedish
- new Consulate allies (Americans, Italians and Swedish) and improved Revolution civilizations
- new units, cards, techs, buildings, sounds and hotkeys
- rebalance and new content for every old and new civilization
- many fixes across the board, from broken textures to bugged units, techs, pathfinding and sounds
- reduced the randomness in attacks and damage patterns and improved area damage
- fixes and improvements for the "Out of sync" error
- more population and redesigned naval warfare
- and much, much more


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RSS Articles

Africa and Oceania

News

The long awaited (took more than I thought) big awesome update with new maps from Africa and Oceania is here!

A total of 17 new maps, plus fixes, changes and additions to existing maps are part of this update. Including new animals and natives for the new maps.
One of the fixes adresses the bug which caused starting units (such as explorers) to not spawn at the beginning of a game. This bug should no longer occur on any of the "official" maps.

Check out the mod's blog for more info!
Impmod.blogspot.ro

Game Balance

Game Balance

News

The mod needs balancing and only the community can do it.

Imp Mod 6 Patcher support and USA civ

Imp Mod 6 Patcher support and USA civ

News 7 comments

Improvement Mod 6 is out for the patcher and now contains the fully added American civ.

Improvement Mod 6 Prototype

Improvement Mod 6 Prototype

News 7 comments

New installation system for more options and flexibility.

AoE2 HD Giveaway

AoE2 HD Giveaway

News 3 comments

Age of Empires 2 HD Steam key Giveaway for the Improvement Mod community.

RSS Files
Improvement Mod Patcher Updated

Improvement Mod Patcher Updated

Full Version 37 comments

Every new, big version of this mod should be installed over a fresh copy of Age of Empires 3 Complete Collection (Steam version recommended). The Improvement...

Improvement Mod USA and Custom Maps *OLD*

Improvement Mod USA and Custom Maps *OLD*

Full Version 1 comment

DO NOT DOWNLOAD THIS! I am leaving it here as an archive of my previous work, but if you want to play the latest version of the mod then avoid this.

Improvement Mod Patcher Fix *OLD*

Improvement Mod Patcher Fix *OLD*

Full Version 2 comments

DO NOT DOWNLOAD THIS! I am leaving it here as an archive of my previous work, but if you want to play the latest version of the mod then avoid this.

Improvement Mod version 5.4 (installer) *OLD*

Improvement Mod version 5.4 (installer) *OLD*

Full Version 26 comments

DO NOT DOWNLOAD THIS! I am leaving it here as an archive of my previous work, but if you want to play the latest version of the mod then avoid this.

Improvement Mod version 5.4 (manual install) *OLD*

Improvement Mod version 5.4 (manual install) *OLD*

Full Version 2 comments

DO NOT DOWNLOAD THIS! I am leaving it here as an archive of my previous work, but if you want to play the latest version of the mod then avoid this.

Improvement Mod version 5.2 (manual install)*OLD*

Improvement Mod version 5.2 (manual install)*OLD*

Full Version 19 comments

DO NOT DOWNLOAD THIS! I am leaving it here as an archive of my previous work, but if you want to play the latest version of the mod then avoid this.

Comments  (0 - 10 of 463)
Omkar_Satapathy
Omkar_Satapathy

Do you know where can we download granny viewer? I can't find it.

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Omkar_Satapathy
Omkar_Satapathy

Okay I found one from your blog, help and tools. Thank you so much for the collection.

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mandosrex Creator
mandosrex

Oh yeah. I knew I had it somewhere but forgot where.
May I ask what you're planning to do?

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Omkar_Satapathy
Omkar_Satapathy

I just wanted to search exact texture paths to some buildings. Especially outpost which has two textures in .Bar but only one is original. It bugged me a lot.
Btw do you know how to get rid of replace the bug?

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mandosrex Creator
mandosrex

"how to get rid of replace the bug"?

You mean the replacetexture bug? Well, it's a bit of work but currently there's 2 ways of doing it.

The old way, by adding all models which have the replacetexture code into an invisible bone and load it every map, which my mod uses, because the new way requires duplicates of all models which use the replacetexture code which means the mod would skyrocket in terms of size, it would make it huge.

I might use it in the future but I don't know.

Reply Good karma+1 vote
Omkar_Satapathy
Omkar_Satapathy

Yes I meant the same bug. My android keyboard made the spelling wrong.
I think second method is better for me. :P But the duplicate is to be made from which folder? Age of Empires III, art, buildings or which folder level.

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Omkar_Satapathy
Omkar_Satapathy

Please help. I am working on a project here Eso-community.net .
I want to get rid of this replace texture bug badly.

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mandosrex Creator
mandosrex

I cannot offer more info on the new fix for the replacetexture bug because I don't know it.
But I saw it here:
Aoe3.heavengames.com

Look around and you will find it.

Reply Good karma+1 vote
Omkar_Satapathy
Omkar_Satapathy

Couldn't find the file. Anyways thanks.

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The_Archduke_of_Hell
The_Archduke_of_Hell

I'm not sure if it's just me, but I seem to be having a problem getting custom player colours to work, does anyone know what the problem is?

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aisharp
aisharp

Well, i too use custom color mod, but not experience such issue(i even change the color itself to my preferance). Try to redownload the custom colours mod again

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The_Archduke_of_Hell
The_Archduke_of_Hell

I meant I was having issues getting them to work for this mod specifically. It doesn't matter now anyway, I figured out that to get custom colours to work for the mod, you have to change the file type to .XMB.

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