The Improvement Mod touches on every aspect of the game, improving and tweaking every feature the game has to offer while also adding many new ones.
The mod adds new units, buildings, maps, civilizations, soundtracks and game modes. All of this results in a very refined gameplay experience powered by an improved AI and more detailed graphics. Balancing is also a main focus and the mod has been tuned for competitive play. Check the "Features" for more details.
The mod works with both versions of the game, Steam and non-Steam, and is only available for The Asian Dynasties expansion but requires Age of Empires 3 plus The WarChiefs expansion and The Asian Dynasties 1.3. It is recommended to install over the AoE3 Complete Collection (Steam version) as it contains everything the mod needs.

Main features of the Improvement Mod:

- new Large, Regicide, Custom and themed maps (and new map options)
- new gameplay features such as Control Points, improved King of the Hill mode and Trade Monopoly
- overall many balance changes and gameplay tweaks, plus some returning features from AoE2
- new original soundtracks, taken from campaigns and other AoE related sources
- new and improved AI made to work with the newly added features
- fixed and improved formations, animations and visual effects such as smoke, dust and blood
- new playable civilization, the early formed USA (Americans)
- new Consulate allies (Italians, Swedish and Americans) and improved Revolution civilizations
- new units, cards, techs, buildings, sounds and hotkeys
- many fixes across the board, from broken textures to bugged units, techs, pathfinding and sounds
- and much, much more


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RSS feed Articles

AoE2 HD Giveaway

News 2 comments

The giveaway has ended and Steam user "Shin Tha Wan *SVK*" is the winner!
(he was the first to respond, you'd be amazed how hard is to find people online and give them free games...)

In other news, the Improvement Mod now has 18 custom maps, carefully selected from the map making community.
(proper credit has been given for each one of them in-game)
Also, the Italians will soon be added to the game!
(as Consulate allies :)

Thanks for playing the mod! Stay awesome.

Improvement Mod version 5.4

Improvement Mod version 5.4

News 2 comments

NOTE: This is not a new update, this is the blog post from version 5.4, I realized that I should have posted these here on ModDB as well so I'm starting...

Hello moddb!

Hello moddb!

News 17 comments

Hello moddb community! Some of you might know it, but for those who don't, this is the Improvement Mod, made by me for Age of Empires 3 The Asian Dynasties...

Recent Updates

Recent Updates

Feature 1 comment

These are changes made in recent updates from which some have not been added in the main change log.

Features and changes

Features and changes

Feature 5 comments

From new units to new civilizations, techs, cards, buildings, maps, visual effects, sounds and soundtracks, you can find anything in the 'Improvement...

RSS feed Downloads
Improvement Mod USA and Custom Maps (optional)

Improvement Mod USA and Custom Maps (optional)

Full Version 1 comment

If you've installed the mod with the Patcher and the American (USA) civ is missing then download this and follow the instructions inside. But only IF!

Improvement Mod Patcher Fix

Improvement Mod Patcher Fix

Full Version 2 comments

Every version of this mod should be installed on a fresh, unmodified version of 'Age of Empires 3 The Asian Dynasties' (must also include 'The War Chiefs...

Improvement Mod version 5.4 (installer)

Improvement Mod version 5.4 (installer)

Full Version 26 comments

Every version of this mod should be installed on a fresh, unmodified version of 'Age of Empires 3 The Asian Dynasties' (must also include 'The War Chiefs...

Improvement Mod version 5.4 (manual install)

Improvement Mod version 5.4 (manual install)

Full Version 2 comments

Every version of this mod should be installed on a fresh, unmodified version of 'Age of Empires 3 The Asian Dynasties' (must also include 'The War Chiefs...

Improvement Mod version 5.2 (manual install)*OLD*

Improvement Mod version 5.2 (manual install)*OLD*

Full Version 19 comments

Every version of this mod should be installed on a fresh, unmodified version of 'Age of Empires 3 The Asian Dynasties' (must also include 'The War Chiefs...

Improvement Mod version 5.2 (installer)*OLD*

Improvement Mod version 5.2 (installer)*OLD*

Full Version 10 comments

Every version of this mod should be installed on a fresh, unmodified version of 'Age of Empires 3 The Asian Dynasties' (must also include 'The War Chiefs...

Post comment Comments  (0 - 10 of 339)
Guest
Guest

Gotta say, this mod is amazing, been playing it with my friends a lot lately but I just wanted to ask is there a way to train Ronin as japan like they used to from isolationism or could you possibly add them as a trainable unit in the shogunate that would be great as well.

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mandosrex Creator
mandosrex

You know, there's not a lot of difference between the Samurai they have in their barracks and Ronin... At least visually.

But if I'm not mistaken, Tokugawa can train Ronin and other special units. And you can get him from the homecity.

Reply Good karma+1 vote
Guest
Guest

Seems reasonable, and thanks for pointing out the Tokogawa bit.

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GANDALFxTHExGRAY
GANDALFxTHExGRAY

for some reason i cant play multplayer why s that ???

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mandosrex Creator
mandosrex

For some reason your comment completely lacks details?
Why is that?

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Bobhope12
Bobhope12

if i wanted to enable a unit to be built in the barracks like the Swiss pike-man where would I search/which files would I need to build these awesome units. i hope im not bothering you just aspiring to be able to mod later down the road :)

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mandosrex Creator
mandosrex

It's a little more complicated. First you need to add the Swiss Pikeman to the barracks building in "protoy" and then add it to the civ you want to have the Swiss Pikeman in "techtreey".
Just look how other units work and do the same for the Pikemen.

Also, regarding the Portuguese rename, there was actually a better (?) way to change their name, again by opening "civs" and going to Portuguese, you have "<displaynameid>" and you only need to change that. It links to a text in "stringtabley", just use the code and search for it in "stringtabley".
(this doesn't change cards names and such to mexicans but still, I felt the need to explain this)

Reply Good karma+1 vote
Bobhope12
Bobhope12

nice Thanks man i actually figured out the adding the unit part by a video tutorial and creating a new unit in the process i also figured out that all you need to do to change the flags in game is change the texture so as not to mess with the sting table and cause the strange error i was getting. but im working on the fix lol.......trying

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Bobhope12
Bobhope12

thank you so i just change all those from Portuguese to mexican lowercase

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mandosrex Creator
mandosrex

Yeah. If you wanna go even further, you can completely rename the Portuguese into Mexicans.

Just open "stringtabley" in "data" and search for every entry of ">Portuguese<" and change it to Mexicans.

Good luck.

Reply Good karma+2 votes
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