The Improvement Mod touches on every aspect of the game, improving and tweaking every feature the game has to offer while also adding many new ones.
The mod adds new units, buildings, maps, civilizations, soundtracks and game modes. All of this results in a very refined gameplay experience powered by an improved AI and more detailed graphics. Balancing is also a main focus and the mod has been tuned for competitive play. Check the "Features" for more details.
The mod works with both versions of the game, Steam and non-Steam, and is only available for The Asian Dynasties expansion but requires Age of Empires 3 plus The WarChiefs expansion and The Asian Dynasties 1.3. It is recommended to install over the AoE3 Complete Collection (Steam version) as it contains everything the mod needs.

Main features of the Improvement Mod:
- new Large, Regicide, Custom and themed maps
- new gameplay features such as Control Points, improved King of the Hill mode and Trade Monopoly
- overall many balance changes and gameplay tweaks, plus some returning features from AoE2
- new original soundtracks, taken from campaigns and other AoE related sources
- new improved AI made to work with the new added features
- improved atmosphere and visual effects such as smoke, dust, water, explosions and blood
- new playable civilization, the early formed USA (Americans)
- new Consulate allies and improved Revolution civilizations
- new sounds, cards, techs, units and buildings
- many fixes across the board, from broken textures to bugged units, techs, pathfinding and sounds
- and much, much more


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Blog RSS Feed Report abuse Latest News: AoE2 HD Giveaway

2 comments by mandosrex on May 19th, 2015

The giveaway has ended and Steam user "Shin Tha Wan *SVK*" is the winner!
(he was the first to respond, you'd be amazed how hard is to find people online and give them free games...)

In other news, the Improvement Mod now has 18 custom maps, carefully selected from the map making community.
(proper credit has been given for each one of them in-game)
Also, the Italians will soon be added to the game!
(as Consulate allies :)

Thanks for playing my mod! Stay awesome.

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Improvement Mod Patcher Fix

Improvement Mod Patcher Fix

May 20, 2015 Full Version 0 comments

Every version of this mod should be installed on a fresh, unmodified version of 'Age of Empires 3 The Asian Dynasties' (must also include 'The War Chiefs...

Improvement Mod version 5.4 (installer)

Improvement Mod version 5.4 (installer)

Aug 27, 2013 Full Version 26 comments

Every version of this mod should be installed on a fresh, unmodified version of 'Age of Empires 3 The Asian Dynasties' (must also include 'The War Chiefs...

Improvement Mod version 5.4 (manual install)

Improvement Mod version 5.4 (manual install)

Aug 27, 2013 Full Version 2 comments

Every version of this mod should be installed on a fresh, unmodified version of 'Age of Empires 3 The Asian Dynasties' (must also include 'The War Chiefs...

Improvement Mod version 5.2 (manual install)*OLD*

Improvement Mod version 5.2 (manual install)*OLD*

Oct 11, 2012 Full Version 19 comments

Every version of this mod should be installed on a fresh, unmodified version of 'Age of Empires 3 The Asian Dynasties' (must also include 'The War Chiefs...

Improvement Mod version 5.2 (installer)*OLD*

Improvement Mod version 5.2 (installer)*OLD*

Oct 11, 2012 Full Version 10 comments

Every version of this mod should be installed on a fresh, unmodified version of 'Age of Empires 3 The Asian Dynasties' (must also include 'The War Chiefs...

Improvement Mod version 5.1 (manual install)*OLD*

Improvement Mod version 5.1 (manual install)*OLD*

Aug 15, 2012 Full Version 2 comments

Every version of this mod should be installed on a fresh, unmodified version of 'Age of Empires 3 The Asian Dynasties' (must also include 'The War Chiefs...

Post comment Comments  (0 - 10 of 287)
JediAndy
JediAndy Aug 1 2015, 5:46pm says:

perhaps a "tower-wall" , i.e. towers being part of the walls , might be an idea.

+1 vote     reply to comment
mandosrex Creator
mandosrex Aug 2 2015, 8:59am replied:

And an idea I thought about. But what would stop someone to just spam cheap "tower-walls" everywhere?

Walls in general are a problem. If you give someone the liberty and opportunity to abuse features and troll they will ultimately do it.

+1 vote   reply to comment
midsidion
midsidion Jul 28 2015, 7:31am says:

first off I have been enjoying the mod a lot, very good job on it. The additions of the native American walls to the sioux were one of the things id been hoping for and you even used the walls I wished would be used. My only issue ive had so far is that I cannot for the life of me find the usa team. Everything else feature wise that you have listed I can find in game, just not the new team. I start a skirmish go to manage home cities, create new home city and no usa town to pick just the originals

+1 vote     reply to comment
mandosrex Creator
mandosrex Jul 28 2015, 6:24pm replied:

If you used only the patcher to install the mod you will not have the American civ, you need to manually install it.
The reason behind this is that if the patcher would download the civ every time you run it, it would always delete the progress you made with them.
Please remember that we are not professionals at this and we do what we can.

So download this and follow the steps inside:
Dropbox.com

+1 vote   reply to comment
Darth_Saber
Darth_Saber Jul 3 2015, 7:42pm says:

Gentlemen, I have the complete edition of AOE III, and have been able to run every mod that I have tried flawlessly until I installed yours.

On a fresh install of AOE 3, your mod told me that I needed a file called RockAllDLL.dll, which I located and installed.

Then it told me that I needed granny2.dll, which I found and installed.

Then it told me that it could not find the AOE3.exe file. I made sure that that file was located in every folder it should have been in.

I made sure that every dll file was installed in every proper file location.

Your mod then told me that it could not find it's own server, eve though I had the latest one you provided. Now it tells me that it cannot find the AOE3.exe file, even though it is located exactly where it is supposed to be.

How am I supposed to enjoy your mod and experience your craftsmanship if your mod continues to give me errors like these?

+1 vote     reply to comment
mandosrex Creator
mandosrex Jul 4 2015, 4:55pm replied:

Simple, you download the entire mod in a zip archive, extract it and then install it via "copy > paste".
Github.com

And no, to play the mod you don't need to start the game via the patcher... I don't understand why this is unclear for people all the time. You just normally start Asian Dynasties.

As for the problems you had, come on... Do I need to go over the "did you download the latest patcher version? did you run the patcher as admin?" etc...

Anyway, no matter what problem anyone has with the patcher, you can always easily download the latest mod files directly from the patcher's server, the link I gave you above.

Now you have no excuse.

Though, if you had so many problems without no reason, I wonder if the mod will even run well...

I can only say this, start all over again with a fresh game and follow the video tutorial on how to install the mod present here on ModDB in the videos section.

+1 vote   reply to comment
Darth_Saber
Darth_Saber Jul 4 2015, 5:46pm replied:

MandoRex,

1. Thanks for the link.

2. I already knew about the "you don't need to run the patcher to start the mod" part. I ran the patcher so that I could make sure that I had the very latest files. I ran both it and AOE 3 TAD in Admin mode. TAD ran vanilla every time.

3. Thank you again for the link, which I did not have before.

4. My concerns were legit, and I needed no excuse nor sought I any excuse; all I wanted was to experience your mod.

5. I will follow your advice, and thank you for your time.

+1 vote     reply to comment
mandosrex Creator
mandosrex Jul 4 2015, 6:36pm replied:

Yeah I know, but I get a bit touchy about it when several people ask me the same thing every day or so and I have to repeat it over and over again.

Sometimes I just feel like they are intentionally finding ways not to make the mod work...
And the first thing I do is panic, thinking "but it's so simple and it all works, how did possibly screw it up?!".

Hope you like the mod.

+2 votes   reply to comment
Darth_Saber
Darth_Saber Jul 4 2015, 6:48pm replied:

That's understandable. Thanks MandoRex, it looks like a great mod!

+1 vote     reply to comment
astuccio
astuccio Jun 30 2015, 10:54am says:

Hi great mod! will u also change some royal guards texture (like readcoats). Thank you Amazing mod!

+1 vote     reply to comment
mandosrex Creator
mandosrex Jun 30 2015, 11:39am replied:

They are all (I think) already changed.
Each unique upgrade for common units (such as Redcoats for Musketeers and Life Guards for Hussars) gives a unique, special texture.

+1 vote   reply to comment
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Release Date
Released Oct 2010
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