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Comment History  (60 - 90 of 160)
nitebones
nitebones Jul 24 2014, 2:10pm says:

Spass Marine!

+5 votes   media: Space Marine
nitebones
nitebones Mar 30 2014, 3:35pm replied:

there is a quest you can do in one of the north cites, the port place in the south of the north, talk to one of the guys in the bar

+1 vote   media: Wights
nitebones
nitebones Mar 21 2014, 1:08pm replied:

cant wait :)

+1 vote   media: GLA "Krokodil" E-100 Jagdpanzer Heavy Tank
nitebones
nitebones Mar 21 2014, 4:20am says:

are there going to be other types of E-100 like the GW artillery or the Waffenträger auf E-100 model

+1 vote   media: GLA "Krokodil" E-100 Jagdpanzer Heavy Tank
nitebones
nitebones Jan 11 2014, 5:53am replied:

you can see them some times just running around the north

+3 votes   media: Wights
nitebones
nitebones Aug 28 2013, 4:59pm says:

you sir have a good peace of music here, the only bad part of it is the ending but you said that this is still unfinished so I cant wait for the finished product

+1 vote   media: [OST] Falling Skies (First Version)
nitebones
nitebones Aug 26 2013, 5:07am says:

will this work with rise of the reds as well, or just shockwave

+2 votes   download: shockwave mappack
nitebones
nitebones Aug 9 2013, 5:08pm replied:

This is most likely not a combat unit but a remodelled spy, as most ww1 planes were use for mapmaking not for attacking trenches

+5 votes   media: Fokker
nitebones
nitebones Jun 27 2013, 4:32am replied:

he is right the whole document is telling to how to take a dump

+1 vote   article: насрал немного
nitebones
nitebones Jun 16 2013, 3:38pm says:

oh my god its alive

+2 votes   media: Kokoda - River Crossing
nitebones
nitebones May 28 2013, 8:07am replied:

i agree with what you said about the wall because games like age of empire wall are there to stop your men from dying so why put the men on the wall, the only good game i remember that had walk able walls that you build in game was rise and fall which was a good game but on it i was constantly spending money to replace the men on the walls, so i think they should try not to make the walls walk able in this game as it is a complete hassle to get working right

+2 votes   media: My first test with the map editor
nitebones
nitebones May 28 2013, 5:24am says:

this looks just like a game you can get in the shops now, this game is amasing

+3 votes   media: My first test with the map editor
nitebones
nitebones May 20 2013, 9:54am says:

i have to say i looked at a lot of mods for this game and you have the best looking buildings and units of all time

+2 votes   media: System of the notification of Ukraine.
nitebones
nitebones May 5 2013, 4:56am replied:

I think the explosion is ok for the larger tanks but not the small one like the Humvee

+5 votes   media: [ Generals Evolution ] Another PvE Short
nitebones
nitebones Apr 16 2013, 11:31am says:

Does this still work with the fan made update

+1 vote   download: SGEAW Patch1.3.1(Hotfix for the old 1.3 - not TPC)
nitebones
nitebones Apr 1 2013, 5:58am says:

I'm just trying to imagine the size of the building

+1 vote   media: Uberlord Factory [Work in Progress]
nitebones
nitebones Feb 28 2013, 9:49am says:

what are these special techs going to be like

+1 vote   media: Improvement Mod
nitebones
nitebones Feb 25 2013, 8:48am says:

it looks bad ***

+3 votes   media: USA Laser General's Laser Paladin Redesign
nitebones
nitebones Dec 23 2012, 5:29am says:

Can the demo men have L86A2

+3 votes   media: Commando
nitebones
nitebones Aug 2 2012, 6:48am says:

when is 1.1 coming out

+2 votes   media: Red Alert 3: Revolution v1.1 Trailer
nitebones
nitebones Aug 9 2013, 7:19am says:

Is there a turn Limit on the campaign

+4 votes   mod: The Great War
nitebones
nitebones Aug 4 2013, 9:49am says:

this is what all trailers should be like, showing you just game contence

+4 votes   media: 5.0 Release Trailer
nitebones
nitebones Aug 4 2013, 6:26am says:

does this include the campaign map or is it just battles for now

+5 votes   article: Release Date Announced
nitebones
nitebones Jul 31 2013, 9:54am replied:

a problem I found with the water travelling is that I keep having problems trying to get on the water in the first place, as my character would run all over the map before he even gets on the sea

+2 votes   media: Re-done Essos (WIP)
nitebones
nitebones Jul 31 2013, 9:51am says:

the starting positions look a bit close to me but other than that it looks like a good map

+2 votes   media: Random maps rework
nitebones
nitebones Jul 26 2013, 3:11pm says:

can we go into the north on this map or is it still blocked

+4 votes   media: Re-done Essos (WIP)
nitebones
nitebones Jul 24 2013, 11:51am says:

will the tanks be able to drive over the trenches or will they just crash like in the battle of the somme

+1 vote   article: Trench Networks and the 5.0 Mappack
nitebones
nitebones Jul 24 2013, 11:45am says:

can you hire him, he was a sellsword in the books will he still be one in the game

-3 votes   media: The Hound
nitebones
nitebones Jul 23 2013, 4:32am says:

can some one help I got the mod for the first time yesterday and I cant seem to get in to the sea to travel to the east, is there a set point to accesses the sea or is it just bugged out in the latest version

+1 vote   mod: A Clash of Kings (Game of Thrones)
nitebones
nitebones Jul 16 2013, 10:30am replied:

i think you are right and wrong as i find contra more fun and chaotic compared to shockwave or rise of the reds, as shockwave i just found it a bit boring in the long run, but i do agree contra would be better if you can toggle the ranksystem on and off as i find it annoying with some factions but others i find it works perfect and works better when playing in the long run

+1 vote   article: Summer Update
nitebones
nitebones Jun 30 2013, 1:29pm says:

it's Alive!!!

+6 votes   media: Tiberium Essence 1.52
nitebones
nitebones Jun 27 2013, 4:33am says:

thats a nice idea, battlefield in AoE cant wait to play it now

+5 votes   media: Improvement Mod
nitebones
nitebones Jun 25 2013, 2:17pm replied:

thanks i will give it a try

+1 vote   download: Covenant at War - 1.2
nitebones
nitebones Jun 25 2013, 2:14pm replied:

that does not work for me, the box where mod should be is empty and no bottoms work. also when i launch the launcher it says there is a problem with my .NET framework. so is there any other launchers

+2 votes   download: Covenant at War - 1.2
nitebones
nitebones Jun 25 2013, 1:30pm says:

have you got a download that already has a launcher as the modlauncher you said to use above wont work for my computer, or do you know any other launcher i could use

+1 vote   download: Covenant at War - 1.2
nitebones
nitebones Jun 25 2013, 9:33am replied:

cool

+1 vote   mod: Covenant at War
nitebones
nitebones Jun 25 2013, 5:11am says:

do we need the other patchs for the new one coming out to day or is it standallown

+1 vote   mod: Covenant at War
nitebones
nitebones Jun 23 2013, 5:24am says:

can you make a video to show it in action

+1 vote   media: Visvia Ingame
nitebones
nitebones Jun 22 2013, 4:23am replied:

cool thanks

+1 vote   article: Apex Studios Update 21/06/2013
nitebones
nitebones Jun 22 2013, 4:22am says:

times like this, makes me hate the idea that i got the game on xbox so i cant mod

+3 votes   article: Saint's Row 2 & 3 Mod Support
nitebones
nitebones Jun 21 2013, 6:00pm says:

could you make a quick vid you show these updates in action

+1 vote   article: Apex Studios Update 21/06/2013
nitebones
nitebones Jun 21 2013, 2:24pm says:

thats a cool idea that i have never seen before

+1 vote   media: Apex Studios Update 21/06/2013
nitebones
nitebones Jun 16 2013, 4:15am says:

ka-boooom

+2 votes   media: New orbital bombardment
nitebones
nitebones Jun 13 2013, 9:33am replied:

the mod improvement-mod has working gates over trade routes if you are still looking

Moddb.com

+3 votes   download: Age of Empires III Improvement Patch v. 3.0
nitebones
nitebones Jun 10 2013, 5:57am says:

what is it with you and killing animals

0 votes   media: Kung Fu Pandas
nitebones
nitebones Jun 5 2013, 4:21am says:

i would hate to do the laser general challenge now his base was op before

+1 vote   article: C&C UNTITLED JUNE 2013 UPDATE
nitebones
nitebones May 30 2013, 7:35am says:

thats just mean

+1 vote   media: Dinosaurs vs Smurfs
nitebones
nitebones Oct 4 2014, 5:17am says:

Nice, long live the Vale

+1 vote   media: New Shield Designs
nitebones
nitebones Sep 23 2014, 3:28pm says:

I have a problem every time I try to start a campaign it crashes saying "Medieval 2: Total War has encountered an unspecified error and will now exit". I have the steam version, can anyone help please

+1 vote   article: Divide and Conquer Public Beta Patch 0.3
nitebones
nitebones Sep 1 2014, 10:02am says:

hi will this have the generals challenge mode

+3 votes   media: Contra 008 Final Trailer
nitebones
nitebones Aug 21 2014, 2:15pm replied:

they may be able to use the assets from the napoleon expansion

+2 votes   media: Siege of New Yalen
nitebones
nitebones Jul 29 2014, 4:15am says:

I wish my game didn't crash so much, this was the first place I every captured in a mount and blade game and now it is even cooler

+1 vote   media: Harrenhal
nitebones
nitebones Apr 11 2014, 4:56am says:

a bit fast, but looks great

+7 votes   media: No One Escapes the Empire
nitebones
nitebones Mar 31 2014, 5:41pm replied:

i had an idea on how to do it, you just change the sky textures to cave ones

+3 votes   media: Early Stage Of Dwarven land
nitebones
nitebones Mar 30 2014, 5:59am says:

will there cities be underground?

+12 votes   media: Early Stage Of Dwarven land
nitebones
nitebones Mar 9 2014, 5:44am replied:

yay more things to kill me :)

+4 votes   media: Hunting Mod
nitebones
nitebones Jan 25 2014, 5:35am says:

hi, do you need the kingdoms expansion for this or does it run on the normal game

0 votes   download: GoT v3.0 for Westeros 0.53
nitebones
nitebones Jan 9 2014, 4:51pm says:

I cant wait to take this city as my own

+6 votes   media: Redone Storm's End
nitebones
nitebones Jan 9 2014, 4:50pm says:

these look amazing

+12 votes   media: Wights
nitebones
nitebones Dec 20 2013, 9:30am says:

very nice

+2 votes   media: Asgard Scaffoldings
nitebones
nitebones Dec 18 2013, 7:37am says:

what is that new cool looking tower

+5 votes   media: Even more new Screenshots
nitebones
nitebones Nov 23 2013, 7:12pm replied:

cool thanks, I will download tomorrow

+1 vote   download: Sins of the Fallen: Reb 1.80.29.2 (Patch)
nitebones
nitebones Nov 23 2013, 5:31am says:

do I just copy this on top on of my current one to install

+1 vote   download: Sins of the Fallen: Reb 1.80.29.2 (Patch)
nitebones
nitebones Sep 29 2013, 4:19am says:

this looks more like a fortress than a air pad

+2 votes   media: ASI Air pad
nitebones
nitebones Sep 21 2013, 5:18am says:

the look brilliant, however the third upgrade one on the right looks a bit squashed but other than that good work

+5 votes   media: [ Generals Evolution ] New Marauder Model
nitebones
nitebones Sep 9 2013, 11:40am says:

does this mean the mod is not dead?

+4 votes   media: What, how, where, why?
nitebones
nitebones Aug 23 2013, 8:16am says:

this is bad ***

+12 votes   media: PHOBOS
nitebones
nitebones Aug 19 2013, 6:44pm says:

can we get the other Direwolfs, or will it be just ghost

+1 vote   media: Ghost
nitebones
nitebones May 27 2013, 12:39pm says:

im still not sure about the scorpion but still it looks beautiful

+3 votes   media: Scorpion Replicator
nitebones
nitebones May 8 2013, 6:13am says:

this is the best spartins i have seen in a total war game to date

+3 votes   media: Humans
nitebones
nitebones Apr 25 2013, 3:33pm says:

the top drone reminds me of the contra unit but its new ability is better than contra's, the second done all I can says is it looks so badass

+4 votes   article: Rise of the Reds Update: Robot Wars, Part I
nitebones
nitebones Apr 18 2013, 3:05am says:

not sure about the repair symbol but looks nice

+3 votes   media: Oil Derrick
nitebones
nitebones Apr 15 2013, 9:03am replied:

just drop it if you dont like the unit just dont use it or play covernent

+1 vote   article: Evolutions - Unit Spotlight
nitebones
nitebones Apr 14 2013, 3:24pm replied:

halo wars had more futuristic units than halo 1 let alone 3

+1 vote   article: Evolutions - Unit Spotlight
nitebones
nitebones Apr 14 2013, 6:55am replied:

just drop it its a cool new unit to play as and remember halo wars was set before halo 1 and in that they had hornets which was not made until halo 3

+1 vote   article: Evolutions - Unit Spotlight
nitebones
nitebones Mar 23 2013, 7:49am replied:

:( these were the best mods I have ever played but I respect there choice

+5 votes   article: DarthMod: Shogun II v5.0 "Finale Edition" Released
nitebones
nitebones Mar 23 2013, 7:06am says:

I'm sad to hear :( but is this for empire and napoleons as well or just shogun

+4 votes   article: DarthMod: Shogun II v5.0 "Finale Edition" Released
nitebones
nitebones Mar 23 2013, 6:59am replied:

I agree

+1 vote   media: Noif's mods images
nitebones
nitebones Mar 18 2013, 9:53am says:

this one looks more realistic in the detail

+1 vote   media: UNSC repair and refit station design 1
nitebones
nitebones Mar 15 2013, 5:26pm says:

i am not sure about the scorpion, but the rest look briliant

+1 vote   media: Replicators 1st Concept Arts
nitebones
nitebones Mar 14 2013, 11:38am replied:

cool thanks

+2 votes   download: Update V1.5 B1 130114
nitebones
nitebones Mar 13 2013, 5:13pm says:

do you need the older verson first

+2 votes   download: Update V1.5 B1 130114
nitebones
nitebones Oct 9 2012, 9:51am replied:

both would be a lot better then just one because they are both great models

+1 vote   media: The choice is yours
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