I help HappyCheeze?
There is some ongoing work there but progress is slow. The William Steele series is still very active and was waylay-ed by v2.03 development but Grayman will be less active for v2.04 coding so he'll have more time to continue there.
Make sure your darkmod folder isn't set to read only.
Also, try downloading the latest updater from www.thedarkmod.com
Do you have hearing set to hardcore?
We've been pretty much feature complete since v1.06. Everything beyond that has been optimization, refinement, and enhancements which is something we plan to continue doing. That said, the next release (v2.04) is planned to have some big architectural changes and visual enhancements and beyond that I am thinking that the releases will taper down in terms of scope.
If you are asking about an "official campaign" there are some plans to bring at least a few of those to fruition.
That said, you can play the entire 7 mission "Thomas Porter" from start to finish "right now". (Sotha is now a team member so that is as close to official as there is.)
The Dark Mod v2.03 is out! Article will be arriving soon...
Make sure your darkmod folder is not set to "Read Only" and that it has permissions for the user you are running the updater as. Also, it's best if you create your darkmod folder right on the root of the drive. Eg. C:\darkmod
C'mon, google "4chan Euro Truck Simulator" and you'll see it's a running meme with them. They find this thing hilarious. Of course they'll vote for it. Is the point of MOTY to be "the thing that 4chan finds hilarious"?
Hard to say things will change, to them "ratings is ratings" so the massive traffic spike from the 4chan crew is "a good thing" the problem is that it isn't a sustainable thing and when advertisers get wind that they are advertising to bots then the house of cards will fall. Depends on who wants to upset the apple cart with a little dose of truth at the upper management levels on both sides. I get the impression that the corporate heads of both sides of this equation would rather live in the fantasy world that these bot votes are real end-user eyeballs...
Ahh, a little googling shows that 4chan has weighed-in on the whole MOTY scene with this little ETS2 upset. Now that they know they can do it, I expect more troll-style winners next year...
Hmm, I've always used WASD for directional controls so I'm not quite sure why you have "L-Alt" for the "back" (S) direction?
We have opened a ticket at BountySource to request that someone port GPU skinning from BFG to Vanilla Doom 3:
Yeah, I think that something in newer compilers or OS updates is setting this to Read Only by default since we only started seeing this type of problem around TDM 2.0.
Is the folder you have your updater in set to "Read Only"?
Do you have Firewall or Security Software blocking programs from downloading? (if so, you should whitelist the updater)
Folks having performance issues on the newest AMD\ATI hardware or drivers, please try renaming "TheDarkMod.exe" to "darkathena.exe".
Did you set the resolution in Darkmod.cfg per the following wiki:
Everyone who is using the "New Dark" patch is indirectly benefiting from the leaked dark engine code...
Yeah, the team felt that the balancing for bow vs charging AI was not quite right. The AI have some cover responses but are not good enough to be aware of the danger posed by a bow and players were clearing maps in missions without no-kill objectives. So, until a better solution appears, the workaround is to presume the AI are dodging at the last minute (etc) when alerted. I'll have to find it but we had a rather long discussion about this at the forums. Point of the story, be stealthy and don't provoke AI to make them arrow-fodder. I kinda think a difficulty setting which allows you to kill AI this way would be nice since maps that have good opportunities for the use of broad-head arrows on moving targets are rare and it's a shame that players don't get to experience them more often.
This should be higher in the rankings. People don't know what they are missing.
You "can" install it under Doom 3 but Doom 3 is no longer required now.
1) Create a darkmod directory anywhere on your PC (make sure the folder is not set to read-only)
2) Either download this 2.0 package or just the tdm_updater and copy that to your darkmod directory
3) run tdm_updater until you are upgraded to 2.02
4) Point a shortcut to TheDarkMod.exe within your darkmod directory
5) Click the shortcut to start the game
6) Select a mission or download a mission within the new mission interface
Try the tdm_updater now, it should be less congested for the 2.02 download. Also, make sure your darkmod folder is not set to read only. Finally, delete your gamex86.dll and let the game rebuild a new one for you. If those suggestions don't work, please stop over to forums.thedarkmod.com and we'll investigate further.
The package is too large to upload to moddb from a desktop and nobody has offered to host the file on a direct HTTP host that works with their HTTP uploader.
Just download this version then run tdm_updater to upgrade it to 2.02 or download the latest tdm_updater and do a fresh install via that tool.
Yeah. I don't think the money is as much of a barrier as the license implications it may pose. That said, (personally) these days I can't get my wife to agree to any PC upgrades for gaming purposes or almost any game related funds that aren't for the kids... Don't know if the player-base is in my shoes but I know the a good percentage of the dev team have similar issues (new family responsibilities vs development time and funding)
I know that "Thomas Porter 1: The Knighton Manor", "Return to the City", "William Steele 1: In the North", "Thief's Den 4: The Alchemist", "Tears of St Lucia", and "Thomas Porter 5: Phrase Book" were in there.
I think that part of "A Score to Settle" is also in there but don't quote me on that one...
I think you are mistaking the little hanging fish's fin for an eye socket...?
Here is a discussion, the last I heard Demagogue was coordinating the efforts though (as you will see) this is a contentious subject:
We've got quite a few FOSS warriors in the mix and Valve's pioneering work in getting mainstream acceptance of DRM doesn't sit well with them.
That said, we also have quite a few folks who love the convenience and publicity that Greenlight would give the project.
One think folks can do to assist the TDM team is to contribute to bountysource tickets for general improvements to the vanilla Doom 3 source code.
I have opened an example ticket here:
There's an open discussion on this. Some folks are collecting funds for the entry fee and others are reviewing the Greenlight EULA for legalities.