I help HappyCheeze?
Someone has got it mostly working here:
Thanks from The Dark Mod team for the nod!
It's a little surprising that we're getting so little feedback on the first Crucible of Omens release since fans have been asking about a TDM campaign for a long time. The release also answers the question "can TDM do a big city mission?" with a resounding yes (someone dared to ponder if it is too big at the forums, lol)...
Congrats to all the entrants!
It's out! :)
Mission is now in the in-game downloader.
Biker added a last minute minor fix to that one (because of OCD).
OK, it seems that Biker got tied-up so here's an upload in the interim:
If you don't want any funny business with future updates to the mission, just delete it from your FMS folder and get it from the in-game downloader once it's available there.
The mission will arrive in the in-game downloader soon.
I will also upload a copy here at Moddb.
This requires TDM 2.03 so you'll need to update to play it if you aren't on the latest build.
Thank you to The Dark Mod voters!
Hopefully you'll like what is about to be announced soon-ish ;)
You mean TDM v2.04?
It's still being developed. We planned a more ambitious release but it looks like we may need to release a bug-fix release before all those additions are completed. So if that's the case, 2.05 becomes the next big target release and 2.04 gets some nice bug fixes but not many new features.
It's all up in the air right now.
October 2015 contest entries are starting to arrive:
There is some ongoing work there but progress is slow. The William Steele series is still very active and was waylay-ed by v2.03 development but Grayman will be less active for v2.04 coding so he'll have more time to continue there.
Make sure your darkmod folder isn't set to read only.
Also, try downloading the latest updater from www.thedarkmod.com
Do you have hearing set to hardcore?
We've been pretty much feature complete since v1.06. Everything beyond that has been optimization, refinement, and enhancements which is something we plan to continue doing. That said, the next release (v2.04) is planned to have some big architectural changes and visual enhancements and beyond that I am thinking that the releases will taper down in terms of scope.
If you are asking about an "official campaign" there are some plans to bring at least a few of those to fruition.
That said, you can play the entire 7 mission "Thomas Porter" from start to finish "right now". (Sotha is now a team member so that is as close to official as there is.)
The Dark Mod v2.03 is out! Article will be arriving soon...
Make sure your darkmod folder is not set to "Read Only" and that it has permissions for the user you are running the updater as. Also, it's best if you create your darkmod folder right on the root of the drive. Eg. C:\darkmod
C'mon, google "4chan Euro Truck Simulator" and you'll see it's a running meme with them. They find this thing hilarious. Of course they'll vote for it. Is the point of MOTY to be "the thing that 4chan finds hilarious"?
Hard to say things will change, to them "ratings is ratings" so the massive traffic spike from the 4chan crew is "a good thing" the problem is that it isn't a sustainable thing and when advertisers get wind that they are advertising to bots then the house of cards will fall. Depends on who wants to upset the apple cart with a little dose of truth at the upper management levels on both sides. I get the impression that the corporate heads of both sides of this equation would rather live in the fantasy world that these bot votes are real end-user eyeballs...
Ahh, a little googling shows that 4chan has weighed-in on the whole MOTY scene with this little ETS2 upset. Now that they know they can do it, I expect more troll-style winners next year...
Hmm, I've always used WASD for directional controls so I'm not quite sure why you have "L-Alt" for the "back" (S) direction?
We have opened a ticket at BountySource to request that someone port GPU skinning from BFG to Vanilla Doom 3:
Yeah, I think that something in newer compilers or OS updates is setting this to Read Only by default since we only started seeing this type of problem around TDM 2.0.
Is the folder you have your updater in set to "Read Only"?
Do you have Firewall or Security Software blocking programs from downloading? (if so, you should whitelist the updater)
Folks having performance issues on the newest AMD\ATI hardware or drivers, please try renaming "TheDarkMod.exe" to "darkathena.exe".
Did you set the resolution in Darkmod.cfg per the following wiki:
Everyone who is using the "New Dark" patch is indirectly benefiting from the leaked dark engine code...
Yeah, the team felt that the balancing for bow vs charging AI was not quite right. The AI have some cover responses but are not good enough to be aware of the danger posed by a bow and players were clearing maps in missions without no-kill objectives. So, until a better solution appears, the workaround is to presume the AI are dodging at the last minute (etc) when alerted. I'll have to find it but we had a rather long discussion about this at the forums. Point of the story, be stealthy and don't provoke AI to make them arrow-fodder. I kinda think a difficulty setting which allows you to kill AI this way would be nice since maps that have good opportunities for the use of broad-head arrows on moving targets are rare and it's a shame that players don't get to experience them more often.
This should be higher in the rankings. People don't know what they are missing.
You "can" install it under Doom 3 but Doom 3 is no longer required now.
1) Create a darkmod directory anywhere on your PC (make sure the folder is not set to read-only)
2) Either download this 2.0 package or just the tdm_updater and copy that to your darkmod directory
3) run tdm_updater until you are upgraded to 2.02
4) Point a shortcut to TheDarkMod.exe within your darkmod directory
5) Click the shortcut to start the game
6) Select a mission or download a mission within the new mission interface