Not able to help any more mods, due to lack of time.
In case anyone is having the same question:
No, it only adds scripts to maya. It doesnt change or remove existing scripts. You can still use Maya afterwards like before
Oops, forgot to log in. Thanks a lot for providing this.
looks good! keep up the good work. also thanks for the credits, really rare these days
Yep, sorry for the long wait! We're back with some news
danke ^^ Ist schon fertig und wird so gar am hochschule darmstadt stand auf der gamescom gezeigt, das spiel nennt sich "Static"
Wie ich auf facebook beobachten kann widmest du dich auch ab und zu dem modellieren !Find ich löblich
Til, sn1pe is the guy with the great youtube videos/ machinima ;)
Unfortunately we try to keep our team german-speaking, because from earlier experience, we noticed communication problems with non-german team members... But you're nontheless a great animator, have you worked on any other projects in the meanwhile?
thanks for sharing..
looks quite epic!
Correct, Albatros, the mod leader, has been busy finishing the story in the last time though. Now that it's done, we're looking forward to get into more graphical content creation soon again.
Thanks for letting us know! People tend to reply only when it doesn't work ;) Did you ues the student or full version?
Very DaVinci-ish, i like it
STOP IT! HE'S NO SPAMMER,ALL HIS POSTS MAKE PERFECTLY SENSE.
ahh that damn caps lock button..
Mindworld ist erfrischend anders ;) Bin schon gespannt auf die Umsetzung der genialen Concepts, wirst du daran auch beteiligt sein? (Texturen erstellen o.ä.)
Ich war in letzter Zeit recht beschäftigt mit Uni und habe nun seit 1 Monat Semesterferien, aber bisher kaum genutzt (I blame Kino.to :P)
Aber bin an einem Charakter mit Zbrush dran, ein Licht am Ende des Tunnels ^^
Eine produktive Woche wünsche ich!
Danke :) Mental ray kann schon rocken, wenn es tut, was man will...
Ah, just saw it on facebook aswell. I have no idea what it is but I'm very impressed by the love to details and the overall look of it. Awesome job.
Very nice job on the folds!
I haven't checked comments a while, sorry that I didn't reply.
Unfortuneately I'm busy with college :/ Good luck on your project though!
*pulls out his japanese fan and joins [SWAT]MMBNmaster*
Wow, solche weisheiten machen mich (noch) depressiv(er) ;)
Jippie yei yay Schweinebacke!
Lass mich bitte wissen, ob man dran verzweifelt oder ob man es wirklich mit dem Tutorial schafft ein Model zu erstellen/ exportieren. ;)
Hier noch ein bisschen random Philosophie!
Ideale sind wie Sterne.
Wir erreichen Sie niemals,
aber wie die Seefahrer auf dem Meer,
richten wir unseren Kurs nach ihnen.
Sorry, upgraded from 2008 to 2011. Never used 2010.
Uh, that was embarrassing, thanks duck ^^
Thanks, glad you guys find it useful!
But I wrote it together with n0Face, who actually made part 2, while I wrote 1 and 3.
However, if there's anything unclear or wrong, let us know!
@Ravenblood: You don't understand most of it? Great, now that's the purpose of a tutorial ... :P
Ziemlich gut! Vor allem wenn du 13(?) warst!
Hast du aufgehöt zu malen oder wieso nur ältere Sachen hochgeladen?
Nur weil du hetero bist...
Huch, jetzt ist es mir schonwieder rausgerutscht :>
If anyone has problems with the tutorial or notices a mistake, please let us know either here or in the comment section of the blog.
I like the look of your textures, nice models
those would make nice custom textures/ decals for mappers !
Everything's shaped and coloured so harmonically.
I really like the idea behind your creatues. Great concepts.
ugh still the bad-cut-out logo in the top left corner :)
but mapping is lovely as always, nice detailing
Nie davon zuvor gehört und mal schnell gegoogelt. Klingt wirklich interessant. Bist du denn nun bei Tag 13 oder 14 ?
Viel Glück noch, mich würden Berichte darüber auf jeden fall interessieren ^^ (Btw moddb zeigt bei den updates keine blog einträge, daher die wenige resonanz imho)
Awesome, how do you like Java in comparison to C++? And which API do you use? Eclipse?
And why don't you like web implemented games?
*I still want to see you do some FLEX* (because that's what im planning to do next) :P
Thanks for sharing the steps. Looks neat
Simple and clean. I like.
Thx, Ab- oder Zusage gibts in spätestens 2 Wochen. :)
great like all your videos...
makes me think about switching from mudbox to zbrush, but in the end it's the artist, not the software ;)
Wow, makes source engine look stupid :)
nice layout and pipes
Im happy to see you going for a mod team, good choice! Always gives me motivation to work hard, if the rest of the team is working hard too..
For the twitter thing: Nope from me. I don't like twitter..
textures could need a little ambient occlusion, but besides that...
i think the texture is pretty neat...
very good looking props
This is just great, i wish i was that creative!
nice model and texture
Würd ich mir als Bild an die Wand hängen... 15Pkt. von mir :P
Nice HUD! Blur effect seems to be good aswell.
i like that style, tracking
nice one, get a graphic tablet :P
wait... what? (the proportions of the fingers are a little weird, but i guess you drew with a mouse, which makes it pretty good again :P)
made them by editing a picture or are they handdrawn? :D
i love that one
I'd call this perfect :O
keine angst, ich freu mich über jeden kommentar, auch wenn sie alle nur von dir sind :P
die anderen trauen sich wohl nicht was zu schreiben
how could it be a bad trailer when it's a teaser?
looks interesting to me!
this is awesome looking!
hehe good choice. i choose the london one though :)
damn, coudln'T find this one in game yet :)
blender is a good choice, i would may even recommend you to stay at it ! :) (If i didn't learn maya already, i would choose blender nowadays!)
open source is the future :P
"and so I will soon try ZBrush and 3DsMax :D"
Zbrush is only for sculpting, i would wait with that until you're experienced with modeling ;)
however, keep at it :)
Were these made in a competition with a high award or how come every single one is looking great and professional? Nice job on this one :-O
Holy moly, lots of different modelers pulling off awesome cars.
Where are they all coming from?
I want to drive this!
pretty much perfect!
cool pictures! where are they from?
thanks for your support!
wohoo jonko goes pr0
good job ! just a little clean :P
mapping machine! lovely buildings and everything :)
aus seinem interlopers portfolio "Started to work with Hammer in 2002"
very nice texture
Nauz is watching you ( in case you haven't noticed yet) !
w0h00 pretty neat, the trousers just look a little bland, but face is really nice
(are you allowed to spoil it?:P)
Pretty much perfect I'd say
I like that style a lot.
*redownloads from their site*
Finally it's coming! Awesome trailer, so many lovely details.
I can't really tell why he chose green, though you may want to check out our Homepage => Media -> Models -> Grenades
I added brief explanations for the first 4 grenades we've finished.
Hope this helps to reduce the confusion
(=> Melon and Skull grenades are both basic frag grenades, Phanrack used the skull for the naked-devil-girl once because we haven't done an opposite grenade for Holy Nade yet <=)
Nice! Good job on the textures.
Can't wait to download this
"New scoring system allowing competetive gameplay
Suiciders now have third-person-view "
those sound like great additions, you're really fast ó-Ò
cool stuff !
I couldn't imagine a cooler way to die
uh that's a little harsh...
i like the idea of the character with the blue elements/stripes, though you should fix the proportions (especially the legs)
good luck developing :>
Lol that's a funny (but wtf) idea actually.
Though i fear i have to disappoint you, because
1.) Humans/ dolls are quite hard to model and need either a good texture or lots of additional tris (and we want a good performance, dont we?)
2.) small dolls are even harder, because people may can't see them properly :P
So summed up: I think the sail would work better and relates better to the wind thingy.
Anyways, crazy suggestions are always welcome.
(Though its unlikely that modeller can be moved to create a new set when they finished modelling and started animating already, so make sure you rather suggest on upcoming grenades) ;)
that's one awesome plane model!
now this looks like its valve-made, or better. nicely done.
this one is the best imho, great work!
That's one nice concept art! Good luck at the modeller! ;)
Now it will, originally it was planned to have a "cap" that will be pulled away with the stick, but your suggestion is better ;)
nice and clean, i like it
nice! at first i thought it was already a modelled weapon. keep up the good work ;)
thanks for the CC. we thought about that (duck had the same idea actually) but i preferred to keep a touch of realism in it ^^ maybe i can be bothered to model lower jaw aswell, we'll see!