Not able to help any more mods, due to lack of time.

Comment History  (60 - 90 of 356)
Nauz
Nauz Jul 18 2010 says:

That's how I would imagine wormholes to look like. Neat!

+2 votes   media: Surreal Imaginary Worlds
Nauz
Nauz Jul 17 2010 says:

Yep, very weird mesh, you can improve here. :)

+2 votes   media: Knife Model [Low Poly]
Nauz
Nauz Jul 11 2010 replied:

That's the way I like it!

+1 vote   member: Nauz
Nauz
Nauz Jul 8 2010 says:

Thanks for sharing the steps. Looks neat

+1 vote   media: Ghoul Step by Step
Nauz
Nauz Jul 6 2010 says:

Simple and clean. I like.

+1 vote   media: Website Preview
Nauz
Nauz Jul 5 2010 says:

Those water drops make it a little kitschy, but its a nice drawing!
What happened to the leaf stalk??

+1 vote   media: Dem Rose
Nauz
Nauz Jul 4 2010 replied:

Why does everyone know they're deep sea fish? there's no logic in art :P

+1 vote   media: Evolution
Nauz
Nauz Jul 4 2010 replied:

He was supposed to have a similiar look like the fish on the other screen on his face.
Yes, there's a big mess in my head *DOODLE DOODLE DOODLE*

+1 vote   media: Revolution
Nauz
Nauz Jul 3 2010 replied:

Thx, Ab- oder Zusage gibts in spätestens 2 Wochen. :)

+1 vote   media: Revolution
Nauz
Nauz Jun 30 2010 says:

better than anything I've seen in the source engine so far ! awesome

+1 vote   news: A Light at the end of the Tunnel
Nauz
Nauz Jun 27 2010 says:

I guess that's the so called "duckface" :_)

Youtube.com

+2 votes   media: Who'd this be?
Nauz
Nauz Jun 24 2010 says:

white & nerdy, that's how we like our coders

+2 votes   media: Who'd this be?
Nauz
Nauz Jun 23 2010 says:

great like all your videos...
makes me think about switching from mudbox to zbrush, but in the end it's the artist, not the software ;)

+1 vote   media: Making of Garrido
Nauz
Nauz Jun 22 2010 says:

great concepts! love the purple color scheme..

+5 votes   media: "Wanna feel the Nightmare?"
Nauz
Nauz Jun 21 2010 says:

Und schon eine Bescheinigung an Autodesk geschickt oder doch wieder am Blendern?

WULULULULULULU?

+1 vote   member: cW#Ravenblood
Nauz
Nauz Jun 21 2010 says:

Sounds great! Even though I hate to get only censored versions sometimes due to my german IP :/

+2 votes   news: Edging ever closer!
Nauz
Nauz Jun 21 2010 replied:

i also heard there was null gravi..ty !!!
looks neat, can't wait to race

+1 vote   news: GraviNULL: New release plans and footage
Nauz
Nauz Jun 19 2010 says:

Funky!

+1 vote   media: gn_nexus, first screenshots
Nauz
Nauz Jun 19 2010 says:

what tool do you use to create the ropes?
also nice use of brushes!

+2 votes   media: The Heat - Making of
Nauz
Nauz Jun 15 2010 says:

awww retopology, its a pain! good job on this one

+2 votes   media: John Solomon Head
Nauz
Nauz Jun 14 2010 says:

Wow, makes source engine look stupid :)

+1 vote   media: Crysis Beauty [N2]
Nauz
Nauz Jun 14 2010 says:

nice layout and pipes

+2 votes   media: The Levels of Beta 1.2
Nauz
Nauz Jun 12 2010 replied:

Yep but since I'm not as good as Zeitgeist would deserve it, we will try to get a character modeler with more experience ;) (Those 2 are my first ones..)

+1 vote   news: “Yes, Mister Eckert, that's true… it's enormous, isn’t it?”
Nauz
Nauz Jun 9 2010 replied:

How'd he do that? I'm still stuck at that cube..

+1 vote   media: Ball Grabbin'
Nauz
Nauz Jun 9 2010 says:

You sir, have serious issues!
Btw I'm going to update the gallery in my profile soon with new models :D
How about you and your gallery, Ctrl?
I hope you were productive with your destroyed toe.

+3 votes   member: Alt`
Nauz
Nauz Jun 8 2010 says:

Great sky

+1 vote   media: Upcoming beta
Nauz
Nauz Jun 7 2010 says:

nice news post design bekey

+1 vote   tutorial: Level design tips for GraviNULL maps
Nauz
Nauz Jun 6 2010 replied:

Looks great, lovely mood.

+1 vote   media: The Valve SDK update effect
Nauz
Nauz Jun 3 2010 says:

Im happy to see you going for a mod team, good choice! Always gives me motivation to work hard, if the rest of the team is working hard too..

For the twitter thing: Nope from me. I don't like twitter..

+1 vote   blog: Keeping up...
Nauz
Nauz Jun 2 2010 says:

Great, i would prefer a quadrangulated wireframe though :>

+1 vote   media: Characters
Level
Avatar
Avatar
Offline Since
Oct 24, 2014
Country
Germany Germany
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.1
Members
52
Games
3
Mods
65
Articles
72
Media
198
Downloads
4
Groups
2