Not able to help any more mods, due to lack of time.

Comment History  (60 - 90 of 358)
Nauz
Nauz Jul 18 2010, 9:21am replied:

Oh wow, your first model already has a normal map etc., my first attempts were much worse. Good job then, stick to it!

+1 vote     media: Knife Model [Low Poly]
Nauz
Nauz Jul 18 2010, 9:17am says:

That's how I would imagine wormholes to look like. Neat!

+2 votes     media: Surreal Imaginary Worlds
Nauz
Nauz Jul 17 2010, 8:48am says:

Yep, very weird mesh, you can improve here. :)

+2 votes     media: Knife Model [Low Poly]
Nauz
Nauz Jul 11 2010, 1:43pm replied:

That's the way I like it!

+1 vote     member: Nauz
Nauz
Nauz Jul 8 2010, 9:48am says:

Thanks for sharing the steps. Looks neat

+1 vote     media: Ghoul Step by Step
Nauz
Nauz Jul 6 2010, 4:58am says:

Simple and clean. I like.

+1 vote     media: Website Preview
Nauz
Nauz Jul 5 2010, 3:51pm says:

Those water drops make it a little kitschy, but its a nice drawing!
What happened to the leaf stalk??

+1 vote     media: Dem Rose
Nauz
Nauz Jul 4 2010, 5:40pm replied:

Why does everyone know they're deep sea fish? there's no logic in art :P

+1 vote     media: Evolution
Nauz
Nauz Jul 4 2010, 5:39pm replied:

He was supposed to have a similiar look like the fish on the other screen on his face.
Yes, there's a big mess in my head *DOODLE DOODLE DOODLE*

+1 vote     media: Revolution
Nauz
Nauz Jul 3 2010, 6:02am replied:

Thx, Ab- oder Zusage gibts in spätestens 2 Wochen. :)

+1 vote     media: Revolution
Nauz
Nauz Jun 30 2010, 6:10am says:

better than anything I've seen in the source engine so far ! awesome

+1 vote     article: A Light at the end of the Tunnel
Nauz
Nauz Jun 27 2010, 7:33am says:

I guess that's the so called "duckface" :_)

Youtube.com

+2 votes     media: Who'd this be?
Nauz
Nauz Jun 24 2010, 3:00pm says:

white & nerdy, that's how we like our coders

+2 votes     media: Who'd this be?
Nauz
Nauz Jun 23 2010, 8:26am says:

great like all your videos...
makes me think about switching from mudbox to zbrush, but in the end it's the artist, not the software ;)

+1 vote     media: Making of Garrido
Nauz
Nauz Jun 22 2010, 9:22am says:

great concepts! love the purple color scheme..

+5 votes     media: "Wanna feel the Nightmare?"
Nauz
Nauz Jun 21 2010, 9:42pm says:

Und schon eine Bescheinigung an Autodesk geschickt oder doch wieder am Blendern?

WULULULULULULU?

+1 vote     member: cW#Ravenblood
Nauz
Nauz Jun 21 2010, 12:22pm says:

Sounds great! Even though I hate to get only censored versions sometimes due to my german IP :/

+2 votes     article: Edging ever closer!
Nauz
Nauz Jun 21 2010, 12:19pm replied:

i also heard there was null gravi..ty !!!
looks neat, can't wait to race

+1 vote     article: GraviNULL: New release plans and footage
Nauz
Nauz Jun 19 2010, 3:58pm says:

Funky!

+1 vote     media: gn_nexus, first screenshots
Nauz
Nauz Jun 19 2010, 1:10pm says:

what tool do you use to create the ropes?
also nice use of brushes!

+2 votes     media: The Heat - Making of
Nauz
Nauz Jun 15 2010, 12:58pm says:

awww retopology, its a pain! good job on this one

+2 votes     media: John Solomon Head
Nauz
Nauz Jun 14 2010, 8:25pm says:

Wow, makes source engine look stupid :)

+1 vote     media: Crysis Beauty [N2]
Nauz
Nauz Jun 14 2010, 8:23pm says:

nice layout and pipes

+2 votes     media: The Levels of Beta 1.2
Nauz
Nauz Jun 12 2010, 9:30am replied:

Yep but since I'm not as good as Zeitgeist would deserve it, we will try to get a character modeler with more experience ;) (Those 2 are my first ones..)

+1 vote     article: “Yes, Mister Eckert, that's true… it's enormous, isn’t it?”
Nauz
Nauz Jun 9 2010, 7:20pm replied:

How'd he do that? I'm still stuck at that cube..

+1 vote     media: Ball Grabbin'
Nauz
Nauz Jun 9 2010, 7:19pm says:

You sir, have serious issues!
Btw I'm going to update the gallery in my profile soon with new models :D
How about you and your gallery, Ctrl?
I hope you were productive with your destroyed toe.

+3 votes     member: Alt`
Nauz
Nauz Jun 8 2010, 12:04pm says:

Great sky

+1 vote     media: Upcoming beta
Nauz
Nauz Jun 7 2010, 8:26pm says:

nice news post design bekey

+1 vote     article: Level design tips for GraviNULL maps
Nauz
Nauz Jun 6 2010, 4:20pm replied:

Looks great, lovely mood.

+1 vote     media: The Valve SDK update effect
Nauz
Nauz Jun 3 2010, 6:17pm says:

Im happy to see you going for a mod team, good choice! Always gives me motivation to work hard, if the rest of the team is working hard too..

For the twitter thing: Nope from me. I don't like twitter..

+1 vote     article: Keeping up...
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