Not able to help any more mods, due to lack of time.

Comment History  (60 - 90 of 355)
Nauz
Nauz @ Knife Model [Low Poly]

Yep, very weird mesh, you can improve here. :)

Good karma+2 votes
Nauz
Nauz @ Nauz

That's the way I like it!

Good karma+1 vote
Nauz
Nauz @ Ghoul Step by Step

Thanks for sharing the steps. Looks neat

Good karma+1 vote
Nauz
Nauz @ Website Preview

Simple and clean. I like.

Good karma+1 vote
Nauz
Nauz @ Dem Rose

Those water drops make it a little kitschy, but its a nice drawing!
What happened to the leaf stalk??

Good karma+1 vote
Nauz
Nauz @ Evolution

Why does everyone know they're deep sea fish? there's no logic in art :P

Good karma+1 vote
Nauz
Nauz @ Revolution

He was supposed to have a similiar look like the fish on the other screen on his face.
Yes, there's a big mess in my head *DOODLE DOODLE DOODLE*

Good karma+1 vote
Nauz
Nauz @ Revolution

Thx, Ab- oder Zusage gibts in spätestens 2 Wochen. :)

Good karma+1 vote
Nauz
Nauz @ A Light at the end of the Tunnel

better than anything I've seen in the source engine so far ! awesome

Good karma+1 vote
Nauz
Nauz @ Who'd this be?

I guess that's the so called "duckface" :_)

Youtube.com

Good karma+2 votes
Nauz
Nauz @ Who'd this be?

white & nerdy, that's how we like our coders

Good karma+2 votes
Nauz
Nauz @ Making of Garrido

great like all your videos...
makes me think about switching from mudbox to zbrush, but in the end it's the artist, not the software ;)

Good karma+1 vote
Nauz
Nauz @ "Wanna feel the Nightmare?"

great concepts! love the purple color scheme..

Good karma+5 votes
Nauz
Nauz @ cW#Ravenblood

Und schon eine Bescheinigung an Autodesk geschickt oder doch wieder am Blendern?

WULULULULULULU?

Good karma+1 vote
Nauz
Nauz @ Edging ever closer!

Sounds great! Even though I hate to get only censored versions sometimes due to my german IP :/

Good karma+2 votes
Nauz
Nauz @ GraviNULL: New release plans and footage

i also heard there was null gravi..ty !!!
looks neat, can't wait to race

Good karma+1 vote
Nauz
Nauz @ gn_nexus, first screenshots

Funky!

Good karma+1 vote
Nauz
Nauz @ The Heat - Making of

what tool do you use to create the ropes?
also nice use of brushes!

Good karma+2 votes
Nauz
Nauz @ John Solomon Head

awww retopology, its a pain! good job on this one

Good karma+2 votes
Nauz
Nauz @ Crysis Beauty [N2]

Wow, makes source engine look stupid :)

Good karma+1 vote
Nauz
Nauz @ The Levels of Beta 1.2

nice layout and pipes

Good karma+2 votes
Nauz
Nauz @ “Yes, Mister Eckert, that's true… it's enormous, isn’t it?”

Yep but since I'm not as good as Zeitgeist would deserve it, we will try to get a character modeler with more experience ;) (Those 2 are my first ones..)

Good karma+1 vote
Nauz
Nauz @ Ball Grabbin'

How'd he do that? I'm still stuck at that cube..

Good karma+1 vote
Nauz
Nauz @ Alt`

You sir, have serious issues!
Btw I'm going to update the gallery in my profile soon with new models :D
How about you and your gallery, Ctrl?
I hope you were productive with your destroyed toe.

Good karma+3 votes
Nauz
Nauz @ Upcoming beta

Great sky

Good karma+1 vote
Nauz
Nauz @ Level design tips for GraviNULL maps

nice news post design bekey

Good karma+1 vote
Nauz
Nauz @ The Valve SDK update effect

Looks great, lovely mood.

Good karma+1 vote
Nauz
Nauz @ Keeping up...

Im happy to see you going for a mod team, good choice! Always gives me motivation to work hard, if the rest of the team is working hard too..

For the twitter thing: Nope from me. I don't like twitter..

Good karma+1 vote
Nauz
Nauz @ Characters

Great, i would prefer a quadrangulated wireframe though :>

Good karma+1 vote
Nauz
Nauz @ Characters

GTA IV cars have 60k polies... and there's a multiplayer with these.
I think 20k is no problem nowadays, LOD models would be good though ^^

Good karma+1 vote
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