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a big releif for me. i have promised myself that i will play only properly translated version, but i was losing my patience.
left aa 2.1 far behind in the dust. gud preview
superb work. finally i am able to play. the impression is outstanding.
is there any way to use aa2 inventory into it ?
a gun fn2000 does not show its model map. its like a chromed toy in hand.
m209 rounds does not do the correct damage. the hit the blind dog and it is still running.
after merging the static files, managed to launch the game successfully but crashes after few seconds play. without any crash log. any idea ???
cant paste whole error thing due to 50 character restriction :S it eeps crashing and always saying about
"Arguments : Not enought textures for shader, base tex: prop\prop_barbwire3"
Arguments : Not enought textures for shader, base tex: prop\prop_barbwire3
tried everything. tell me if am missing some side quests to get this waypoint
guys. 0693 eng version is not out yet so i play 0692. i have faced a problem waypoint from Army ware house to dark valley is not showing up. i remember it was near the southern wall. please guide me if am missing something a side quest or meeting some1 special to get it marked on my pda? Completed the game to get it but no luck.
about 0.6.9.2 am trying to edit spawn.all using ACDC editor. used it on some other mod's spawn files and edited successfully but its not working on OGSE's spawn.all file. any idea what am doing wrong ?
get the job " find sea urchin artifact" from the lab scientist in yantar and complete the task and get ur seva suite
hmmm hdr enabled
good work. nice ideas, very practical. make stealth really working in it.
looking forward to it buddy
finished playing. enjoyed every bit of it. it was a remarkable experience as i have played farcry first time back in 2004. i really appreciate it. can we get more...?
how to apply texture and all from 2.04 to 2.1. any idea ?
done everything. used static lighting. game crash on static ..., continues on dynamic but texture goes nuts.
never happened in 2.04. i am ok with 2.04 but i miss blowouts. and i play it daily.
i just checked the video of yantar lighting, OMG its perfect cant get better anymore IMO.
something is wrong with texture of CNPP. on static lighting when i enter enter cnpp from pripyat game crashes without any log. on dynamic lighting game does not crash but texture is stretched and not showing properly. pda map also shows cnpp map stretched horizontally. any idea wat to do ?
when we kill snitch (lukash asks to kill snitch and the agent at farm stead) the squad posted at border becomes enemy. cant proceed to red forest without killing them. and if i kill them the whole freedom becomes enemy.
what should i do to make them friendly and crossing the border without getting shot?