Rendroc's Mods for Brothers in Arms: Road to Hill 30 and Earned in Blood will bring your World War II experience to all new levels of realism and immersion. For true fans for Brothers in Arms, this is the way that these games were meant to be played.

Mod Features:


All New Tactical Squad Commands
Improved Artificial Intelligence
Hordes of New Allied and Enemy Soldiers
Multiplayer Bots
More Immersive Battle Chatter
Smoke Grenades
More Realistic Physics
Enhanced Special Effects
Full Customization of Weapons
For Singleplayer and Multiplayer




Order your squad to waypoints, assault tanks, acquire panzerfausts, and man MGs. The improved enemy AI will flank and assault; use, return, and dive on grenades; and have better accuracy with panzerfausts. Command over 21 soldiers in your squad, and face three times the enemy. Play against the computer in any multiplayer map. Both US and Germans shout more combat dialogue never heard before in the original game. Order your squad to lay down smoke cover, while the Germans will use it to maneuver against you. Dead bodies crumple to the ground, grenades and rockets travel more realistically. More dust, dirt, leaves, grass, smoke, rock, and blood flying at you and covering the battlefield. Edit damage amounts, firing rates, kickback, and more; plus you can select the loadouts for your squad. All these and even more, including Realistic Sights, Bazooka Jo, Realistic Tracer Fire, and Soundtrack mods.

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Bastards In Arms: Push Into Carentan Mobile MG42 Prototype HollywoodFX Mutator for Brothers in Arms
Blog RSS Feed Post news Report abuse Latest News: More Realistic Tank Combat Model

0 comments by Rendroc on Apr 22nd, 2015

There have been plenty of updates to this mod since the last news article. I'll go back to highlight some of the progress over the last few years another time, but you can check the ReadMe if you can't wait. For today, let's just take a look at the latest mutator.


Real Tank Shells Mutator
Ever get bored of the tank-to-tank combat slugfest in Brothers in Arms? Two tanks kind of just park facing each other and just fire shell after shell. It goes on for a while, then one of them blows up. No real sense of danger or realistic tank combat. Well, I fixed that.

Old Damage Model: Pea Shooters
In the default unmodded game, tank shells do the minimum damage to other tanks no matter where they hit: front, side, or rear. They do less than any other anti-tank weapon in the game. They also often did no damage when hitting the direct front or rear of the larger tanks.

New and Improved: Deadly Cannons
With the RealTankShells mutator, tanks take more damage from enemy tank fire, especially from the side or rear. It will use the same damage model as with other anti-tank weapons such as the Panzerfaust, and the damage can be scaled using the CustomWeapons mutator. Direct hits to the front or rear will now register as a hit, fixing an old Gearbox bug.

With the CustomWeapons mutator, you can also increase the anti-tank weapon damage, which means you can set it so that a tank will be destroyed with only one hit to the rear from an enemy tank's cannon.

Now, Tactics!
With these changes, tank battles will require much more maneuvering, forcing you to position your tank to do maximum damage while protecting it from more devastating fire. Try distracting enemy armor, setting up an ambush, and luring it into your line of fire.

Natural Weapon Sway
You will also note that the weapon sways a bit in your hands in first person view with the RealSights mod. It's a small touch, but you should feel the "weight" of the weapon a little more.

Bug Fixes and Other Stuff
I won't mention them all here, but it includes some fixes to grenades' flight path with WZGravity and some new CustomWeapons settings for scopes and damage amounts. I also tweaked the WarZone AI a bit to try to make it less aggressive in advancing.


Mods For Mac OS X!
In case you missed it, I finally posted a Mac version of the mods. The install is not easy, and I can't really help you with it since someone else figured it out for me, but it is possible. Check the downloads for more.

The Modding Continues
I haven't given up modding this game yet. In fact, there's been a bit of a resurgence in this game. Check out these new mods for Brothers in Arms, posted just this month!

I still get suggestions for this mod quite often. If you found a bug, then by all means just send me a PM or an email.

However, if you have some new ideas for features or changes, then I another way to get the word out (besides leaving a comment here) is to share it with the other fans on the Gearbox Forums. I have a thread dedicated to this mod going there already, so join the discussion and make some new friends!

Rendroc's WarZone and CommandMod v4.37 for EiB
Rendroc's WarZone and CommandMod v4.37 for EiB

Rendroc's WarZone and CommandMod v4.37 for RtH30
Rendroc's WarZone and CommandMod v4.37 for RtH30

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Rendroc's WarZone and CommandMod v4.37 for RtH30

Rendroc's WarZone and CommandMod v4.37 for RtH30

Apr 21, 2015 Full Version 13 comments

Enhanced realism and immersion for Brothers in Arms, the ultimate WWII gaming experience. Latest updates: Disabled retreat code temporarily, to fix WarZone...

Rendroc's WarZone and CommandMod v4.37 for EiB

Rendroc's WarZone and CommandMod v4.37 for EiB

Apr 21, 2015 Full Version 0 comments

Enhanced realism and immersion for Brothers in Arms, the ultimate WWII gaming experience. Latest updates: Disabled retreat code temporarily, to fix WarZone...

Rendroc's Mods v4.35 for RtH30 (Mac)

Rendroc's Mods v4.35 for RtH30 (Mac)

Dec 11, 2014 Full Version 0 comments

This is the best I could do to try to get you Mac users in the trenches with the rest of us. The installation is rather tricky, especially since I don't...

Rendroc's Mods v4.34 for EiB (Mac)

Rendroc's Mods v4.34 for EiB (Mac)

Sep 10, 2014 Full Version 0 comments

This is the best I could do to try to get you Mac users in the trenches with the rest of us. The installation is rather tricky, especially since I don't...

Rendroc's WarZone and CommandMod v4.34 for RtH30

Rendroc's WarZone and CommandMod v4.34 for RtH30

Jan 23, 2013 Full Version 33 comments

Modified Sway and Warning Shot behavior Added SP Fire Rates for MP Option in CustomWeapons Added RealSights customization options to CustomWeapons Fixed...

Rendroc's WarZone and CommandMod v4.34 for EiB

Rendroc's WarZone and CommandMod v4.34 for EiB

Jan 23, 2013 Full Version 10 comments

Modified Sway and Warning Shot behavior Added SP Fire Rates for MP Option in CustomWeapons Added RealSights customization options to CustomWeapons Fixed...

Post comment Comments  (0 - 10 of 228)
johnboy7822
johnboy7822 Aug 1 2015, 12:26am says:

How do I play multiplayer with bots?

+1 vote     reply to comment
Guest
Guest Jul 3 2015, 7:45pm says:

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Rendroc Creator
Rendroc Jul 9 2015, 2:11pm replied:

Enable the console( Gamefaqs.com ), and type "BEHINDVIEW 1".

I'm going to include some camera adjustment controls for this in the next release.

+1 vote   reply to comment
Guest
Guest Jul 3 2015, 7:32pm says:

This comment is currently awaiting admin approval, join now to view.

Rendroc Creator
Rendroc Jul 9 2015, 2:06pm replied:

Thanks! Well, the bots are supposed to wait for all humans to pick their teams first, then they fill the empty slots. So you should be able to play 2P vs 2CPU or 2P vs 1CPU+1P. If you use DemonicMPx you can play 2P vs 1P. Is this not working?

I have plans to get some new uniforms for MP but that will be a while. 4 to 6 in skirmish is just too much work, sorry.

Tell us more about your Steam group! Sounds exciting. You should post a link at Forums.gearboxsoftware.com there's still some guys modding MP maps there that would love to hear about it.

+1 vote   reply to comment
Mental_Tormentor
Mental_Tormentor Jun 23 2015, 2:18am says:

Excellent work on the mod, it adds a ton of immersion to the game. Is it possible to use the mutators in skirmish mode? I'd love to do some of the German Tours of Duty with the mutators included

+2 votes     reply to comment
Rendroc Creator
Rendroc Jun 24 2015, 1:16pm replied:

Yes, but you have to use the CustomMutators shortcut. Check the ReadMe section 1.3. I haven't tried it out too much myself, but I'm told that most of the mutators work. Skirmish is technically a MP map so both singleplayer and multiplayer mutators should work except WarZone, for instance. You can try WarZoneMP, though... let me know how it goes :)

+1 vote   reply to comment
xX(Warrior250)Xx
xX(Warrior250)Xx Jun 24 2015, 1:20pm replied:

Tried it myself, it seems.. well, it seems that they don't increase any Friendly numbers, and just the enemy values.

Actually, i got wrecked by the Germans in one map.

+1 vote     reply to comment
Mental_Tormentor
Mental_Tormentor Jun 25 2015, 3:01pm replied:

Interesting, I tried a German Tour of Duty and my squads spawned next to 4 random Americans with 3x health. Half of my men were wiped out, and then there were more random super-GIs just sitting around on the way to our objective.

+1 vote     reply to comment
Rendroc Creator
Rendroc Jul 9 2015, 2:16pm replied:

Yeah, well, sorry that didn't work out. Thanks for trying it out, though, guys!

+1 vote   reply to comment
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Release Date
Released Jul 2008
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First Person Shooter
Theme
War
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Single & Multiplayer
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