Rendroc's Mods for Brothers in Arms: Road to Hill 30 and Earned in Blood will bring your World War II experience to all new levels of realism and immersion. For true fans for Brothers in Arms, this is the way that these games were meant to be played.
All New Tactical Squad Commands
Improved Artificial Intelligence
Hordes of New Allied and Enemy Soldiers
More Immersive Battle Chatter
More Realistic Physics
Enhanced Special Effects
Full Customization of Weapons
For Singleplayer and Multiplayer
Order your squad to waypoints, assault tanks, acquire panzerfausts, and man MGs. The improved enemy AI will flank and assault; use, return, and dive on grenades; and have better accuracy with panzerfausts. Command over 21 soldiers in your squad, and face three times the enemy. Play against the computer in any multiplayer map. Both US and Germans shout more combat dialogue never heard before in the original game. Order your squad to lay down smoke cover, while the Germans will use it to maneuver against you. Dead bodies crumple to the ground, grenades and rockets travel more realistically. More dust, dirt, leaves, grass, smoke, rock, and blood flying at you and covering the battlefield. Edit damage amounts, firing rates, kickback, and more; plus you can select the loadouts for your squad. All these and even more, including Realistic Sights, Bazooka Jo, Realistic Tracer Fire, and Soundtrack mods.
There have been plenty of updates to this mod since the last news article. I'll go back to highlight some of the progress over the last few years another time, but you can check the ReadMe if you can't wait. For today, let's just take a look at the latest mutator.
Real Tank Shells Mutator
Ever get bored of the tank-to-tank combat slugfest in Brothers in Arms? Two tanks kind of just park facing each other and just fire shell after shell. It goes on for a while, then one of them blows up. No real sense of danger or realistic tank combat. Well, I fixed that.
Old Damage Model: Pea Shooters
In the default unmodded game, tank shells do the minimum damage to other tanks no matter where they hit: front, side, or rear. They do less than any other anti-tank weapon in the game. They also often did no damage when hitting the direct front or rear of the larger tanks.
New and Improved: Deadly Cannons
With the RealTankShells mutator, tanks take more damage from enemy tank fire, especially from the side or rear. It will use the same damage model as with other anti-tank weapons such as the Panzerfaust, and the damage can be scaled using the CustomWeapons mutator. Direct hits to the front or rear will now register as a hit, fixing an old Gearbox bug.
With the CustomWeapons mutator, you can also increase the anti-tank weapon damage, which means you can set it so that a tank will be destroyed with only one hit to the rear from an enemy tank's cannon.
With these changes, tank battles will require much more maneuvering, forcing you to position your tank to do maximum damage while protecting it from more devastating fire. Try distracting enemy armor, setting up an ambush, and luring it into your line of fire.
Natural Weapon Sway
You will also note that the weapon sways a bit in your hands in first person view with the RealSights mod. It's a small touch, but you should feel the "weight" of the weapon a little more.
Bug Fixes and Other Stuff
I won't mention them all here, but it includes some fixes to grenades' flight path with WZGravity and some new CustomWeapons settings for scopes and damage amounts. I also tweaked the WarZone AI a bit to try to make it less aggressive in advancing.
Mods For Mac OS X!
In case you missed it, I finally posted a Mac version of the mods. The install is not easy, and I can't really help you with it since someone else figured it out for me, but it is possible. Check the downloads for more.
The Modding Continues
I haven't given up modding this game yet. In fact, there's been a bit of a resurgence in this game. Check out these new mods for Brothers in Arms, posted just this month!
I still get suggestions for this mod quite often. If you found a bug, then by all means just send me a PM or an email.
However, if you have some new ideas for features or changes, then I another way to get the word out (besides leaving a comment here) is to share it with the other fans on the Gearbox Forums. I have a thread dedicated to this mod going there already, so join the discussion and make some new friends!
Some seriously cool effects improvements for every bullet impact, blood spurt, and explosion with the HollywoodFX mutator. Plus, jmoney's Real Gun Sounds...
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