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Will optics have magnification separate from outside the optic? As in similar to Shoker?
Can't wait to test this out :)
Very promising, what's the music in the second half, I know it from somewhere!
Ha I couldn't figure it out at first xD
Took me a while to figure out this was top-down xD
Why would they be Dark Eldar allies....
Any plans for an L85a2?
I want to replace weapon models, sounds and animations from other modders (with permission/credit) to LA, would this be a difficult process, and could someone point me to some tutorials?
I know how to edit weapon characteristics in .ltx files, I assume I'd need to tell the game to use specific meshes, sounds and animations in the .ltx file?
Can't wait to go Bloodsucker hunting with this XD
My curiosity got the better of me, listen to this man, it's not too late for you...
The quality of the models themselves could be drastically improves, particularly the weapons.
STALKER is not a casual game, master is how it should be played, and to be honest it really isn't hard at all.
Just played this mod, OMG.
That intro was a thing of true beauty, it was probably the most impressive thing I have EVER seen in STALKER. I am speechless.
I absolutely cannot wait for 3.0, I hope it comes out soon but take your time!
The only thing I need to figure out is how to remove the bob animation when running, it gives me motion sickness :P
Great work :)
I'd recommend arsenal overhaul for CoP, or maybe you can somehow integrate Shoker with all it's cool animations.
Get out of here
Can we expect new weapon models?
Played on the server yesterday with 6 people, and even with so few people it was a blast :D
I can only imagine what it will be like with 64 players....
Only issue I have is your damage model, I think assault rifles do way too much damage (looking at you AN-94) and snipers ought to be 2 shots to the chest to kill (if that's possible in engine), with semi-auto snipers needing a bit of an accuracy boost.
My 2 cents :)
Are NPCs client-side or server-side?
From my understanding, other projects failed because most effects, anomalies and NPCs are client-side, which would mean you're not really interacting with the same zone as your buddies because you're going to have NPCs react differently for each player, with some NPCs being alive for some and dead for others.
I'd love to be wrong.
Taken from Misery?
Haha I was just curious. I'd do it myself if I had the know-how. Misery weapons are just pure crap it makes my head hurt to think...anyway great mod man, I haven't had this much fun in STALKER for a while.
How much work would it take to merge this sexy mod with Misery?
Someone please merge this with Misery xD Man, Gunslinger + this + Miser = dream come true.
GET OUT OF HERE
Let them fight each other, I'll wait for the aftermath and steal all the loot ;)