What is your major malfunction dirtbag?

Comment History  (0 - 30 of 1,497)
master_oli-p Dec 29 2012, 5:14am says:

Love this

+2 votes   media: GDI Hover Predator
master_oli-p Dec 23 2012, 11:19am replied:

After playing COD1, cant blame them

^^ That was a joke

+2 votes   media: Commando
master_oli-p Dec 21 2012, 10:06am says:

I ******* love this thing

+2 votes   media: Airlifter
master_oli-p Dec 18 2012, 12:26pm says:

Predators have ion cannons now? :0

+1 vote   media: Unit presentation template #2
master_oli-p Dec 5 2012, 6:57pm says:

Looks good, and the idea of random melee weapons is brilliant
I'm not sure if that art style is the best idea, although I understand why and its probably a bit late. A lot of players (especially those who haven't played quake-era games) are going to be put off...

-2 votes   media: BUZZSAW RENDER
master_oli-p Nov 24 2012, 4:00am says:

what, no armor shards? ;)

+2 votes   media: BLOODCRUSHER II Powerup Concept Art
master_oli-p Nov 4 2012, 5:24am says:

ugh, inconspicuous might sound better than unsuspicious :)

Anyway, nice model as always

+1 vote   media: European Vehicle Depot
master_oli-p Oct 29 2012, 3:08pm replied:

best synopsis, definitely hooked :)

+3 votes   poll: Halloween is nearly here and...
master_oli-p Oct 27 2012, 4:10pm says:

Still recovering from FEAR...

+3 votes   poll: Halloween is nearly here and...
master_oli-p Oct 24 2012, 1:10pm says:

so much old crap in this profile...

+1 vote   member: master_oli-p
master_oli-p Oct 24 2012, 1:05pm replied:

no, that is definitely not the case

+2 votes   game: C&C: Red Alert 3
master_oli-p Oct 23 2012, 12:47pm replied:

The second picture depicts a solar furnace, which is real
Nuclear fission occurs in a normal nuclear reactor
Nuclear fusion occurs naturally (most stars)
Cold fusion is a theoretical/sci-if way of using nuclear fusion in a power plant

The solar reactor appears to use the basis of a solar furnace (but collects sunlight exclusively from an orbiting satellite) to power a nuclear fussion reaction.

So no, not really

Nice model though

+9 votes   article: Rise of the Reds Update #71: Second Sun
master_oli-p Oct 22 2012, 2:40pm replied:

Welcome to red alert

+19 votes   media: Soviet Katyusha
master_oli-p Oct 19 2012, 1:02pm says:

Brilliant idea, excited to see how this turns out :)

+3 votes   article: Introducing Slide DB
master_oli-p Sep 23 2012, 7:17am says:

The lighting looks darker (and better), is it just the map or have you fiddled with shaders?

+1 vote   media: Allied Defense Line
master_oli-p Sep 14 2012, 5:47pm says:

Personally gonna wait for Zen, just won't be the same without it :)

+5 votes   article: Black Mesa v1.0 released
master_oli-p Sep 7 2012, 5:36pm says:

I signed, stuff like this should not be allowed to happen

+5 votes   article: MERP news letter
master_oli-p Aug 30 2012, 7:12am says:

This stuff looks great

+2 votes   article: The Gun Show - Mist of Stagnation
master_oli-p Aug 17 2012, 6:08pm replied:

It's an efficiency thing I believe, not sure if that matters though...

+1 vote   media: Chinese Xian H8 Bomber
master_oli-p Aug 17 2012, 6:07pm says:

those blades are almost touching, though I don't suppose you can tell in game

+1 vote   media: American C130 Cargo Plane
master_oli-p Aug 17 2012, 6:04pm says:

Its nice, but looks squashed :/

+2 votes   media: American C17 Cargo Plane
master_oli-p Aug 1 2012, 2:16pm says:

"ghost of a dream of a memory of a cyborg warrior trying to find his dead wife inside a poem"

+1 vote   article: A video update from the Narrator
master_oli-p Jul 11 2012, 2:08pm says:

ooh rah...

+4 votes   media: American Navy SEAL
master_oli-p May 25 2012, 3:59am says:

These models are absolutely amazing

+1 vote   media: Civilian Bunkers
master_oli-p Mar 3 2012, 8:49am says:

very nice

+2 votes   media: Civilian Buildings
master_oli-p Feb 9 2012, 1:57pm says:

very nice, everything looks great

+2 votes   media: Frosty Oil Derrick
master_oli-p Dec 29 2011, 3:21pm says:

Very nice

+3 votes   media: EMP Cannon
master_oli-p Dec 3 2011, 4:02am says:

Very very nice, nothing to complain about

+4 votes   media: OF2 - HUD
master_oli-p Nov 30 2011, 6:01pm says:

Looks like I voted, yet again ;)

+2 votes   mod: C&C: ShockWave
master_oli-p Nov 25 2011, 5:41pm says:

Very nice, looking forward for an animation ;)

+4 votes   media: Expansion vehicle and Outpost WIP
master_oli-p Sep 23 2011, 2:04pm says:

If I could install RA3 I would love to play this :p

+3 votes   article: The Red Alert v1.0 Released!
master_oli-p Aug 8 2011, 5:46am says:

ooooh nice plane

+1 vote   media: C&C3: Generals Evolution MOTY Update #2 Media
master_oli-p Jul 5 2011, 12:55pm replied:

yeah that's definitively true, there certainly seems to be a lot of games with way too bright shaders

+1 vote   media: Waterfall Patrol
master_oli-p Jun 10 2011, 2:06pm says:

looks great, really liking how this mod is coming out

+1 vote   article: Video update - Proton Tank
master_oli-p Apr 11 2011, 5:46pm says:

Not too sure about the choice of foot wear :), but they're really good non the less

+1 vote   media: Vietnam Infantry Renders
master_oli-p Feb 21 2011, 5:59pm replied:

never heard of hammer space?

+1 vote   media: Soviet Amphibious Transport
master_oli-p Dec 3 2010, 1:51pm says:

looks good, although it's changed a lot and the concept looked better

+1 vote   media: WIP: ExoRider (Top-Down View)
master_oli-p Nov 25 2010, 2:59pm says:

looking good, nice detail

+1 vote   media: GDI Jumpjet Trooper
master_oli-p Oct 30 2010, 4:19am says:

although I agree a quality control system is necessary, I'm not too certain about the criteria. If I was you, I'd simply remove 'not unique', because some of the best mods out there are re-creations of old games onto new engines. Of course if it's been done without the correct people's permission, then that's out of the question, but otherwise, uniqueness doesn't equal greatness.

For 'not polished enough', you could use a sliding scale system, where you take ten community made mods, and place them on your scale. So for example you find a really high quality mod, and place that at the 10 mark, and a really poor one at the 1 mark and so on. Then, every time you get a new subscription, you see where it fits on the scale, and every entry with a score above 5 you could allow, for example.

Suitable for audience, again necessary, bout it might make better sense to section Desura of into age groups, or gore levels, that way you'd end up with more mods in

And not enough content, difficult to define that one, especially if you're planning to allow betas and alphas. Obviously if you've got a mod with only one map in, then that's not a good idea, but modern day games are releasing less and less vanilla maps, (UT3 had like 7 CTF maps...) so it's only to be expected that mods will follow suite.

I guess you'll also won't a balance of content, some models, sounds, maps ect. I suppose you'll also have to be prepared for those mods which only target specific parts of a game (ie graphics and engine enhancements), not a lot of content, but masses of work and often a very enjoyable experience...

I guess the final thing you'll won't to avoid though is making Desura just a client ModDB, like you say you only won't the best of the best coming through. Perhaps then, you could implement a community voting system into modDB, where users can vote for one mod they think should be implemented, maybe every year or something...

+3 votes   article: Qualifying rules on Desura
master_oli-p Oct 22 2010, 1:39pm says:

not to be critical of anything, but the actual model is a bit low quality, I mean the gun is great, but there is quite a lack of details on the turret and chassis, though I'm guessing they'll be added via textures

+2 votes   media: WC M1A4 LIPAC Abrams
master_oli-p Oct 17 2010, 3:13am says:

nice change from the original, although i think it would look better with a transparent window

+2 votes   media: GDI - Pitbull "Alpha Concept"
master_oli-p Sep 5 2010, 7:16am says:

reminds me of vein hole monsters :)

+2 votes   media: Command & Conquer Tiberian Dawn Redux Screenshots
master_oli-p Aug 15 2010, 1:38pm says:

wow, that's definitely new

+1 vote   media: GDI Harvester
master_oli-p Aug 15 2010, 3:59am says:

ohhhh, devilish :)

+2 votes   media: And the last of my Tiberium model experiments
master_oli-p Aug 13 2010, 8:26am says:

do you have a crane in the works, it kinda looks a bit plane without...

+1 vote   media: nod conyard
master_oli-p Aug 4 2010, 3:51pm says:

wow, really weird, but in a good way :)

+2 votes   media: United Coalition: Assault Chopper
master_oli-p Jul 28 2010, 4:03pm says:

only playing...

+2 votes   poll: I primarily make indie games
master_oli-p Jul 24 2010, 4:52am says:

unusual definitely, but I like it

+2 votes   media: ADF Thanatos MBT
master_oli-p Jul 16 2010, 5:12pm says:

looks good, although maybe slightly overkill on the muzzle fire

+3 votes   media: GDI Titans with Railguns
master_oli-p Jul 16 2010, 1:32pm says:

looks good, although quite simple

+2 votes   media: Yuri Tank Bunker
master_oli-p Jun 11 2010, 3:05pm says:


+1 vote   media: GDI Mobile EMP
master_oli-p May 22 2010, 1:18am says:


+1 vote   media: VADS Emplacement
master_oli-p May 22 2010, 1:12am says:

cool, am assuming it does the same job as TS?

+1 vote   media: GDI EMP cannon
master_oli-p May 7 2010, 4:03pm replied:

you mean a muzzle breaker

+1 vote   media: Allied Rifleman
master_oli-p Apr 23 2010, 3:36pm says:

it's a bit green...

+1 vote   media: Milk and Honey
master_oli-p Apr 18 2010, 6:10pm says:

I like the double support wing design, looks quite cool and could double as an air intake, nice work.

+1 vote   media: WMA A-290B Akula Gunship
master_oli-p Apr 17 2010, 4:00am says:

interesting certainly, it's quite nice too. Although its legs look a bit small.

+2 votes   media: (Tech) Star-Core
master_oli-p Apr 6 2010, 5:07pm says:

the perception on the rear rotor makes it look crooked,

otherwise very good, I especially like the same paint jobs...

+2 votes   media: United Coalition: Assault Chopper
master_oli-p Apr 5 2010, 4:16am says:

that's actually really sweet, I love it!

+1 vote   media: FutureTech: Chrono Transport
master_oli-p Mar 20 2010, 4:27am says:

nice idea but,

is it pre built, or is it an upgrade?

+1 vote   media: United Coalition: Tesla Twin
master_oli-p Mar 12 2010, 4:24pm says:

nice model, although slightly blurred

+1 vote   media: Mobile Construction Vehicle (MCV)
master_oli-p Feb 19 2010, 3:01pm says:

Your fx isn't lined correctly, it is separated from the gun barrel. Also the gun looks like the mutants chain gun, and I dislike how the soldiers seem capable of lifting the whole weapon in one hand.

Also the guns are aiming in the completely wrong direction, (if you ripped the disintegrator beam, then you need to stop it moving about)

+3 votes   media: NATO Plasma Corps
master_oli-p Feb 9 2010, 1:31pm says:

very nice

+1 vote   media: US army mobile command vehicle
master_oli-p Jan 24 2010, 3:52am says:


*goes and plays RA2 YR*

+1 vote   article: Mediterranean Syndicate: New Features
master_oli-p Jan 23 2010, 3:08am says:

The sidewinder looks a little OP

+1 vote   media: Sidewinder Concept Art
master_oli-p Jan 23 2010, 3:06am says:


+1 vote   media: Skybox works now
master_oli-p Jan 16 2010, 11:46am replied:

but you did get a rocket shooting tank that detects spies

+1 vote   media: Combat Buggy for General Deathstrike
master_oli-p Jan 16 2010, 5:10am says:

Very very nice, hopefully a goodtexture will make it even better

+1 vote   media: GDI War factory
master_oli-p Jan 16 2010, 4:57am replied:

the flags really sell it

+1 vote   media: Battalion V - Defence Tower
master_oli-p Jan 8 2010, 4:35pm says:

The scale of the rotor blades and housing doesn't match the rest of the model; in particular the housing is too thick. Also I dislike the skis on the bottom, they don't really match. I can imagine this could have been a hard one, but it's not one for me

+2 votes   media: WMA Harpy
master_oli-p Jan 4 2010, 4:27am says:

GMT-5? where is this bieng filmed?

and um, unless my clock is wrong, the 3rd was yesterday, Saturday...

but I think my clokc is wrong actualy...

+1 vote   article: ParadoxCasts!
master_oli-p Jan 3 2010, 3:22pm says:

Very good model and texture, I like the design a lot. Structurally it makes more sense than the original and looks better.

+1 vote   media: Fire base
master_oli-p Jan 2 2010, 6:03am says:

Interesting, another Russian dual-rotor copter, these seem to be increasing in popularity for the USSR. Moving onto the model, unusually I find the texture is better than the model itself. I'm not quite sure what it is, but something doesn't add up. I think it’s to do with the spacing between the two rotors, or it may just be because of the unorthodox design. Either way, the texture is very good, my only complaint being the slight blurring on the rear tail fin.

It's also nice to see you didn't add a tail rotor, the whole point of a dual rotor design of course being to nullify the torque effect produced by the rotors, rendering a tail rotor redundant.

Overall, the model is by no-means poor, and the texture defiantly pushes its quality upwards. My last point is to do with the rockets. I assume they are unguided and act similarly to vanilla Zero Hour's Comanche rocket pods, splashing the ground with rockets. But their angle confuses me. Unless they are multi-purpose rockets (ie, anti-air too (?)) an optimum angle would be somewhat less (ie, towards the ground) than what they currently are. Unless of course they are designed to drop down on their targets, in which case this design would work perfectly well.

+1 vote   media: Werewolf Assault Helicopter
master_oli-p Dec 31 2009, 2:08pm replied:

Interesting, is there actually any model based reason, or not? Personally I think it would look better both sides the same, but its a nice twist, non the less.

+1 vote   media: GDI Hover MRLS render
master_oli-p Dec 31 2009, 12:31pm says:

cool, not half bad; it's very good, especially for a first attempt. Your a natural.

BTW, what are the names of the songs, I might need to steal the
last one for some credits music ;)

+1 vote   media: The EvoTeam First Trailer
master_oli-p Dec 28 2009, 3:48am says:

This is a really good solid model; I especially like the 'normal' sized weapon and the viewfinder. The texture complements it all very well too, and the small details are impressive too.

However, I may of spotted an 'error': Underneath the turret are two separate small sloping things, however they are different lengths making the model appear unbalanced, is this intended?

+1 vote   media: GDI Hover MRLS render
master_oli-p Dec 23 2009, 7:17am replied:

stinger is anti-air...

+1 vote   media: USSR Shmel Soldier
master_oli-p Dec 19 2009, 1:13pm replied:

just how I like it

+1 vote   media: Remodelled - P.D.F. Air Vehicle Centre
master_oli-p Dec 13 2009, 1:43pm says:

A great shame, this is now the second mod that has gone down that I was looking forward to, fortunately you actually announced it, unlike RA3 ultimate who simply disappeared...

Actually, I don't blame you. I have started many projects and only about half ever get completed, so I know why you stop. Anyway, at least now you can relax more!

slight suggestion, if no-one wants to pick up the mod, either give the models to someone else or release them as public models, that way all your hard-work doesn't go to waste...

see ya around ;)

+2 votes   article: Development has stopped
master_oli-p Dec 12 2009, 2:41am says:

yeah, you're good

+1 vote   media: Remodelled - P.D.F. Hover Vehicle Centre
master_oli-p Dec 6 2009, 8:00am says:

nice idea

+1 vote   media: Veterancy Upgade #1 - Vindicator 30mm Chaingun
master_oli-p Nov 28 2009, 7:20am says:

cool I likes

+2 votes   media: GLA "Jackal" (Tank killer)
master_oli-p Nov 13 2009, 1:53pm says:

power reserves?


+1 vote   media: Ancient Geothermal Drill
master_oli-p Nov 7 2009, 9:26am says:

nice, good model

+1 vote   media: Allied Hercules Cargo Plane
master_oli-p Oct 31 2009, 4:38pm replied:


I ment rounded as in round, like a circle. However I am not sure the length fits. But hay. It's cool

+1 vote   media: Allied Mirage Tank
master_oli-p Oct 31 2009, 4:07pm says:

good model, but I don't like the turret. It should be rounded and longer me thinks

+1 vote   media: Allied Mirage Tank
master_oli-p Oct 31 2009, 4:13am says:

yeah, that's pretty cool...

+2 votes   media: European Braaaaaains
master_oli-p Oct 29 2009, 5:05pm says:

yeah, it is cool.

+1 vote   media: Soviet Flak Cannon
master_oli-p Oct 26 2009, 4:17am replied:

Although in C&C4, EA claims you will be able to see right inside damaged units and buildings, so that may change. However, this is Resurrection, not C&C4, so this comment may not really have much point...

+2 votes   media: October 25th, 2009
master_oli-p Oct 23 2009, 2:44pm says:

I allways emagined a bigger drill size...

+1 vote   media: October 19th, 2009
master_oli-p Oct 17 2009, 2:32am says:

yeah, you guys are good

+2 votes   media: Soviet Battle Lab
master_oli-p Oct 11 2009, 2:20am says:


+2 votes   media: Shockwave Arrow Special Ability
master_oli-p Oct 10 2009, 7:32am replied:

I have confidence in you

+1 vote   media: Major Media Update #1
master_oli-p Oct 10 2009, 3:10am says:

love it, awsome. But all those pipes, all those triangles... We may have a slow game if these are mass produced. What teck are they?

+1 vote   media: Major Media Update #1
master_oli-p Sep 25 2009, 2:13pm says:


+1 vote   media: United Coalition - War Factory
master_oli-p Sep 25 2009, 2:07pm says:

Um, I think you might of misspelled in your discription, you give to different roles to the dril TORPEDOES, and I believ that one of them is actually a drill MISSILE...

good model though

+1 vote   media: Confederate Razor Submarine
master_oli-p Aug 31 2009, 10:43am replied:

I like that idea, should (if possible) be implanted into game.

+1 vote   media: The Anomolous Zone
master_oli-p Aug 31 2009, 10:11am says:

Thats one weird half track theory, but I like it.

+1 vote   media: Object 19 half-track bmp
master_oli-p Aug 31 2009, 10:09am says:

good, but utilising fixed wing areodynamics on wings that small would not generate enough lift, there would need to be a seccondary form, such as belly mounted thrusters...

But apart from the physics the model is a good one.

+1 vote   media: Yak-141 jetfighter
master_oli-p Aug 31 2009, 9:51am says:

cool, nice model.

But why is there a heli pad stuch on the wall???

+1 vote   media: Green Barracks
master_oli-p Aug 23 2009, 2:41am says:

although its a nice concept, is dangerously close to Future tech style. Although the colouring is clearly differet, if you changed that with a Future tech one it would look good enough in my mind to fit.

So, whats good is the exposed turbines and the unusual structures on each roof. Future tech had little of that. But if you notice, the walls are all curved and soft feeling. To get real difference, they should appear much harder, and be almost vertical, with lots of 'right angles'. Of course, however, you must remeber you have three teams. If you make this as prviously stated, than the third faction must be inbetween, or something completly diferent, like floating buildings (?) so bare that in mind as you draw these.

Of course its difficult to tell with a 2D image, so we will really have to wait untill the 3D model is made.

Anyway, your progress is very steady, and the mod shows know signs of dieng, at least from the out side. And I, for one, can't wait for it to be finished.

So keep up the good work!

+3 votes   media: United Coalition
master_oli-p Aug 22 2009, 3:48pm says:

Hay, I like this!

Much better than EA

+2 votes   media: Blackout Missile Effects
master_oli-p Aug 18 2009, 12:57pm replied:

As Boris, Tanya and the SEALS all have the same turret, it makes sense for them to be be posted as such...


+4 votes   media: Allied I.F.V. (Set 2)
master_oli-p Aug 18 2009, 1:43am replied:

doesnt whant you to know, or possibly he doesnt know...

+1 vote   media: Soviet Army List
master_oli-p Aug 9 2009, 3:35pm says:

is it just me, or is that texture, a bit, pixily?

Also, it gives the appearance of being 'fat'.

But still good

+1 vote   media: FutureTech: War Factory
master_oli-p Aug 7 2009, 12:00pm says:

I was half worried this was dead...

I suppose it was...

+1 vote   article: Asylum's New Home
master_oli-p Aug 4 2009, 1:38pm says:


+1 vote   media: A60 Wallpaper (with text)
master_oli-p Aug 4 2009, 1:35pm says:

Personally I don't really like this effect, I think a very dense heat haze would be more appropriate, perhaps similar to the the Generals microwave tank idle surround effect,

At the moment the beam is really wide and the 'muzzle flash' is really bright, but...

+1 vote   media: Disruptor effect.
master_oli-p Jul 27 2009, 10:07am replied:

there can be no mods for kanes wrath, because EA neve released a MOD SDK, the only way to mod is it reverse engineer the entire game engine...

good luck anyone who wants to try, it will probably take your whole life...

+1 vote   media: Fields of Green
master_oli-p Jul 17 2009, 5:38pm says:

looks good, apart from the titan fires from its leg...

Oh and what is the name of the music?

+3 votes   media: Tiberian Sun Redux Teaser
master_oli-p Jul 17 2009, 10:51am says:

nice, but...

for whose side is it for?

How big is it, because it looks huge!

+1 vote   media: The Impact Drone
master_oli-p Jul 17 2009, 10:35am says:

extremly cool

+1 vote   media: Work in progress V-42 Dropship reskin.
master_oli-p Jul 17 2009, 10:34am says:

looks good

+1 vote   media: Selection boxes
master_oli-p Jul 17 2009, 10:25am says:

amazing model

+1 vote   media: Minotaur
master_oli-p Jul 11 2009, 2:35am says:

amasing model,

but didn't it hover before?

+1 vote   media: GDI Disruptor
master_oli-p Jul 5 2009, 3:59am replied:

general kwai's accent isn't nearly that strong however.

0 votes   media: New Nuke Cannon for General Tao
master_oli-p Jun 27 2009, 4:21am says:

looks good!

+1 vote   media: Render - Allied Black Eagle
master_oli-p Jun 26 2009, 3:36pm says:


just a shame you can't use it...

+1 vote   media: Campaing prop
master_oli-p Jun 12 2009, 5:33pm replied:

Um, I asume you mean:


-1 votes   media: New Nuke Cannon for General Tao
master_oli-p Jun 5 2009, 4:38am replied:

no, but it can carry aircraft carriers

+1 vote   media: Allied Carryall Copter
master_oli-p Jun 4 2009, 9:04am says:


+1 vote   media: Allied Construction Yard
master_oli-p Jun 4 2009, 8:58am says:


+1 vote   media: Allied Prism Tower
master_oli-p May 17 2009, 2:54am says:

amazing consept, a paddel-steam boat with patriots!

+1 vote   media: Confederate Frigate
master_oli-p May 17 2009, 2:53am says:

Nice, really well done, but perhaps the face is too long, although that may be fixed by textures...

+1 vote   media: Allied Riot Agent
master_oli-p May 2 2009, 5:17pm says:


+1 vote   mod: Crimson Skies
master_oli-p Apr 26 2009, 5:38am replied:

smile for the camera...

+1 vote   media: Mitshibitshi lancer
master_oli-p Apr 26 2009, 5:10am replied:

I always thought the crane thing was an electromagnet anyway so surely it could just 'suck-it-up'...

+1 vote   media: German Ore Collecter
master_oli-p Apr 25 2009, 5:49am replied:

I understand this perfectly...

but if I don't comment, that how will you know what to change???

and @Halo3, I would love to, but put simply I don't now how...

+1 vote   member: x986123
master_oli-p Apr 20 2009, 3:32am says:

not bad, I never played RA1 (shame on me) so I have nothing to compare it to other than the small image in the corner, and it looks not that bad.

+1 vote   media: Missile Sub
master_oli-p Apr 20 2009, 3:27am replied:

wear sun-glassess

+1 vote   media: Mine Layer
master_oli-p Apr 19 2009, 3:22pm replied:

james Bond eats bananas???

+2 votes   media: Hover Crawler Secondary Mode - Submarine Torpedoes
master_oli-p Apr 19 2009, 5:09am replied:

grinding soldiers, I can't wait...

+1 vote   media: German APC
master_oli-p Apr 19 2009, 5:02am replied:

I think it means 'mega metre',
not milimetre...

+1 vote   media: The Deception Tank
master_oli-p Apr 18 2009, 2:01pm replied:

I think it is because it makes it look ike a harvester.

+1 vote   media: German APC
master_oli-p Apr 17 2009, 3:19am says:

yeah, looks less like an artillary piece than a tank, use the other one and perhaps make this one a heavy tank

+1 vote   media: German Kolossus Model 2
master_oli-p Apr 13 2009, 2:14pm replied:

like painting a black hole...

+2 votes   media: German Structure Models
master_oli-p Apr 13 2009, 2:08pm says:


+1 vote   media: Soviet Revolutionists
master_oli-p Apr 12 2009, 4:06pm replied:

yes, yes it is

+2 votes   media: EVA: New Construction Options
master_oli-p Apr 3 2009, 1:02pm says:

I would say you cheated
(super weapions counters...)

+1 vote   media: Uber God-like Army
master_oli-p Mar 13 2009, 6:37pm says:


+1 vote   media: Assault Tenon *still W.I.P.*
master_oli-p Mar 8 2009, 11:50am replied:

soviet RA2 Con-yard was brick...

+1 vote   media: MCV
master_oli-p Mar 7 2009, 10:27am replied:


+1 vote   mod: Map Mod
master_oli-p Mar 7 2009, 10:26am says:


+1 vote   media: Heavy Armored Planetary Fortress
master_oli-p Mar 1 2009, 6:41am says:

'hunny, i am home!'

+1 vote   media: Render - Soviet Kirov Airship
master_oli-p Mar 1 2009, 6:25am says:

(no turret?)

+1 vote   media: Confederate Piledriver Tank
master_oli-p Feb 27 2009, 2:27pm says:

looks OK, but what is that thing on the front?

+1 vote   media: Archer
master_oli-p Feb 22 2009, 12:07pm says:


+2 votes   media: UAN Behemoth
master_oli-p Feb 22 2009, 5:38am says:

and just as deadly

+1 vote   media: Skined - Allied Robot Tank
master_oli-p Feb 19 2009, 2:45am says:

just give it to the allies, australia is part of allies, isn't it?
(ie, I.F.V.)

+1 vote   media: Australian Commando Concept
master_oli-p Jan 24 2009, 7:42am says:

does it build with construction animation?

+1 vote   media: The GDI Incinerator
master_oli-p Nov 29 2008, 2:24pm replied:

hay, lorddizer, if you want them to actually help you, Try sorting out your grammar SO WE CAN ACTUALLY READ IT!

+3 votes   media: AWSC Firefly 2
master_oli-p Nov 23 2008, 2:41am says:


+1 vote   media: WEA - Dozer
master_oli-p Nov 15 2008, 5:13am says:

can they?

+1 vote   media: Chinese Fortress Wall (Un-Textured)
master_oli-p Nov 15 2008, 5:10am says:

looks good, but how would it reload???

+1 vote   media: German AA Vehicle
master_oli-p Sep 20 2008, 1:12pm replied:

Hey EAlex06, back of a bit, everyone knows about lazers and the myths about them. but this isn't about quantum physics, it's about the mod, so take a chill pill!

+2 votes   media: GDI Titan T2
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