Rise of the Reds – or ROTR for short – improves upon the C&C Generals formula while also adding its own distinct elements to it. Most notably, the mod adds two completely new factions, the tank-heavy Russian Federation and the defence-oriented European Continental Alliance. In addition, the three original factions China, USA and GLA have been greatly expanded and redesigned in a variety of ways, with several new units, buildings, powers and abilities to explore and combine in your in-game tactics.
Handpicked from the most elite commandos the US Navy has to offer, the SEALs (SEa-Air-Land) are called upon whenever there is some covert wet-work to take care off. They are armed with compact submachine guns that fire devastating .45 calibre hollow-point rounds that allow them to chew through infantry without ever breaking a sweat, but lack the necessary power to penetrate even the most basic vehicle armour. In addition, these men carry pre-rigged C4 charges that can be placed and detonated to bring down even the sturdiest of structures within seconds. Every SEAL is also a certified combat diver and thus trained and equipped to negotiate even the most dangerous stretches of water in order to exploit the enemy's lack of a coastal defence.