Rise Of The Reds is an expansion mod for Generals: Zero Hour that adds the Russian Federation, European Continental Alliance and is packed with overhauls and changes to the original factions. Whether it's steamrolling Russians, indomitable European defenders, American high-tech, Chinese strength in numbers or the brutal cunning of the GLA - Rise of the Reds has a faction for everyone's tastes - even to take your opponents on land, air and sea!
Handpicked from the most elite commandos the US Navy has to offer, the SEALs (SEa-Air-Land) are called upon whenever there is some covert wet-work to take care off. They are armed with compact submachine guns that fire devastating .45 calibre hollow-point rounds that allow them to chew through infantry without ever breaking a sweat, but lack the necessary power to penetrate even the most basic vehicle armour. In addition, these men carry pre-rigged C4 charges that can be placed and detonated to bring down even the sturdiest of structures within seconds. Every SEAL is also a certified combat diver and thus trained and equipped to negotiate even the most dangerous stretches of water in order to exploit the enemy's lack of a coastal defence.