StarCraft II: Heart of the Swarm is an expansion pack to the military science fiction real-time strategy game StarCraft II: Wings of Liberty and part two of the planned StarCraft II trilogy. Part three is titled Legacy of the Void.The expansion includes additional units and multiplayer changes from Wings of Liberty, as well as a continuing campaign focusing on the Zerg race. It spans 20 missions (plus several zerg unit evolution missions) and is priced as an expansion set.The game has 20 missions in the campaign (plus several evolution missions which determine how the capabilities of zerg units get upgraded), and continues the story from Wings of Liberty. The player will play from the perspective of Sarah Kerrigan, recently returned to her human state by Jim Raynor.

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Blog RSS Feed Report abuse Latest News: Orion: Ground Zero - Version v1.3 Released!

About Orion: Ground Zero with 0 comments by StealthToast on Dec 15th, 2014

Orion: Ground Zero has just been patched! The map has been greatly optimized, new content has been added and numerous bugs have been fixed!

Moving out to clear pesky hivesFenris Brood forming a hive cluster near the base
Utilizing control points to wipe out enemy basesGarm Brood attacking while enemies are distracted

To read the full changelog, including balance changes to subfactions and Broods, please click here!

GENERAL:

- The map has been greatly optimized, performance should now be much better than before and the loading time should be much faster.
- Added two new difficulties: Hardcore (harder than Toasty!) and Power Fantasy (easier than Sheepy)
- Added 3 new upgrades per subfaction
- Easy difficulties have become even easier than before, and hard difficulties harder.
- Added command for changing game speed. ("-speed [gamespeed]")
- Added command for removing any potential lag from the Lava Surge event, if it still persists ("-lavasurge")
- Units are now more visible during nighttime.
- Simple Command Card is now forced off and cannot be enabled, due to bugs caused by it.
- Fixed some model bugs (ie: model not appearing, animation ending before it should've, etc).
- Fixed bug: Some weapons did bonus damage to 2 or more attributes, but only applied one of the damage bonuses.

CONTROL POINTS:

- The efficiency of Control Points has been further increased, so that they have a larger impact on gameplay
- The radius of Control Points is now indicated by a large yellow circle.
- When your units enter a Control Point, a yellow circle is formed beneath them.
- Control Points are now displayed on the minimap - you can hover over their icon to see what effect is active.
- The Control Points in the south expansions have been removed.
- The Control Points near Baelrog's base now have a chance of being negative.
- Vision Bonus, Healing Bonus and Healing Penalty have been removed.
- Fixed bug: Thorns did not damage shields.
- Fixed bug: Zerg were sometimes affected.
- Fixed bug: Leaving the Control Point around Baelrog's main base did not remove its effects.

GENERAL GAMEPLAY:

- Removed the two Xel'naga Towers
- Support Powers have once again been changed: they are cheaper and more effective.
- Many unit, structure and upgrade costs have been revised
- Trading minerals for vespene and vica versa now has a ratio of 1:2 for minerals:vespene (from 1:4).

TERRAN GAMEPLAY:
- Mammoth Tank changed to better counter heavily-armored massive units instead of being a splash damage specialist
- Thors' weapon ranges increased by 2 and Thor's Hammer now deals +15 damage to Structures.
- Thors' 250mm Barrage Cannons are now available to all subfactions, not just Odysseus Company
- Warhounds can now use Haywire Missiles against any Armored target. Haywire Missiles' damage changed to 7+3 vs Massive per missile (from 10) and damage type changed to Spell (from Ranged).
- Warhound attack speed changed to 1.5 (from 1.2) and they now deal 10 bonus damage to Massive units.
- Bounty Hunt changed: it now gives resources on kill, rather than on attack.
- Vikings no longer need to stop before transforming into Assault mode - this allows them to transform faster, without wasting time to separate from each other.
- Hellions' attack stats changed to match Hellbats', movement speed also increased to 4.5 (from 4.25).
- Widow Mines no longer receive damage from friendly Widow Mines, and are now properly classified as Robotic
- Science Vessels' Irradiate radius is now extended by the target's radius.
- Fixed bug: Could not pause the construction of Gas Turrets and Grand Cannons.
- Fixed bug: Thors' 250mm Barrage Cannons did not show any visual effects for when the cannons fired.

PROTOSS GAMEPLAY:

- Motherships and Mothership Cores are now immune to stuns and slows.
- Carriers can now hold a max of 10 Interceptors (from 8), +5 with Expanded Hangars (from +4).
- Dark Templar movement speed increased to 3.5 (from 3.1) and bonus damage vs Psionic units increased to 35 (from 25).
- Shield Batteries' shield regeneration aura increased to 2shields/second (from 1.6) and radius to 6 (from 5).
- Scout attack speed changed to 1.25 (from 1.6) and they now gain +1 damage per upgrade against Armored and Massive units.
- Phoenix now gain +1 damage per upgrade against Light units.
- Oracles' Envision now costs 25 energy (from 50), but lasts only 20 seconds (from 45).
- Oracles' Entomb cast range increased to 8 (from 7) and it can now be used on-already Entombed enemies to refresh the buff's duration.
- Nexus Stasis Containment energy cost per second increased to 2 (from 1).
- Fixed bug: Was difficult to select Shield Batteries.
- Fixed bug: Nexus' power radius was not shown when a Pylon or Warp Prism was selected, and vica versa.

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JetCraft Launcher (Prepacked - 1.7.2/R1)
Starcraft II: Heart of the Swarm

JetCraft Launcher (Prepacked - 1.7.2/R1)

Dec 30, 2013 JetCraft Full Version 0 comments

The JetCraft Launcher is a small application to automatically download and launch JetCraft inside of StarCraft II.

JetCraft Launcher
Starcraft II: Heart of the Swarm

JetCraft Launcher

Dec 30, 2013 JetCraft Full Version 0 comments

The JetCraft Launcher is a small application to automatically download, update and launch JetCraft.

Post comment Comments
MachoMan89
MachoMan89 May 20 2014, 10:39pm says:

I wish someone would make campaign mods for Wings of liberty and Heart of the Swarm. Add more levels, add all the units to choose from. Hell Blizzard should add in all the units and expand all campaigns and have way more levels and more missions. I may be the only person who cares more about the story than mulitplayer but I cannot be the only one who wouldn't want more units, missions and choices in the campaigns

+2 votes     reply to comment
CptIstvanofArdeal
CptIstvanofArdeal Apr 12 2013, 12:19pm says:

Better than Wings of Liberty that's for sure

+4 votes     reply to comment
altoangelo9090
altoangelo9090 Apr 1 2013, 7:14am says:

great game :D

+3 votes     reply to comment
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Starcraft II: Heart of the Swarm
Platforms
Windows, Mac
Developer & Publisher
Blizzard Entertainment
Engine
Custom Built
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Official Page
Us.blizzard.com
Release Date
Released Mar 11, 2013
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Community Rating

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8.6

23 votes submitted.

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Highest Rated (4 agree) 9/10

Good campaign much better than WOL!!

Mar 17 2013, 1:53pm by ElderPredator

Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
Project
AAA
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Sequels
Starcraft II: Heart of the Swarm, Released Mar 11, 2013
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StarCraft II: Wings of Liberty, Released Jul 27, 2010
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StarCraft, Released Feb 6, 1998
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Starcraft II: Heart of the Swarm
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1,867 of 27,330
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