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LoneWolf6155 Apr 2 2014, 8:34pm says:

That's more like it!

+1 vote   media: 2.2 Real AK-74 Sounds
LoneWolf6155 Mar 24 2014, 10:30pm says:

The best part is they already sound better than the guns of 98% of the first person shooters out there.

+4 votes   media: WIP Real Gun Sounds - AKM, AK-12 7.62x39
LoneWolf6155 Mar 8 2014, 3:07am says:

Now that is a proper MP5!

+4 votes   media: 2.0 MP5A3
LoneWolf6155 Feb 10 2014, 9:26pm replied:

Yeah, it looks a little small. I've held one and they are pretty bulky. Still a near perfect weapon for the zone.

+1 vote   media: M14
LoneWolf6155 Feb 9 2014, 12:30pm replied:

Actually I believe it's a regular Armalite AR-10 in a marksman configuration.

+1 vote   media: M110
LoneWolf6155 Oct 25 2013, 3:35pm says:

I love the new USP model and it sounds just like being at the shooting range. Good job!

+2 votes   media: New Pistol Sounds
LoneWolf6155 Oct 23 2013, 8:24pm says:

It looks good so far but one thing that is really bothering me is the USP model. It's horrible; tiny front sight, off finish, and gigantic rear sight. I own one and I could barely recognize it. The best USP model I have found so far is a tactical model from the Way to Pripyat mod.

Sorry, it's just that the USP and particularly the March are my favorite S.T.A.L.K.E.R. sidearms.

+1 vote   mod: Arsenal Overhaul
LoneWolf6155 Jan 21 2013, 8:23pm replied:

No, I might have to try that. Thanks for the advice.

+1 vote   member: nashathedog
LoneWolf6155 Jan 20 2013, 10:00pm replied:

Thank you for the help. It turns out my static lighting was on. The mod is great and it reminds me of when I first started exploring the zone years ago. By the way is there a way to restore the hud. The biggest problem for me with no hud is that there is no way to tell the ammo you have equipped or the fire select mode you are using.

+1 vote   member: nashathedog
LoneWolf6155 Jan 20 2013, 3:59pm says:

No matter what I do or what load order I use I cannot get Way to Pripyat to work. Could you provide detailed step by step instructions? I would appreciate it.

I even followed your load order at:

+1 vote   member: nashathedog
LoneWolf6155 Oct 23 2012, 7:31pm says:

Any chance of adding some 7.62 NATO battle rifles such as the m-14/mk.14 series, the FN-FAL, or the H&K G3? Given how prevalent and available around the world they are, I was suprised that there was not any included in the S.T.A.L.K.E.R. series. Plus I think it would be fun to have a rifle with good accuracy, good power, and great range balanced by terrible recoil, poor handling, and ammo that weighs twice as much.

+1 vote   mod: Kaplan's Arsenal COP
LoneWolf6155 May 13 2012, 12:23pm says:

Will you create a merge for COP Complete?

0 votes   mod: M.S.O. Massive Simulation Overhaul
LoneWolf6155 Apr 28 2012, 6:07pm says:

My game crashes after the intro videos when it goes to the main menu.

I think I installed the game correctly. I created a gamedata folder and created a texture folder inside that. Then I extracted part 1 into the gamedata folder, 4-5 into the texture folder, and part 6 into gamedata. Then I applied patch 001b.

I am not sure what the problem is because usually when I make a mistake installing the game crashes without starting up.

+2 votes   mod: Particle Paradise v2.2
LoneWolf6155 Apr 27 2012, 6:08pm says:

Yes but I cannot successfully open this file with any decompression program and I know the file downloaded correctly the file size,106.65mb (111,826,669 bytes)matches exactly.

+1 vote   download: Armory Mod 1.0.3 pre-release
LoneWolf6155 Apr 27 2012, 11:17am replied:

Sorry what I meant to say was the file itself seems to be corrupt. Whenever I try to unpack it I get "cannot find the file path specified" errors.

+1 vote   download: Armory Mod 1.0.3 pre-release
LoneWolf6155 Apr 27 2012, 12:18am says:

The download seems to be corrupt.

+1 vote   download: Armory Mod 1.0.3 pre-release
LoneWolf6155 Jun 14 2011, 10:01pm replied:

I had that problem with the original version but when I installed one of the updated versions it disappeared.

+1 vote   mod: Call of Pripyat Complete
LoneWolf6155 Mar 24 2011, 3:03pm says:

Most of the ending credit slides are cut short for some reason and the narration does not finish before the next slide.

+1 vote   mod: Call of Pripyat Complete
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