The envisionment of SIN is to bring you what was promised by GSC for STALKER: Shadow of Chernobyl, instead of the gutted retail release we were left with. SIN aims to cover every aspect imaginable from gameplay intended to genuinely scare the player, to graphics for the absolute best visual experience, cut mutants, absolute realism, optimisations, stability, and a complete game mechanics overhaul, all without breaking the story. The idea is to present the player with a complete retail experience for the purist that liked SoC but wished it was far more fleshed out. In no way what so ever does SIN try to be like old beta or alpha builds of SoC, SIN aims to enhance everything SoC already has and give it continuity with CS and CoP - nothing more, nothing less.

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Add media Report RSS Some screen of stuff being done (view original)
Some screen of stuff being done
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LoneWolf6155
LoneWolf6155 - - 59 comments

Are all the guns mirrored?

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Description

I've been regularly throwing up today so you'll have to forgive the lazy nature of the description. In a nutshell, some images of work being done for a christmas TK update and one or two pretty shots I bumped in to while doing other stuff.