I like to write tutorials on how to mod old video games. DMs open.
This is a tutorial on how to import animations from Blender into Vampire the Masquerade Redemption using Noesis.
Here's a tutorial on how to import map geometry from Blender into Butcher Bay.
This guide assumes that you have installed Narbacular Drop on your computer and have played the game through at least once, to get an understanding of...
This is a tutorial on how to make a gravity volume. Similar to the sphere the player teleports into.
Crouch portals, just like the glow portals, are extremely easy to set up. The process is pretty similar to what was done for the glow_portal setup, only...
Portals are one of Prey's main features and also one of the easiest to use. The following tutorial will teach you how to take advantage of the different...
Another primary feature in Prey is wall-walking. With the use of special "wall-walk strips", the player is able to defy gravity by simply walking right...
This is a list of differences between Doom 3's DoomEdit and Prey 2006's Preditor.
This is a tutorial that goes over how to extract Harbinger's archive files.
Harbinger runs notoriously poorly on modern OS's. Here's how to fix that.
This is a tutorial on how to speed up build times for your level.
This will cover what the commands on the build menu are, what each of them does, and how to add your own to the list. I'm going to give you the full option...
Hi None-1a here (the message board FAQ guy). Are you ready to get wet?
We are going to learn how to create hallway prefabs. What I mean by hallway prefabs is basically well explained by saying its a set of brushs you create...
This tutorial will show you how to make an exploding object, it looks difficult to do but it's very simple really :)
Though Edge manipulation is a good tool and I do use it a lot, 2-point clipping I do tend to use a whole lot more.
Today I am going to discuss Edge Manipulation for you. There is not to much to it in fact so this is going to be pretty easy.
This tutorial goes over how you link entities. You can do that for most things, Monsters, platforms, lights, etc..
In this tutorial we are going to learn how to add another room and add a hallway to connect the 2 rooms.
This is a tutorial going over how to create your first map in QERadiant.
This is a tutorial on how to import custom rigged meshes into Quake 4. Such as weapons or character models.
This is a tutorial on how to import custom static meshes into Quake 4.
This is a step-by-step tutorial explaining the set up and the various commands and restrictions needed to create a plug-in player model for the game Doom...
This is a tutorial on how to add water to your level. Also includes previews of what that water will look like upon compiling.
This tutorial covers some basic java coding fundamentals about setting up a conversation.
For over 2 decades it's been impossible for Alice's model to be properly lit by lighting in custom levels. Until today.
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