Move along people, nothin' to see here.

Comment History  (0 - 30 of 1,074)
Kiith-Somtaaw
Kiith-Somtaaw Nov 4 2010, 6:27pm says:

Who are you?

+1 vote   member: Ramb082
Kiith-Somtaaw
Kiith-Somtaaw Jun 19 2010, 1:54am says:

Wow, this looks really cool.

+3 votes   mod: OffWorld: fall of Mars
Kiith-Somtaaw
Kiith-Somtaaw Jun 19 2010, 1:46am says:

If you wanted realistic combat, wouldn't you keep the medic kit and just add in a bleeding factor and perhaps an inability to revive? Or revive at 15% health with bleeding.

And furthermore, it doesn't make a lot of sense that you'd remove snipers. This isn't 1870; snipers have become an integral part of any nation's armed forces.

+3 votes   mod: Battlefield Tactics
Kiith-Somtaaw
Kiith-Somtaaw Jun 19 2010, 1:42am says:

I don't understand the merit of realism when there are games like Red Orchestra that contain a disgusting amount of it out of the box. I'd prefer Battlefield 2 with some World War II weapons and sounds is all.

Also, if Rumania is in the game, wouldn't it be fitting to have Finland as well? Or perhaps some sort of Allied Expeditionary Force, or a simple distinction between Siberian conscripts and Ukranian infantry?

-1 votes   mod: Battlegroup Frontlines
Kiith-Somtaaw
Kiith-Somtaaw Jun 19 2010, 1:34am says:

The Uzi is a weapon designed and fielded by the Israeli forces. I don't know where the distinction of it being a terrorist weapon came from, but I believe that it's largely incorrect. The Israeli's made the Desert Eagle too.

+4 votes   media: duel uzi's
Kiith-Somtaaw
Kiith-Somtaaw Jun 19 2010, 1:25am says:

Great, another Battlefield: Counterstrike. A lot of the distinguishing factors about certain armies is their mechanized capabilities. While it doesn't necessitate fighter jets and ultra tanks, Humvees and APC's are pretty integral to realistic insertion and infantry support. To negate vehicles altogether just turns things into a forward to forward bloodbath.

+1 vote   mod: Modern Conflict
Kiith-Somtaaw
Kiith-Somtaaw Feb 11 2010, 11:43pm says:

How exactly do you intend to mold World War I into the ETW engine? I mean, you'd have to totally remove the formation aspect of the game.

+1 vote   mod: WW1TW
Kiith-Somtaaw
Kiith-Somtaaw Feb 11 2010, 11:39pm replied:

It's also not entirely accurate.

+1 vote   media: MP18 Wip
Kiith-Somtaaw
Kiith-Somtaaw Jan 10 2010, 6:19pm says: +2 votes   group: Starcraft Modders
Kiith-Somtaaw
Kiith-Somtaaw Dec 19 2009, 7:35am replied:

No, but take 500 army men and sit 500 bazookas at your feet. Then mix it up with all of your binocular guys, snipers, bayonets, and so on. It's more aesthetically pleasing for just a few simple texture changes.

Not to mention that these Germans seem to be missing some vital gear.

Anyway - ever played Company of Heroes?

+2 votes   media: Germany infantry getting into position
Kiith-Somtaaw
Kiith-Somtaaw Nov 22 2009, 3:17am says:

You might want to do something about those tiling ground textures. It would improve the look of this immensely.

+2 votes   media: df_kampf
Kiith-Somtaaw
Kiith-Somtaaw Nov 22 2009, 2:50am says:

Holy ****, that's jaw dropping.

+1 vote   article: Alive and kicking
Kiith-Somtaaw
Kiith-Somtaaw Nov 22 2009, 2:30am says:

The wood texture on that Enfield looks a little basic.

+1 vote   media: October 09 News Images
Kiith-Somtaaw
Kiith-Somtaaw Oct 15 2009, 2:44am says:

This reminds me of a Kadesh ship, from Homeworld.

+1 vote   media: ASEToBin 1.0 release
Kiith-Somtaaw
Kiith-Somtaaw Mar 8 2009, 8:37pm says:

Random question - is it a bad idea to buy a used processor?

+1 vote   member: ambershee
Kiith-Somtaaw
Kiith-Somtaaw Mar 6 2009, 4:32pm says:

The textures could use some serious improvement.

+1 vote   media: Leopard 2A4 tank ingame
Kiith-Somtaaw
Kiith-Somtaaw Mar 3 2009, 10:37pm replied:

Last update 2 years ago.

+1 vote   mod: The Ostfront: 41-45
Kiith-Somtaaw
Kiith-Somtaaw Mar 3 2009, 10:21pm replied:

Well sure, but human wave attacks epitomized trench warfare.

In regards to artillery, I was just wondering how you would be able to have trenches and men within them to be resilient against artillery - when in the game now a 105 Howitzer strike can basically wipe out anything.

+1 vote   mod: World at war: WWI
Kiith-Somtaaw
Kiith-Somtaaw Feb 28 2009, 3:16pm says:

Yeah because... Germany obviously challenges our military might.

And because... it would obviously prove a point to the rest of the world if we could stomp all over tiny Germany. It's working with Iraq RIGHT?

Please rethink your storyline. And post a mod only if you actually intend to make it.

+1 vote   mod: Special Operations
Kiith-Somtaaw
Kiith-Somtaaw Feb 28 2009, 3:14pm replied:

Sure the Germans lost the Battle of the Bulge, but that was a tactical error.

And really, the American losses are placed higher than the German losses in that battle. They lost to Russian Draftees as well. A lot of Russian draftees. Ones that were being forced to fight to the death in the most squalid conditions imaginable.

And who had unimaginably superior tanks, both quantity and quality. (I'm not saying a T-34 can trumph a Tiger one on one, but let's be realistic in saying that Tiger's approximated an extremely small part of the German Panzer forces).

+1 vote   mod: Wacked!
Kiith-Somtaaw
Kiith-Somtaaw Feb 28 2009, 2:55pm says:

People still play this game?

+1 vote   mod: Chinese Dominance
Kiith-Somtaaw
Kiith-Somtaaw Feb 28 2009, 2:51pm says:

I can't help but feel repulsed at the fact that Stormtroopers are the back bone of every enemy's army when they were in fact quite the opposite. Stormtroopers really only came into effect on such a scale in the closing months following the Spring Offensive of 1918, and in some isolated areas on the Eastern front the year before.

The whole basis of the early years of the first world war were human wave attacks and mass artillery supremacy, which only increased in intensity as time went on.

That and, shouldn't the machine gun squad be more accurate and more deadly?

+1 vote   mod: World at war: WWI
Kiith-Somtaaw
Kiith-Somtaaw Feb 6 2009, 12:29pm says:

I just hope they add in more accurate looking terrain and period buildings to help with the atmosphere.

+1 vote   game: Spring: 1944
Kiith-Somtaaw
Kiith-Somtaaw Jan 14 2009, 5:07pm says:

You must not recall its menus very well.

+1 vote   member: piper647
Kiith-Somtaaw
Kiith-Somtaaw Jan 12 2009, 3:42pm says:

Have you actually ever played the first Homeworld?

+1 vote   member: piper647
Kiith-Somtaaw
Kiith-Somtaaw Jan 11 2009, 6:05pm says:

Doesn't Company of Heroes look better than Dawn of War?

+1 vote   mod: Warhammer 40,000: Dark Conquest
Kiith-Somtaaw
Kiith-Somtaaw Jan 11 2009, 6:04pm says:

Stop spamming this website for serial keys, this site does not endorse that kind of stuff.

I mean seriously, just google it and you'll find what you need; are you retarded?

+1 vote   member: boom1223
Kiith-Somtaaw
Kiith-Somtaaw Jan 11 2009, 6:02pm says:

Shouldn't the Janus be pluralized as Jani, since Fungus is Fungi and so on?

+2 votes   mod: Reclamation
Kiith-Somtaaw
Kiith-Somtaaw Jan 11 2009, 6:01pm replied:

No.

+7 votes   mod: My Battle of the Bulge Mod
Kiith-Somtaaw
Kiith-Somtaaw Jan 11 2009, 5:58pm says:

Shouldn't the line infantry be the backbone?

Grenadiers and Stormtroopers were done later on in 1916-1918, and up to that point it had been mostly saturation bombardment and human wave attacks. Is the aim of this mod realism?

+1 vote   mod: World at war: WWI
Kiith-Somtaaw
Kiith-Somtaaw May 24 2008, 7:59pm says:

This looks ******* retarded.

How can you appreciate the humor of combining all these different races if you don't even throw in some graphics?

0 votes   mod: Empires at War
Kiith-Somtaaw
Kiith-Somtaaw Apr 5 2008, 3:36pm replied:

What exactly is wrong?

+2 votes   group: Starcraft Modders
Kiith-Somtaaw
Kiith-Somtaaw Feb 16 2008, 3:06pm says:

Firegraft is used to change the buttons of units, and the requirements you need to build them, among other things. (Like how with a ghost you need a science facility and academy to build them, if you use firegraft you can make it not need them.)

It also can change certain values in the .exe's, like how fast shields recharge, how much more range range upgrades give, what units players start out with, etc.

+2 votes   group: Starcraft Modders
Kiith-Somtaaw
Kiith-Somtaaw Jul 8 2007, 3:59pm says:

Whoo, Jesus I sounded like an idiot back then, eh?
(No comments on "lol u always sound leik an idiot")

Good tut now that I actually came to need it, by the way.

+1 vote   article: Modding Weapons (Ammo, Weight etc)
Kiith-Somtaaw
Kiith-Somtaaw Dec 27 2006, 12:17am says:

That Planetfall thread idea thing...?
Look at your first post.

+1 vote   member: DrZais
Kiith-Somtaaw
Kiith-Somtaaw Jul 11 2006, 12:24am says:

Hey whats up? Havent seen you around much...

+2 votes   member: HitmanV
Kiith-Somtaaw
Kiith-Somtaaw Jul 5 2006, 7:26pm says:

What does GTFO mean, by the way?

+1 vote   member: Relto
Kiith-Somtaaw
Kiith-Somtaaw Jul 5 2006, 7:01pm says:

Odd... It didnt leave the comment I left you O_o
Oh well.
Anyway, Its creepy how similar we are, being that I need to reference to HTML tutorials and couldnt make a nice template if my life depended on it..
I too began writing a story on my idea 'Foot of the Centaur' but only wrote 18 pages (really 21, but I scrapped those), and have packed it away until I have a better vocabulary and understanding of literature to properly finish it.
I also Organize my files into folders and subfolders for easy categorization... O_o
Im working on modeling soon, Ive always wanted to create wordls =>
Although keep in mind that there is always a barrier between you and a reader, as the reader cant see what you see. Thats why a visual theme (AKA movies, etc.) is good, but then you dont know what the characters FEELS So im trying to get around that. I figure that a book with pictures is the best idea, so keep that in mind. Im gonna enhance my skills with Photoshop to make that possible..

----Spartan----

+1 vote   member: Leedeth
Kiith-Somtaaw
Kiith-Somtaaw Jan 5 2006, 7:17pm says:

Well, i have two points:

First: If you read the last sentence, you would have seen that the only solid reason he says that Halo was horrible was that the level design past the first few levels is awful. Also, you were talking about the PC version lolololololololol

The wrote: This being a Microsoft published product; I expected it not to work right from the start. I was right.

PC version? Did you read that part? Its well worth the money to get the Xbox version. Although that doesnt improve level design.

Its not really that bad.

BKlegend wrote: Damn, having ADHD must suck.

WHY WONT YOU ANSWER MY QUESTION??!!! WTF IS ADHD?!!
well, thats my two cents. Not that you really care.

+1 vote   member: BKlegend
Kiith-Somtaaw
Kiith-Somtaaw Dec 6 2005, 3:29pm says:

Sorry for double posting and all that (you can delete it when your done reading it) but, in a manner of speaking, Halo 2 IS on the PC. See, what someone did was take their Xbox (modded, of course) and ethernet it to their PC, then they tricked the Xbox into thinking the PC was an XPC Server, and transfered the Halo 2 files to their PC. Then they imported all the character models and levels and such into Halo 1 and...... wa-la!
Halo 2 for the PC! Or if you're a programming guru, i guess you could convert the .xbe's into .exe's....................

:evil: :ninja: :de: ______________ :dead: =o

OMFG WTF????!!! NINJAS WITH GUNS???!!!!

+1 vote   member: HaloStrike
Kiith-Somtaaw
Kiith-Somtaaw Oct 22 2005, 1:24am says:

This mod sounds so Unreasonably insanely franticly crazy, that ill be one of the first to dl it. how about some screen-shots?

+1 vote   mod: death island cool mod
Kiith-Somtaaw
Kiith-Somtaaw Aug 27 2005, 12:56pm says:

You all realize that an MP40 is a German Submachinegun? and the M1 Thompson is an American Automatic-Rifle? NOT HALO.

+1 vote   mod: Frieden In Unserer Zeit:Peace In Our Time
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