Move along people, nothin' to see here.

Comment History  (0 - 30 of 1,074)
Kiith-Somtaaw
Kiith-Somtaaw Nov 4 2010, 6:27pm says:

Who are you?

+1 vote     member: Ramb082
Kiith-Somtaaw
Kiith-Somtaaw Jun 19 2010, 1:54am says:

Wow, this looks really cool.

+3 votes     mod: OffWorld: fall of Mars
Kiith-Somtaaw
Kiith-Somtaaw Jun 19 2010, 1:46am says:

If you wanted realistic combat, wouldn't you keep the medic kit and just add in a bleeding factor and perhaps an inability to revive? Or revive at 15% health with bleeding.

And furthermore, it doesn't make a lot of sense that you'd remove snipers. This isn't 1870; snipers have become an integral part of any nation's armed forces.

+3 votes     mod: Battlefield Tactics
Kiith-Somtaaw
Kiith-Somtaaw Jun 19 2010, 1:42am says:

I don't understand the merit of realism when there are games like Red Orchestra that contain a disgusting amount of it out of the box. I'd prefer Battlefield 2 with some World War II weapons and sounds is all.

Also, if Rumania is in the game, wouldn't it be fitting to have Finland as well? Or perhaps some sort of Allied Expeditionary Force, or a simple distinction between Siberian conscripts and Ukranian infantry?

-1 votes     mod: Battlegroup Frontlines
Kiith-Somtaaw
Kiith-Somtaaw Jun 19 2010, 1:34am says:

The Uzi is a weapon designed and fielded by the Israeli forces. I don't know where the distinction of it being a terrorist weapon came from, but I believe that it's largely incorrect. The Israeli's made the Desert Eagle too.

+4 votes     media: duel uzi's
Kiith-Somtaaw
Kiith-Somtaaw Jun 19 2010, 1:25am says:

Great, another Battlefield: Counterstrike. A lot of the distinguishing factors about certain armies is their mechanized capabilities. While it doesn't necessitate fighter jets and ultra tanks, Humvees and APC's are pretty integral to realistic insertion and infantry support. To negate vehicles altogether just turns things into a forward to forward bloodbath.

+1 vote     mod: Modern Conflict
Kiith-Somtaaw
Kiith-Somtaaw Feb 11 2010, 11:43pm says:

How exactly do you intend to mold World War I into the ETW engine? I mean, you'd have to totally remove the formation aspect of the game.

+1 vote     mod: WW1TW
Kiith-Somtaaw
Kiith-Somtaaw Feb 11 2010, 11:39pm replied:

It's also not entirely accurate.

+1 vote     media: MP18 Wip
Kiith-Somtaaw
Kiith-Somtaaw Jan 10 2010, 6:19pm says: +2 votes     group: Starcraft Modders
Kiith-Somtaaw
Kiith-Somtaaw Dec 19 2009, 7:35am replied:

No, but take 500 army men and sit 500 bazookas at your feet. Then mix it up with all of your binocular guys, snipers, bayonets, and so on. It's more aesthetically pleasing for just a few simple texture changes.

Not to mention that these Germans seem to be missing some vital gear.

Anyway - ever played Company of Heroes?

+2 votes     media: Germany infantry getting into position
Kiith-Somtaaw
Kiith-Somtaaw Nov 22 2009, 3:17am says:

You might want to do something about those tiling ground textures. It would improve the look of this immensely.

+2 votes     media: df_kampf
Kiith-Somtaaw
Kiith-Somtaaw Nov 22 2009, 2:50am says:

Holy ****, that's jaw dropping.

+1 vote     article: Alive and kicking
Kiith-Somtaaw
Kiith-Somtaaw Nov 22 2009, 2:30am says:

The wood texture on that Enfield looks a little basic.

+1 vote     media: October 09 News Images
Kiith-Somtaaw
Kiith-Somtaaw Oct 15 2009, 2:44am says:

This reminds me of a Kadesh ship, from Homeworld.

+1 vote     media: ASEToBin 1.0 release
Kiith-Somtaaw
Kiith-Somtaaw Mar 8 2009, 8:37pm says:

Random question - is it a bad idea to buy a used processor?

+1 vote     member: ambershee
Kiith-Somtaaw
Kiith-Somtaaw Mar 6 2009, 4:32pm says:

The textures could use some serious improvement.

+1 vote     media: Leopard 2A4 tank ingame
Kiith-Somtaaw
Kiith-Somtaaw Mar 3 2009, 10:37pm replied:

Last update 2 years ago.

+1 vote     mod: The Ostfront: 41-45
Kiith-Somtaaw
Kiith-Somtaaw Mar 3 2009, 10:21pm replied:

Well sure, but human wave attacks epitomized trench warfare.

In regards to artillery, I was just wondering how you would be able to have trenches and men within them to be resilient against artillery - when in the game now a 105 Howitzer strike can basically wipe out anything.

+1 vote     mod: World at war: WWI
Kiith-Somtaaw
Kiith-Somtaaw Feb 28 2009, 3:16pm says:

Yeah because... Germany obviously challenges our military might.

And because... it would obviously prove a point to the rest of the world if we could stomp all over tiny Germany. It's working with Iraq RIGHT?

Please rethink your storyline. And post a mod only if you actually intend to make it.

+1 vote     mod: Special Operations
Kiith-Somtaaw
Kiith-Somtaaw Feb 28 2009, 3:14pm replied:

Sure the Germans lost the Battle of the Bulge, but that was a tactical error.

And really, the American losses are placed higher than the German losses in that battle. They lost to Russian Draftees as well. A lot of Russian draftees. Ones that were being forced to fight to the death in the most squalid conditions imaginable.

And who had unimaginably superior tanks, both quantity and quality. (I'm not saying a T-34 can trumph a Tiger one on one, but let's be realistic in saying that Tiger's approximated an extremely small part of the German Panzer forces).

+1 vote     mod: Wacked!
Kiith-Somtaaw
Kiith-Somtaaw Feb 28 2009, 2:55pm says:

People still play this game?

+1 vote     mod: Chinese Dominance
Kiith-Somtaaw
Kiith-Somtaaw Feb 28 2009, 2:51pm says:

I can't help but feel repulsed at the fact that Stormtroopers are the back bone of every enemy's army when they were in fact quite the opposite. Stormtroopers really only came into effect on such a scale in the closing months following the Spring Offensive of 1918, and in some isolated areas on the Eastern front the year before.

The whole basis of the early years of the first world war were human wave attacks and mass artillery supremacy, which only increased in intensity as time went on.

That and, shouldn't the machine gun squad be more accurate and more deadly?

+1 vote     mod: World at war: WWI
Kiith-Somtaaw
Kiith-Somtaaw Feb 6 2009, 12:29pm says:

I just hope they add in more accurate looking terrain and period buildings to help with the atmosphere.

+1 vote     game: Spring: 1944
Kiith-Somtaaw
Kiith-Somtaaw Jan 14 2009, 5:07pm says:

You must not recall its menus very well.

+1 vote     member: piper647
Kiith-Somtaaw
Kiith-Somtaaw Jan 12 2009, 3:42pm says:

Have you actually ever played the first Homeworld?

+1 vote     member: piper647
Kiith-Somtaaw
Kiith-Somtaaw Jan 11 2009, 6:05pm says:

Doesn't Company of Heroes look better than Dawn of War?

+1 vote     mod: Warhammer 40,000: Dark Conquest
Kiith-Somtaaw
Kiith-Somtaaw Jan 11 2009, 6:04pm says:

Stop spamming this website for serial keys, this site does not endorse that kind of stuff.

I mean seriously, just google it and you'll find what you need; are you retarded?

+1 vote     member: boom1223
Kiith-Somtaaw
Kiith-Somtaaw Jan 11 2009, 6:02pm says:

Shouldn't the Janus be pluralized as Jani, since Fungus is Fungi and so on?

+2 votes     mod: Reclamation
Kiith-Somtaaw
Kiith-Somtaaw Jan 11 2009, 6:01pm replied:

No.

+7 votes     mod: My Battle of the Bulge Mod
Kiith-Somtaaw
Kiith-Somtaaw Jan 11 2009, 5:58pm says:

Shouldn't the line infantry be the backbone?

Grenadiers and Stormtroopers were done later on in 1916-1918, and up to that point it had been mostly saturation bombardment and human wave attacks. Is the aim of this mod realism?

+1 vote     mod: World at war: WWI
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