I've been with you guys since the very first versions of the mod and I gotta say... your work is amazing. Thank you guys for giving us this amazing experience. Undoubtedly one of my favorite mods in moddb and one of the largest projects out here.
I've been with you guys since the very first versions of the mod and I gotta say... your work is amazing. Thank you guys for giving us this amazing experience. Undoubtedly one of my favorite mods in moddb and one of the largest projects out here.
Absolutely insane <3. Love the work you put into this mod.
MUSTER THE ROHIRRIM
Great mod! Love nearly everything about it. Two questions here, is it possible to implement force powers as abilities? Like you done with the jetpack and others? And second, why is the Super Battledroid so underpowered? Seems slow, the blaster has terrible dissipation and it's easily destructable.
All in all, wonderful work on the mod!
Hailfire droid, our boy is back <3
Wait, you mean even with the mod deactivated? Or you mean using vanilla assets with the Mod applied?
I'm loving the colab to add missions to the mod. Great call!
Although I think it looks amazing, I very much dislike the lower caps on them, similar to Star Wars Rebels, since it just looks really silly in my opinion. Feels like they can't see anything.
Great work on this new version, Cozur, very ambitious and really makes your mod stand out quite a lot. Lots of personality.
As a quick feedback, the new tournament and arena systems are very interesting, especially the very small fighting pits in some cities. The new tournament is great, but still, it is quite easy to 1v1 an NPC in warband due to the predicability of the AI. Would be nice to make it a Free for all with more enemies or stick to small team matches for the challenge aspect I think.
Also, armor prices seem to be vastly lowered in this version, which can make you really strong in the early game very fast, easing up the path to high quality gear.
Thank you for your work! Take these as mere suggestions, I and many others appreciate your mod quite a lot.
Thanks for the reply! Yeah, I think this is an economic revamp that Cozur did, I started a new game without Importing characters and the prices are still very low.
In 6.2 I could never find the Gold Cloak, so I dont have a direct comparison, but I remember that my current plate, that is 60 somethings body armor costed me a fortune.
Armor seems much less expensive in this new version. Plate gauntlets and Boots are around 700, where in 6.2 I paid a couple thousands in my heavy plate gauntlets.
Yeah, I agree, they are absurdly ridiculous. They even have infinite ammunition on Sieges, so I suppose Cozur should remove them entirely, as "cool" of a unit as they seem to be.
Hey guys! Just installed 7.0 and am here to ask, does Importing characters messes up your game? I Imported my character from 6.2 hoping not to need to level up all the way again to 20 somethings, but I saw some weird prices in places like King's Landing, where a Gold Cloak was costing only 1890 Gold (53 Body armor, 26 leg armor), which was pretty absurd.
Just to note in advance that I did not change any stats in my character, just a clean Export - Import.
Edit: Also, I can't seem to find Tobho Mott anywhere in King's Landing... Is he tied to a quest now?
Beautiful map! Love the chaotic aesthetic it has.
Damn, the detail on this is amazing. Talented as hell, you are <3
The more Geonosis maps the better! :D
Thanks for the map! Very cinematic looking.
Great job, guys, great additions. Hopefully it stays around for a good time!
Climbed them all the way! Hahaha
Congratulations on the good work, friend, have a great day!
I'm just here to say: WOW. Congratulations on the new Minas Morgul map. It is unbelieveable.
It's got the steps that Frodo, Sam and Gollum climbed and a really great Gondorian look to it, that the movies certainly had missed, as well as the other version a bit. It's got the terrifying look down to a T.
I'm trying ot make up my mind on which mod should I put my limited time in, so I'm really interested in a deeper comparison of the 2018 state of each mod.
Can you kindly clarify the Subaru vs Dodge comparison, please? ^^. One is classy and old school, the other one is flashy and newer, is that it?
Thank you! For the quick response, and for the quick fix.
Hey folks! First of all, amazing mod. The work you're doing here is impressive, and I loved the fact that the GC got balanced in this update, and would like to personally THANK YOU for removing Mechis III and it's friends from the Core. Not only the battle was a bloody chore to do, it's proximity was terrible for the Republic.
Now, onto the issue, I was playing land skirmish, testing out the gameplay in the new version, and couldn't load any member of the Delta Squad into an LAAT. Is this intended? Was planning to pull this off, and couldn't embark a single one of them: Starwars.wikia.com
Heroes were normal, only they were blocked out, it seems.
Anyways, I'm sorry if it has been reported already! Again, amazing work!
I'm just amazed by how much a retexture can do for this game. Great work, mate!
That's a good reason that I found to vote for "Keep old models, but update textures". I think that this mod deserves accessibility more than the graphic enhancement. This mod looks pretty good as it is, I think. The laser gunfire already eats too much of the performance, and if you add up the increased polys on the models, I don't think that people that usually run the game on Medium will be good to play it nicely.
Thanks Kuro! Love your stuff on Pixie's channel haha
Hey! Was just wondering, can I install Third Age standard, copy the folder, and then rename the new folder to Reforged? Just so I can have both mods installed?
Thanks in advance! This mod is amazing.
Quick question, before jumping in 4.1, I'm a couple hundreds of days in, in the previous version. I know I can export my character, but is there anyway I can bring along the items and such? I never tried cheating, but if that's the only way, I'd be willing to do it, since I'd like to go back to where I was before.
Can cheating cause any future problems with the savegame?
Thanks in advance! Doing a good job as always, Cozur. Congrats.
Johnny595
João joined
This member has provided no bio about themself...