Was born, is living... will die.

Comment History  (0 - 30 of 1,766)
I_am_a_Spoon
I_am_a_Spoon Nov 3 2014, 10:37am replied:

I'd recommend you redownload the mod. The most likely explanation is that there are missing files; maybe your initial download was interrupted.

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Nov 2 2014, 3:31am replied:

Never seen that one before. :/

What version of CoH do you have? What version of MC did you download?

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Nov 1 2014, 1:51am replied:

Yes.

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Oct 29 2014, 10:36pm replied:

Yep.

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Oct 29 2014, 1:58pm replied:

If you know how to set up a torrent yourself then you have permission.

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Oct 22 2014, 12:10am replied:

That's why I agree that it'd be good to get some community feedback before going ahead with any controversial changes.

As soon as I crawl my way out of the pit of abject despair that is university.

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Oct 21 2014, 7:31am replied:

Yeah, it's possible. The M1A2 and M1A1 will be incorporated in a slightly different way within the rework though.

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Oct 20 2014, 10:35pm replied:

Is the HQ sector blacked out on the minimap?

+1 vote   download: CoH: Modern Combat - Full Version 1.019
I_am_a_Spoon
I_am_a_Spoon Oct 20 2014, 7:46am replied:

You mean the USMC Abrams? That was the same across two commander trees because we had no alternative at that point.

However we're re-evaluating all the commander trees with the intent of making them much more sensible/fun. Stand by.

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Oct 20 2014, 1:26am replied:

Change your graphics shader setting to "High".

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Oct 20 2014, 1:24am replied:

Yeah, although significantly more detailed. Every structure, doctrine and unit described in depth; numbers, weapons, abilities, upgrades, roles, relationships... you name it.

Almost everything will been changed somewhat, so it's best to be thorough and have a good plan to stick to.

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Oct 18 2014, 1:49am replied:

When it was first proposed it wasn't very well-received by the rest of the team. So I added it to HC as a sort of demonstration (like a lot of the other initial HC changes).

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Oct 18 2014, 1:45am replied:

The MC version doesn't give you free squads, just a small manpower refund for each wounded man recovered.

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Oct 18 2014, 1:35am replied:

I'll give it a shot when I get some free time. :)

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Oct 18 2014, 1:32am replied:

A good idea. Maybe we could stage the announcement of tech trees and doctrines rather than individual units.

Flak is fine. Much better to receive (constructive) criticism before everything's polished up. :)

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Oct 18 2014, 1:29am replied:

Alright.

You probably already know that we've been planning some major revisions (almost a complete re-release in fact). It may be better if, like you said, we make the process more public and open to critique/suggestions.

We've had design documents for a while and I've already completed a lot of the core coding, but we don't have many fancy new assets to show off just yet. However we DO have a huge number of unconventional ideas that we think will be new and innovative.

So maybe what we'll do is release some faction outlines and possibly some YouTube shorts to demonstrate the more unique gameplay concepts we're introducing. Right now I'm extremely busy (4 assignments due within the next week), but I'll see what I can do once I find some free time.

+2 votes   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Oct 5 2014, 7:42am replied:

Looks interesting!

I didn't even know we had Hesco assets. :P

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Oct 3 2014, 1:49am replied:

Can you upload a screenshot? It's possible your game is bugged.

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Oct 3 2014, 1:48am replied:

Actually... that's almost definitely the case. Can't believe I didn't think of that. :P

Download this archive and extract it to your CoH folder.
Mediafire.com

+1 vote   article: Full Version v1.019
I_am_a_Spoon
I_am_a_Spoon Oct 2 2014, 10:11pm replied:

I know exactly what you mean; you're talking about the names in the lobby. I've heard of this happening before but I can't remember the reason for it.

The re-extraction is just to make sure all files are in the right place.

PS: The actual factions work though right? You can play the game without any other adverse effects?

+1 vote   article: Full Version v1.019
I_am_a_Spoon
I_am_a_Spoon Oct 2 2014, 3:39pm replied:

Try re-extracting the mod. See if that helps.

+1 vote   article: Full Version v1.019
I_am_a_Spoon
I_am_a_Spoon Oct 2 2014, 2:26pm replied:

Look forward to seeing it.

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Oct 2 2014, 2:25pm replied:

And just to confirm: CoH is updated with the latest patch?

+1 vote   article: Full Version v1.019
I_am_a_Spoon
I_am_a_Spoon Oct 2 2014, 2:02pm replied:

Ah... it shouldn't say that.

Which version of CoH do you have installed? Which expansion(s)?

+1 vote   article: Full Version v1.019
I_am_a_Spoon
I_am_a_Spoon Oct 2 2014, 8:51am replied:

The dots are just there to make the Army and Marine Corps more distinguishable at a glance.

+1 vote   article: Full Version v1.019
I_am_a_Spoon
I_am_a_Spoon Oct 2 2014, 8:46am replied:

I commend you for making it operational. Your modding skills are getting better and better. :)

Pretty sure the Linebacker has been retired though?

+2 votes   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Oct 2 2014, 12:38am replied:

We're currently looking at ways to revise our anti-aircraft mechanics. We have several innovative ideas up our sleeves. :)

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Oct 2 2014, 12:27am replied:

This problem might also be due to your soldier detail settings. Set the slider to max and see if that works.

And yeah, high shaders like AAMC said.

EDIT: Nevermind, I see you already fixed it. :P

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Oct 2 2014, 12:25am replied:

Maybe we're already planning to add Rangers. :)

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Oct 2 2014, 12:23am replied:

Check the ability RGD. Make sure the target action is pointing to the right slot item.

Also check the slot item to make sure it's pointing to the right weapon.

+1 vote   mod: Company of Heroes: Modern Combat
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