Was born, is living... will die.
More often than you update it.
No time anymore mate. We'll hopefully get to update after the uni exam period.
Thankyou very much. Enjoy. :)
Thanks a lot for the info, we'll check it out. It's been hard for us to test as nobody on the team can replicate it.
AAMC has already put these up on our forums. If you find any more could you add them to the list there?
Never mind the comment above then, posted it before scrolling down. :P
It's a known problem (the .msi installer doesn't work properly). We hope to release a new version soon that will fix all this... it should've been out a month ago but we've been bogged down by uni studies and other real-life obligations.
You need to make a shortcut to the .bat files in the ModernCombat folder, e.g:
"C:\Program Files (x86)\Steam\steamapps\common\Company of Heroes Relaunch\ModernCombat\Modern Combat Launcher.bat"
I'm assuming you haven't tried that and just linked straight to RelicCOH.exe?
Did you download and install the latest patches?
Only the UI aspects are handled by RGDs. Not the actual asset itself.
Skins are handled by a model's RGO and RGM IIRC. The Stryker's would be in "Data\art\Models\Races\amer\vehicles\Stryker".
However the system is pretty complex, with different skins and states being applied under various conditions that you'd need OE to manipulate. I personally don't know exactly how it works.
It's a dual-system mod, with both a regular damage system and a more realistic "hardcore" damage system.
The M110 will be back eventually, but not as a default sniper weapon.
And they look similar because they are similar. :P
*most recent "scarlog" file
MC should already work using 2.602. Are you having issues?
OK, we'll take a look.
Can you make a post on our forums and post the contents of your warnings.log file?
The warnings.log should be in "Documents\My Games\Company of Heroes Relaunch".
If you can, also go into "Documents\My Games\Company of Heroes Relaunch\LogFiles", find the most "scarlog" file and post that up too. Make sure it's from straight after a game during which this bug occurred.
Does that happen every time? It may have been a one-off glitch.
Thanks a lot, I'll definitely check them out once I have time.
Did you end up giving SOF their proper digitilised camo? We couldn't find a good reference picture anywhere...
You need to go to the SBPS and change the "GameData/squad_ui_ext/icon_name" entry.
You'll then need to give the tank its own corresponding "data\art\ui\ingame\vehicles" and "data\art\ui\ingame\symbols" icons. Check existing icons for naming protocol (if they aren't named correctly you'll get pink).
Installing ToV likely won't fix your shirmish problem. Try reinstalling the mod (including both patches) before you splash out any more money.
Army Engineers don't, Army Riflemen do.
They aren't scaled, in fact some WW2 units will beat their MC equivalents.
If you can, try redownloading and make sure you install the patches in order.
We're looking into all the SCAR errors that have been reported.
Call it an induced coma. :P
Which patches have you and your friend installed?
PS: No other servers show up because there are none running MC.
The T86 100mm gun requires two shots to kill any Abrams in hardcore mode.
At long range it has 39% accuracy and a penetration rate of 55.25%. It can never insta-kill a full health Abrams, and a two-hit kill via consecutive penetrations is unlikely (the average works out to 4.64 shots).
Did this only start happening after a specific patch?
If so, re-download and re-install the patch. If not, re-download and re-install the base game.
There will be a new version available within the week hopefully, so if you don't mind waiting it might be for the best.
I take it you disapprove. :P
Nope, not far. Nothing mindblowing though, we're all very busy atm. :/
It's a practical impossibility. Our team is down to a few guys (we had at least a few dozen before release).