Was born, is living... will die.

Comment History  (90 - 120 of 1,647)
I_am_a_Spoon
I_am_a_Spoon Jan 5 2014, 12:25pm replied:

Are you sure you installed 1.018 in the right place? That sounds like the problem it was released to fix.

Double check that you extracted the 1.018 .rar to your CoH root folder, and not your ModernCombat folder or anywhere else. For example my root folder is:

"C:\Program Files (x86)\Steam\steamapps\common\Company of Heroes Relaunch"

+1 vote     mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Jan 4 2014, 12:38pm replied:

You definitely downloaded versions 1.016-1.018 right? Not version 1.000?

+1 vote     mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Jan 3 2014, 4:11am replied:

We don't have a proper launcher anymore due to a massive server crash that happened about mid-2013.

The mod is launched via BAT files in your ModernCombat folder. Check the "desktop shortcuts" section of our download page for additional info.
Coh-moderncombat.com

MC v1.018 is fully compatible with both Steam version 2.700.2.22 and retail version 2.602.

+1 vote     mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Jan 1 2014, 8:40am replied:

Yeah, that error occurs when you aren't connected to the internet (the mod's attempting to upload your game results to our old leaderboard).

It's completely benign, so not really a priority for us to fix. Shouldn't cause any issues.

+1 vote     member: I_am_a_Spoon
I_am_a_Spoon
I_am_a_Spoon Jan 1 2014, 7:30am replied:

Like this you mean?

Youtube.com

+1 vote     mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Jan 1 2014, 6:38am replied:

Did you try moving the .bat files?


From the description above:

"NOTE:
It appears the 1.018 .bat files are in the wrong place, and thus aren't disabling the updater. Once extracted, please move the following files from your CoH root folder into your ModernCombat folder and overwrite when prompted:
- Modern Combat Launcher.bat
- Modern Combat Launcher Cheat Mode.bat"

+2 votes     download: CoH: Modern Combat - Hotfix 1.018
I_am_a_Spoon
I_am_a_Spoon Jan 1 2014, 6:18am replied:

That's why we implemented secondary explosions.

When you destroy an ATV, nothing much happens. When you destroy an Abrams, a sequence of huge internal detonations takes place and a pool of flaming fuel forms underneath the wreck. :)

The impact FX of the anti-armour weapon you use will make a major difference too. A Javelin missile packs a LOT more punch aesthetically than a Barrett for example.

+3 votes     mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Jan 1 2014, 6:12am replied:

Happy new year everyone. :)

+2 votes     mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Jan 1 2014, 6:04am replied:

That's everything, you're good to go. :)

The mod is currently undergoing some revisions, and we've decided that an additional PLA faction is a secondary priority for now. We'd rather overhaul the existing Ground Forces faction and spice things up a bit.

+1 vote     mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Dec 30 2013, 2:04am replied:

Now imagine that every single person in the world is slightly taller than you. :)

+2 votes     media: US Engineers
I_am_a_Spoon
I_am_a_Spoon Dec 30 2013, 1:51am replied:

It's not a quick edit, even if you have properly formatted sound files of a high enough quality ready to use. Sound editing in CoH is one of the hardest processes there is. That's why you so rarely (if at all) hear custom voices, even in mods that only add a few new units (let alone an entire faction).

+1 vote     mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Dec 29 2013, 6:40pm replied:

Just download the 1.018 hotfix above. :)

Make sure you follow the instructions and move the two specified BAT files from your CoH root folder to your ModernCombat folder.

+1 vote     mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Dec 29 2013, 6:40pm replied:

Energetic vehicle explosions?

+1 vote     mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Dec 28 2013, 8:21am replied:

It appears I've put the 1.018 .bat files in the wrong place. -_-

Move the ones from your CoH folder into your ModernCombat folder. Then they'll work properly without launching the updater. Sorry about that mate.

+2 votes     download: CoH: Modern Combat - Hotfix 1.018
I_am_a_Spoon
I_am_a_Spoon Dec 28 2013, 8:08am replied:

Everything should be inside the ModernCombat folder EXCEPT for the .module files. It sounds like maybe you've pasted the .bat files twice in two locations, and are using the wrong ones?

+2 votes     download: CoH: Modern Combat - Hotfix 1.018
I_am_a_Spoon
I_am_a_Spoon Dec 27 2013, 10:20pm replied:

Should work fine.

Although are you sure you extracted hotfix 1.018 to the right place? One of the things it does is disable the updater...

+2 votes     download: CoH: Modern Combat - Hotfix 1.018
I_am_a_Spoon
I_am_a_Spoon Dec 27 2013, 2:15am replied:

Dunno if you're aware already, but the latest CoH patch (2.700.2.22) broke many existing mods. :/

We recently released a hotfix, which you can download here:
Moddb.com

+1 vote     member: I_am_a_Spoon
I_am_a_Spoon
I_am_a_Spoon Dec 27 2013, 1:56am says:

Good luck guys. I understand they locked out DLLs as an anti-cheating measure, but surely there's another way.

If not, you could always merge the existing six factions into four (so that you overwrite existing faction slots and don't require custom DLLs). Not ideal I know, and a lot of work, but something I believe is worth considering if this situation can't be resolved otherwise.
Easternfront.org

+4 votes     article: Eastern Front not working on Steam (right now)
I_am_a_Spoon
I_am_a_Spoon Dec 26 2013, 9:02pm replied:

Sorry mate, just MC. Using the hotfix files with other mods will just cause further problems. Any universal fix will have to come from Relic unfortunately.

We were lucky, because unlike mods with additional factions our DLLs could be bypassed without causing any major problems.

+1 vote     mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Dec 26 2013, 8:49pm replied:

You should contact Relic then.

+1 vote     mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Dec 26 2013, 5:20am replied:

That info is a bit outdated it seems.

Unless you specifically want version 1.015 (which is obsolete), you should just install version 1.016 (which is a full download that requires no existing installation) in your 2.602 CoH folder, followed by patches 1.017 and 1.018. Just point them towards your own 2.602 directory and that's it.

Shouldn't be any issues, aside from online PvP play being disabled ofc. Like 正義·永恆 said, make sure they're installed in consecutive order. And like it says on our Download page, make sure you've deleted any previous version of MC before installing 1.016!

+1 vote     mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Dec 25 2013, 9:24pm says:

Uploaded the hotfix early.

There may still be some residual problems that we're not aware of. If you encounter ANY further issues with 1.018, please let us know on our forums:
Coh-moderncombat.com

+1 vote     mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Dec 25 2013, 3:42pm replied:

One day we'll stop development. Ideally, we leave behind a version that's balanced and works properly when we do so. ;)

+1 vote     mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Dec 25 2013, 3:39pm replied:

Cheers. Merry Christmas to you too. :)

+1 vote     mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Dec 25 2013, 3:24pm replied:

1. That mechanic was actually pioneered by a CoH1 modder, but it led to drastic performance drops on low-end machines due to the raw amount of processing required. IMO, most of the inexplicable performance issues in CoH2 are probably a result of Relic incorporating this system (or a similar system).

2. We'll likely revise the ZZC-02 in future. Making it a bit more potent is on the list. :)

+1 vote     mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Dec 25 2013, 3:12pm replied:

Additions of that scale are far beyond us at this point. We've been reduced to a team of around 3-4 core guys, all preoccupied with real life obligations.

+1 vote     mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Dec 25 2013, 8:38am replied:

TGW probably doesn't utilise custom DLLs, which have just been excluded by the new 2.700.2.22 version of CoH. :/

+1 vote     mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Dec 25 2013, 8:10am says:

As you all probably know, Modern Combat is currently unplayable due to DLL restrictions introduced by the recent 2700.2.22 CoH patch.

I've come up with a makeshift solution, however I'm no DLL scripter and as such the attempt was crude at best. I'm setting aside one day, during which the dev team will verify the functionality of the mod and all its features internally.

Assuming no game-breaking bugs are detected, expect a hotfix patch in approximately 24 hours.

+3 votes     mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Dec 20 2013, 5:56pm says:

"We... are your salvotion".

That one was terrible. Sorry.

+8 votes     media: Opening Salvo
I_am_a_Spoon
I_am_a_Spoon Dec 20 2013, 3:14pm replied:

No "disarm" ability though. ^.^

+1 vote     media: USMC Sniper Team
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