Was born, is living... will die.

Comment History  (150 - 180 of 1,819)
I_am_a_Spoon
I_am_a_Spoon Aug 26 2014, 3:27am replied:

It's been a while, sorry about that. :P

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Aug 22 2014, 7:50pm replied:

Exactly which setting did you change? What did you change it to?

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Aug 22 2014, 4:53am replied:

Change your graphics shader setting to "high".

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Aug 26 2014, 3:27am replied:

We had some sweeping changes planned; if they go ahead then an infantry-only mode is a possibility.

+2 votes   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Aug 26 2014, 3:25am replied:

Why Type 56s? They're completely outdated (one of the things about MC that always annoyed me), especially for standardised front-line professional troops.

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Aug 26 2014, 3:21am replied:

With my skillset? Not unless you want recoloured Chinese or US troops. :P

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Aug 24 2014, 4:09am replied:

Could you make a post on our forums?
Coh-moderncombat.com

Include your "warnings.log" file, found here: "Documents\My Games\Company of Heroes Relaunch\warnings.log"

Make sure you copy the warnings.log directly after a game during which this error happened, as each time you play the file will be overwritten.

+1 vote   download: CoH: Modern Combat - Hotfix 1.018
I_am_a_Spoon
I_am_a_Spoon Aug 22 2014, 2:25pm replied:

I replied, but I need more info. It's probably something simple like the anim_states.

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Aug 22 2014, 7:55am replied:

Good gameplay requires that every unit be specialised in their own way though. For example, if every unit can combat vehicles in some way (especially in HC where even something like an AT4 usually means instant death) then the player has no reason to build dedicated anti-armour units like Tank Hunters.

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Aug 17 2014, 12:50pm replied:

Seriously mate, thankyou for holding the fort and helping out others all this time. You are, without a doubt, our most dedicated fan.

+2 votes   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Aug 17 2014, 11:16am replied:

They're entirely separate and don't affect the base game. You can have as many mods installed as you like.

+1 vote   article: Patch 1.017 and the 2013 ModDB MotY Awards!
I_am_a_Spoon
I_am_a_Spoon Aug 17 2014, 11:14am replied:

It'd be nice, but unfortunately that just isn't possible. Not by a long shot.

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Aug 17 2014, 9:44am says:

Didn't see this post until now, but I just want to add my condolences. Something like this hits hard. It's great to see just how supportive the CoH community is.

- Alex

+3 votes   article: Dedication
I_am_a_Spoon
I_am_a_Spoon Aug 17 2014, 8:53am replied:

We'll need to check this out then.

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Aug 17 2014, 8:51am replied:

Apparently the opacity of the images was to blame.

Any unit/ability icons that I created in Paint.NET had hidden properties that caused them to be rendered completely transparent by the game.

Maybe the newer framework causes them to be rendered properly?

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Jun 3 2014, 7:46am replied:

University exams. Annoying third year ones.

The next few weeks are essentially going to be an academic Wipeout course.

+2 votes   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Jun 3 2014, 7:45am replied:

Believe me, there are real-life reasons behind every delay. And don't forget that everyone still on the dev team has already given this mod years of their life...

+2 votes   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Jun 3 2014, 7:34am replied:

More often than you update it.

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Jun 3 2014, 7:33am replied:

No time anymore mate. We'll hopefully get to update after the uni exam period.

+2 votes   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon May 25 2014, 3:02pm replied:

Thankyou very much. Enjoy. :)

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon May 25 2014, 1:24pm replied:

Thanks a lot for the info, we'll check it out. It's been hard for us to test as nobody on the team can replicate it.


AAMC has already put these up on our forums. If you find any more could you add them to the list there?

Coh-moderncombat.com

Thanks. :)

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon May 25 2014, 1:18pm replied:

Never mind the comment above then, posted it before scrolling down. :P

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon May 25 2014, 1:16pm replied:

It's a known problem (the .msi installer doesn't work properly). We hope to release a new version soon that will fix all this... it should've been out a month ago but we've been bogged down by uni studies and other real-life obligations.

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon May 25 2014, 1:12pm replied:

You need to make a shortcut to the .bat files in the ModernCombat folder, e.g:

"C:\Program Files (x86)\Steam\steamapps\common\Company of Heroes Relaunch\ModernCombat\Modern Combat Launcher.bat"

I'm assuming you haven't tried that and just linked straight to RelicCOH.exe?

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Apr 14 2014, 9:44am replied:

Did you download and install the latest patches?

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Apr 13 2014, 1:38am replied:

Only the UI aspects are handled by RGDs. Not the actual asset itself.

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Apr 12 2014, 12:53pm replied:

Skins are handled by a model's RGO and RGM IIRC. The Stryker's would be in "Data\art\Models\Races\amer\vehicles\Stryker".

However the system is pretty complex, with different skins and states being applied under various conditions that you'd need OE to manipulate. I personally don't know exactly how it works.

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Apr 12 2014, 12:46pm replied:

It's a dual-system mod, with both a regular damage system and a more realistic "hardcore" damage system.

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Apr 10 2014, 1:07pm replied:

The M110 will be back eventually, but not as a default sniper weapon.

And they look similar because they are similar. :P

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Apr 10 2014, 5:55am replied:

*most recent "scarlog" file

+1 vote   mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Apr 9 2014, 7:12am replied:

Can you make a post on our forums and post the contents of your warnings.log file?
Coh-moderncombat.com

The warnings.log should be in "Documents\My Games\Company of Heroes Relaunch".

If you can, also go into "Documents\My Games\Company of Heroes Relaunch\LogFiles", find the most "scarlog" file and post that up too. Make sure it's from straight after a game during which this bug occurred.

+1 vote   mod: Company of Heroes: Modern Combat
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