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Comment History  (180 - 210 of 1,656)
I_am_a_Spoon
I_am_a_Spoon Dec 7 2013, 12:55am replied:

Not as entire factions; we knew very early on that we had to be conservative with the scope of the mod otherwise nothing would ever get done.

We may include other nations in smaller ways if we can. Time will tell I guess.

+3 votes     article: Patch 1.017 and the 2013 ModDB MotY Awards!
I_am_a_Spoon
I_am_a_Spoon Dec 7 2013, 12:46am replied:

Yep, but we recommend moving to the new Steam version (otherwise you won't be able to play online).

Instructions on updating to v2.700 or using v2.602:
Coh-moderncombat.com

+1 vote     mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Dec 6 2013, 11:06pm replied:

That's a lot of factions. You may have set a new record.

En.wikipedia.org

+3 votes     article: Patch 1.017 and the 2013 ModDB MotY Awards!
I_am_a_Spoon
I_am_a_Spoon Dec 6 2013, 11:00pm replied:

Only one at the moment, as our mission coder has taken an extended leave of absence. :/

+2 votes     article: Patch 1.017 and the 2013 ModDB MotY Awards!
I_am_a_Spoon
I_am_a_Spoon Dec 6 2013, 10:59pm replied:

You mean replace all the WWII content?

+2 votes     article: Patch 1.017 and the 2013 ModDB MotY Awards!
I_am_a_Spoon
I_am_a_Spoon Dec 6 2013, 10:52pm replied:

You just use the batch files in the Modern Combat folder:
"Steam\steamapps\common\Company of Heroes Relaunch\ModernCombat”

No need for complicated workarounds anymore. :)

If you want to create a desktop icon, read the instructions here:
Coh-moderncombat.com

+1 vote     download: CoH: Modern Combat - Patch 1.017
I_am_a_Spoon
I_am_a_Spoon Dec 6 2013, 10:37pm replied:

That's strange, it works for me.

Try it again now and see if you still have problems. If it still won't download, try our torrent instead:
Coh-moderncombat.com

+1 vote     mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Dec 6 2013, 10:34pm replied:

Change your graphics shader setting to "High".

+1 vote     mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Dec 6 2013, 12:56pm replied:

I'll repeat what I said before to someone else:

1. We can't just do the same thing Eastern Front did and substitute in existing Chinese voice files, because Relic didn't record any.

2. Recording new voices of our own would require proper facilities and talent (to approach anything near Relic quality), as well as a metric shitload of manpower. Our only real sound guy (who I doubt had access to either) left long ago anyway.

3. There are no devs on our end who have both the skills and time to code it all (it took previous mod leader Onkelsam 2 weeks just to filter the US speech files). Each line would need to be individually hex coded AFAIK, and if the lines were recorded in Chinese there'd be the language barrier to consider as well.

It's unfortunate, and somewhat frustrating, but we just have to live with it for now. :/

+7 votes     article: Patch 1.017 and the 2013 ModDB MotY Awards!
I_am_a_Spoon
I_am_a_Spoon Dec 6 2013, 12:41pm replied:

But at least now we're getting Somewhere. :D

I530.photobucket.com

+6 votes     download: CoH: Modern Combat - Patch 1.017
I_am_a_Spoon
I_am_a_Spoon Dec 6 2013, 11:09am replied:

Never mind mate, just a terrible joke.

+1 vote     mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Dec 6 2013, 10:09am replied:

Just one for now I think. Exhaustion is a real medical condition you know. :P

+1 vote     mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Dec 5 2013, 10:34pm replied:

It's a known problem, and will be fixed in the upcoming patch. :)

+1 vote     article: New Patch 1.016 with Updater and Launcher!
I_am_a_Spoon
I_am_a_Spoon Dec 5 2013, 9:51pm replied:

I missed your comment. Change the installer's CoH directory you mean?

+1 vote     mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Dec 5 2013, 2:01am replied:

Problem with that though is that they'd have overlapping roles. For the two-squad system to work, they need to be complimentary.

+1 vote     mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Dec 5 2013, 1:42am replied:

We're all working hard to get this one out ASAP, should only take another day or two hopefully. :)

+1 vote     mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Dec 5 2013, 1:30am replied:

- Regulars with 1 QBB-95 will always defeat Riflemen with 1 SAW at long range unless the latter is in better cover. To beat Riflemen with 2 SAWs, you need the LMG and at least one QBU-88.
Note that things will change a bit this upcoming patch, but the Riflemen/Regular match-up won't change.

- All units (including US Marines) do more DPS up close and less DPS at long range. The only exceptions to this are snipers.
However this gradient is much more pronounced with units like Militia and Riflemen than it is with Regulars or Marines.

- Small arms less than .50 cal won't actually damage the Stryker itself (or the ZSD-89 for that matter), but they can kill any exposed gunner. So they can essentially neutralise, it even if they can't kill it without AT weapons.

+1 vote     mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Dec 4 2013, 1:01am replied:

See that's the kind of feedback we're always seeking. Detailed criticism from a proven player. :)

- The US rifle situation we tried to alleviate last patch by giving Regulars an LMG global upgrade (not sure if you've played since). The LMG allows Regulars to consistently defeat upgraded Riflemen at long range. That said, Riflemen are supposed to be more versatile.

- All PLA infantry will be much better able to deter the ICV next patch, as we've fixed small arms penetration and allowed gunner kill criticals to occur even when vehicles are at full health. The ICV will only be able to avoid this by buying the remote-controlled .50 cal.

- The Stryker upgrade system may also be liable to change soon; we have a new system that we're considering.

- Militia may also be getting some increased functionality soon, although that's not a given. If you have any ideas then of course we're open to hearing them (just make sure you use our forums).
Don't forget though that they already have a firepower upgrade, multiple mines/booby traps, molotovs, camouflage... although it's true that most are doctrinal.

+1 vote     mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Dec 3 2013, 4:40am replied:

When we first released MC people were saying the exact opposite...

+1 vote     mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Dec 2 2013, 9:49pm replied:

1. You should definitely vote for EF this year. I have.

2. You do realise that you're not limited to one vote, right?

3. What doubts?

+1 vote     mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Dec 2 2013, 12:01pm says:

Voted as fast as my fingers would move. Congrats on the amazing release guys, you deserve every last bit of praise you receive. :)

+1 vote     mod: The Great War 1918
I_am_a_Spoon
I_am_a_Spoon Dec 2 2013, 11:55am says:

Third Age is so damn good that I vote for it autonomously. My fingers just move by themselves and it happens. No higher input.

It's doubtful whether Third Age is even a "mod" anymore. In a world full of stagnant COD sequels and annual EA sports games, I think it's fully justified to call Third Age a game in its own right.

Pretty sure I'll continue to vote for you guys until either (a) I die of old age, (b) ModDB is brought down by futuristic Anonymous cyber-ninjas or (c) my fingers become gangrenous and plop off.

+5 votes     mod: Third Age - Total War
I_am_a_Spoon
I_am_a_Spoon Dec 2 2013, 11:38am says:

Still thinking about you guys.

Anybody who doubts your capability is delusional; a quick browse of all the media you've uploaded proves that you have everything it takes and more. Don't let the naysayers get you down... I know just how attritional and demotivational they can be.

Best of luck, you have my vote for sure. :)

+6 votes     mod: Men Of The Emperor:Burning Horizon
I_am_a_Spoon
I_am_a_Spoon Dec 2 2013, 11:26am says:

Congrats guys, it's been an awesome year for EF. I can honestly say that I had more fun trying out the Ostheer than I did trying out CoH 2... the wait was well worth it. :)

You've got my vote.

+7 votes     mod: Company of Heroes: Eastern Front
I_am_a_Spoon
I_am_a_Spoon Dec 2 2013, 11:14am says:

You've got my vote mate, amazing stuff coming out of ZombieMod this year. :)

+5 votes     article: Mod of the Year Contest - 2013
I_am_a_Spoon
I_am_a_Spoon Dec 1 2013, 11:03am replied:

Thanks. :)

The patch will hopefully be out very, very soon.

+1 vote     download: CoH: Modern Combat - Full Version 1.016
I_am_a_Spoon
I_am_a_Spoon Dec 1 2013, 11:01am replied:

Is your graphics shader setting on "high"? If not then try it.

+1 vote     mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Nov 30 2013, 1:54am replied:

It's a known problem, and will be fixed with the upcoming patch.

+1 vote     download: CoH: Modern Combat - Full Version 1.016
I_am_a_Spoon
I_am_a_Spoon Nov 30 2013, 1:36am replied:

We're trying, bear with us. :)

+2 votes     mod: Company of Heroes: Modern Combat
I_am_a_Spoon
I_am_a_Spoon Nov 30 2013, 1:36am replied:

Normal maps need to be DXT5, otherwise DXT1.

+1 vote     mod: Company of Heroes: Modern Combat
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