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Core Gameplay: Resources
Ardent Seas

Core Gameplay: Resources

Ardent Seas 0 comments

Continuing our mission to bring only the finest of spam to your update feed, this dev blog is focused on the Resources in Ardent Seas.

Core Gameplay: Ships and Weaponry
Ardent Seas

Core Gameplay: Ships and Weaponry

Ardent Seas 2 comments

In this devblog, we'll take a look at how ships and weapons function in general.

DevBlog: Ground Combat, maybe?
Ardent Seas

DevBlog: Ground Combat, maybe?

Ardent Seas 2 comments

In this dev blog, we're going to take a look at how ground combat might end up working.

Tiberian Apocalypse Interview on CnC-Saga.de
C&C3: Tiberium Wars

Tiberian Apocalypse Interview on CnC-Saga.de

Tiberian Apocalypse 0 comments

AnNo1935 from CnCSaga.de recently interviewed me about Tiberian Apocalypse - you might remember the interview about Red Zone Europe a few months ago.

The "Original" version of the CnCSaga.de interview
C&C3: Tiberium Wars

The "Original" version of the CnCSaga.de interview

CnC3: Red Zone Europe 3 comments

This is the "Original", English version of the interview I've had with AnNo1935 on CnCSaga.de.

The basic gameplay in Advanced Warfare
C&C: Red Alert 3

The basic gameplay in Advanced Warfare

Advanced Warfare 9 comments

This is a small introduction on how the Gameplay works in Advanced Warfare, specifically how bases work.

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