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Yesterday, we’ve updated the dev blog about Armor mechanics, and now also the dev blog about ships and weapons mechanics. we're going to go into more...
dev blog: hitpoints redux, with a side of heavy industry
Today we'll take a look at one of our maps, and talk about maps in general, in a somewhat short dev blog
devblog: schism, one of our maps, and maps in general
This is the "Original", English version of the interview I've had with AnNo1935 on CnCSaga.de.
the "original" version of the cncsaga.de interview
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