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We already have weapon scatter, in fact. Just not for guided weapons (like missiles).
"Rho, how much Ambient Occlusion did you put on this?"
"All of it."
"In Soviet Russia, ramp jumps YOU!"
I aim to please! :P
Most of the inspiration comes from real ships. The CN Dreadnought is inspired by the Bismarck, the TDN E-War Corvette leans heavily on the Independence class LCS, the TDN destroyer is heavily based on the Sachsen-class Frigate.
Meanwhile, CN ships are mostly inspired by Soviet and Russian warships.
For the Ravager ships I initially used Battleship and Transformers as inspiration, but for them I now really draw inspiration from just about anywhere that fits.
It's a bit of a pain in the *** to get ships on Sketchfab, since they're not individual assets, but multiple ones put together at runtime. Some ships, and a few ground and air units are available here, though:
There are a few new units and features, you'll get to see them soon :P
If your screen is set to be fairly dark, you will most likely not be able to see anything, but there is a unit hiding in this picture.
Soon(tm), is the best answer I can give currently.
"I heard you like missiles.
So here are some missiles. In fact, here are all the missiles. More ordnance than was deployed during all of WW2."
The ground is salt, the walls are salt, the ceiling is salt, and to a certain extent, the air is salt. You can constantly taste the salt.
Also, it's fine to joke about absolutely everything. Especially when it's not the Tiananmen square incident that's being mocked, but Chinese government censorship, using it as a vehicle to do so.
It might, but I'm aiming for Red Alert-style insanity with these :P
Oh boy, you just wait, we got some cool **** coming up in the not too distant future.
Little disclaimer: The way in which I've created the tesla lightning is a bit...hacky. We'll be replacing it with a different method soon, one that is more versatile.
It's starting to actually look like a game now! :P
The game is set 3750 years in the future, on two other planets, in another solar system 500 light years away. It doesn't make sense to have actual modern equipment there.
No, I've actually essentially removed every single modern unit.
The closest things to modern units remaining are the CN's Firestorm, based on the TOS-1 Buratino, the Heavy Fighter, based on the F-14, the E-War Corvette, resembling the Independence-class LCS, and the Logistics Support Ship, based on the Karel Doorman-class logistics ship.
Yep, unless something major prevents is from doing so, the game will release on Windows, Linux, and Mac.
"Gunner, do you see that army?"
"I don't want to!"
"Understood, Sir, one grid square erasure, coming right up!"
This is the flying incarnation of "two in the pink, one in the stink".
CHAINA WILL GROU LARGAH
There are two things I hate in the gaming world. Corporate Slaves/Peasants, and entitled shitheads who think they get to complain about mods taking so long to complete.
People have lives, jobs, and other things to do than to spend their *FREE TIME* creating *FREE CONTENT* for ingrate fuckheads.
People like you are one of the major reasons why I left the modding scene.
wooosaaaah *rubs ears*
Please be patient. Those of us who work on this mod, and all mods, do so in our spare time. We don't get paid for it.
Who exactly created them isn't revealed (at least I don't plan to, atm), but they were made as a self-sufficient weapons system designed to wipe out foreign technology, while the creators were losing a war.
Sorry for taking so long to reply, I don't look through the pictures beyond the first page very often.
It's a Heavy Cruiser, it's armed with three dual Particle Cannon turrets, six short range pulse lasers, four quad missile launchers, a large and two small VLS batteries, and four anti-missile lasers.
Its Hull is based on that of the Battlecruiser, although heavily modified, and it's much better armored. It's only available to the Directed Energy Weapons specialization of the TDN, whereas the Battlecruiser is for the Ranged Weapons specialization.
Unfortunately, I have no idea. I don't use CnC Online. Does the same thing happen with other mods?
In the War Factory.
There is no release yet.
Eventually. So far I only have 4 cliff piece variants.
More like, "Gunner, do you see that army?", "Yes mi'lord.", "I don't want to.". "Understood, mi'lord!".
There isn't one exactly yet, but there will be an in-depth guide in the future, both in and outside of the game.
On lower settings, it should run on a toaster. I don't have a particularly powerful PC, and the performance is alright most of the time on highest settings.