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Obviously. Everything is still work in progress. The explosions are placeholders.
We're having that too, to some extent. Since ships are designed for a specific role, their customization will be constrained to that role. The destroyer for example is the "main" combat ship of the TDN, but you can make it a long range ship by replacing the main gun with a railgun or missile turret, or you can convert it into a short range brawler, by replacing the main gun with some form of short range weapon, like particle beams and giant grenade launchers.
So then I should burn up if I walk up a hill, right?
A mix of both in a way. While there is no armor thickness value or anything of that sort, units have varying resistances to damage types. If a weapon does, say, explosive damage, and the unit has high explosive resistance, the damage goes down.
Thanks, will do, and sure hope so :P
The idea is that IM is nuts and awesome, Russia is realistic and "normal", and EU is over the top futuristic.
We're not currently looking for new people.
This IS the ingame model and texture.
Reactors are pressure vessels however. The cooling system is going to carry the heat away before the reactor itself is breached. If it *is* of course, you get a small heat explosion.
Railgun upgrade for the Destroyer, or rather, concept for the railgun upgrade of the destroyer.
This is *not* ingame, it's just a render. But ingame won't be too far from this.
The idea is more along the lines of this: Warfare.be
Well, I think so at least. But it's not my decision alone.
The gun does pitch up and down, but the gun mantlet flows nigh-seamlessly into the turret body.
Fast attack/Raider, probably along the lower tiers. Think of it as a speedy equivalent to the GDI Hover MRLS.
Reactor walls. In such a case, the reactor walls are a complete loss, since the plasma vaporizes them almost completely.
The plasma stops being plasma almost immediately if the containment fails.
This thing uses a "real" fusion reactor, so no exploding. While it is mounted on shock absorbers, it doesn't particularly appreciate being hit by KEPs. The capacitors are in the back of the turret, and the ammo is stored in the chassis, this thing only has a crew of two anyway, and both are in the front, side-by-side, behind thick armor with thick armor on top of it.
No, it wouldn't. It's far more sensitive than an engine is, you want it to be somewhere it doesn't ever get disturbed. Since the Railgun has an autoloader, and there are no propellant charges, there's plenty of room.
*cough* It's not like it's loaded with heavy-*** capacitors in the back + fusion reactors or anything. Think cranes.
In real life, fighters fly well above any AA gun fire, except for close air support like the A-10. :P
It looks like an amped up PZH2000.
It has both dirt and wear on it, you know? But this angle conceals some of it, as most of the dirt is on the latteral armor skirt.
To the far left is the Battlecruiser. A long-range anti-ship sniper. Not finished yet, mostly needs more details on the superstructure.
Currently in a coma, I'm overwhelmed by my other projects atm.
Because it is a tank, and I wanted to keep that feeling for the deployed state.
New Scorpion tank? There's the tick tank, if that's what you're referring to.
Because its wings do in fact swing.
Hitler was a Christian.
"forgive me if I'm wrong about this but I'm just interpreting what evolution and atheism teach."
You can't be any more wrong. Evolution says that life evolves, atheism says "proof of god or GTFO".
Car? It's a ******* battleship on wheels.
Gamers these days...
That is a Leviathan.
It's more of a repurposed Leviathan :P
At 3 times the size (or mass?) of Earth, it's hardly Earth-like. It's just in the Habitable zone >.>
Then you are an idiot. Because I'm doing exactly what I'm saying. And what attitude? The attitude that I hate religion, child abusers, and violence?
I hope for their sake that you will never have children. You would be a horrible, abusive parent.
I'd consider myself rather humble. But I will not stand by and watch as religious fundamentalists, politicians, and other retards destroy the world my children will have to live in.
No, I respect other people's views, as long as those views have merit. Logical fallacies rob them of all merit. I admit, I use logical fallacies once in a while, but I try to keep them down. Unlike creationists, who in most cases drop logical fallacies like a strategic bomber the size of VY CANIS MAJORIS.
And this quote is simply a gross missrepresentation (logical fallacy).
And I hate religion. For, I think, good reason at that. Religion causes far more damage than it fixes. It is in a sense the deadliest WMD ever created.
Religious indoctrination causes usually permanent brain damage, destroying logical and critical thought before those can even develop. It's a form of child-abuse.
Being old doesn't make you wise. In most cases it makes you stupid. This picture is argument from authority at its finest.
Made my day, thanks :D
Then you did not look for enough evidence.
And comets can't be older than 10000 years? You pulled that straight out of your ***. There is no evidence to suggest that to be the case.
Intimidation, basically. It's ment to give a "You are soooooo ******." feeling :P
yeah, eventually. It's more of a placeholder really.
Not a bad idea actually.
Indeed. It can engage 3 targets at any given time, or 4, if you count squishing people as "engaging targets" :P
Then I would have to disagree good sir.
Bows and Arrows are extremely silent. All you might hear is the *THUMP* when the arrow suddnely sticks out of your mate's knee.
No, it's a M109 Paladin.
Windshields are for pussies.
The animation is already done, and textures are easier than modeling, they just take a whole lot more time.
I could tell you...but then I'd have to shoot you. j/k
It'd hidden underneath.
Well, Hitler was a roman catholic...
I still loled.
Love the music too, I swear I heard it before, but can't quite pin it down...is it "Kaneda's Death" from Sunshine?
Metal Gear! :D
This mod just became more awesome by tenfold.
Guys, this kind of design is from the 60's.
The Adv. Powerplant produces 4 times as much power, and costs 3 times as much as a normal, but is only twice as big. Fair trade imho.
There is still a lot to do, damage states for all structures, and some vehicles for example.
just the title of the screenshot. I use a template for screens, so I don't move the text around.
^what he said.
No, it doesn't have its own power generator, those are air filters and actually consume power :P
Yup, the concept arts were very useful :D
It looks relatively close to the Quake 2 railgun now.
Oh and, this thing doesn't have a single turbofan.
How about the big honking exhaust on the back of the cockpit area?
No you dimwits, it's a A-400M.
I know that, I've been doing this stuff longer than flashknight, you are missing the point entirely. It's not supposed to have that watery-flowing animation. It's a crystal, Not a fluid.
2026: First plasma in ITER, not long after that they intend to produce power with it.
Also I don't see Mechs, giant space stations and orbital particle beam cannons happen any time soon. The rate at which tech advances in the Tiberium universe is...at least 5 times the rate it does in reality. Also GDI have the Tacitus.
And lastly: Rule of cool > Realism.
I'm sure it's not. I am part of the team...which is composed of Blck and me. And Blck is worryingly absent. Leaving me as the only "active" member of the team, and I have no idea what I'm supposed to do. In other words: It's at least hibernating.
Also Spy gave me permission to use any Halogen/Asylum/Signal assets he (and I) created.
No, it's the effect from CnC4. And It doesn't fit Tiberium. Tiberium glowed in all CnCs - Exept for CnC4, which really isn't much of a CnC.
I can't say I like it to be honest. Tiberium is a Crystal, not a liquid :/
At least this is a crystal :P
No, magnets do not influence time. Unless you used electromagnetic energy to concentrate the equivalent energy-mass of jupiter onto a single point.
I don't know yet, I would like to keep the stealth however, since this harvester is more fragile than the GDI harvester.
It's a pimped TS hovercraft, there's imho no point in comparing it with the TE Hovercraft.
This is why it's not been archived yet. Or unarchived to be precise.
We don't intend to let it slip into complete idleness again any time soon.
Also please tell us what you think about this new tank.
Both GDI and Nod use a variant of the TS Refinery, Nod just moved most of the stuff into the far back of the building and redesigned the dome :P
Nuh-uh, I'm not revealing anything! :P
What makes you think this is the only building that produces infantry?
2 words: DAT BOMBER.
Technically it becomes stronger against infantry, because it kills most with 1 or 2 shots, but fires slower, thus ultimately becomes weaker against infantry and stronger against vehicles.
We...really don't give a damn.
That's the entire point of this mod -_-
What do you mean? The GAU-8A is the only gun with a Plane as accesory :P
You see, the steel cables to support the bridge aren't actually steel. They are made from Chuck Norris' beard hair.
What the **** do you think great part of the modding community is made of? Ignoring those that won't even look into it before asking how to do XYZ.
Wait, I reuploaded the pic, with fixed writing >.>
Read the description ;)
Everything is being replaced.
It IS a different game now.
I actually want to have Less flame-weaponry, I find it to be a very outdated weapon system.
It's like the firehawk, only I added a cosmetic component to it.
Well, they were going to get rid of the Walkers.
Grizzly fits. Grizzly stays, and the TS Kodiak is too iconic to name another unit that way.
I still have the same PC :P
Why not? The shots would cause a EMP effect only on the unit they hit.
Now someone has to play the 1812 overture :P
Rust? Seriously? This is GDI, not the Forgotten or the Minmatar :P
Currently not, but I'm considering an EMP upgrade.
Well, he didn't for a few thousands years, why should he now? :P
They are the same ;)
There's also the Stealth Tank. I've yet to do the Buggy, Harvester, MCV and a Avatar replacement.
It fires a 'pellet' of antimatter in a containment field. Due to the inability to completely seal it off, some of the antimatter is constantly annihilated with a bit of the air, an antiproton at a time at most, this creates little explosions outside the field - thus the shockwaves behind it.
No, I didn't intend to implement them in the first place tbh.
Orcas had this since TD :P
You haven't either. When a tank with ammo explodes, the turret starts to shutter violently, fire and sparks shoot out the hatches and from under the turret, and then the turret flies off.
No, it isn't the real prototype for the M1A3.
Nope, it's not.
This looks quite good actually, almost better than it did in CnC3 =o
Nope. Exept for the wheelcases, there are no 90° surfaces on this tank. Everything else is angled either up or downward.
I was playing against 2 Brutal Steamrollers here, I spammed infantry like mad to keep one of them busy, while stomping the other one with this little army which used to be twice the size.
Automatically, when it starts the attack, since there is no real point of a switch, as it can't attack without deploying.
These are half-way through the Deploying animation.
They are scrapped, for now.
Nope. This is the Tesla Coil, the powerplant is the Tesla Reactor.
Why should it? GDI and Nod units don't look like Tiberium crystals either, despite pretty much being made of it.
No, because it's ********. Electromagnetism has no effect on Spacetime, Gravity however, has.
Nope. It's not an overlord, it doesn't have missiles and it's a USA unit.
It's very different from the Tiberian Sun dropship, appearance wise. the basic buildup is the same but that's it.
Yes, you can make a nuke storm.
The vehicle in the center is the source of the EMP wave btw.
For now, only the Stealth tank, it might change tho.
Actually there is no TW-Stank in this, only Renegade and TS :P
Yep, I did :P
'This model will also appear in C&C Untitled's sister mod, Generation X. '
You know, one of the two factions is based on north america, one on Europe/west-asia.
Which is the very definition of Plasma, or rather, one of the definitions of Plasma.
So yes, it is friggn plasma.
I've been doing some experimentation, right now, the blue Shockwave is emitted exactly as long as the beam is visible, so it looks as if the Plasma from the beam would spread all over the damage area.
It fires Firestorm fields at a Target. Pretty much an Anti-Matter BFG.
Actually I prefer blue beams, because blue beams have more power (=do more damage) than red lasers.
they had a Pyramid in TS, I guess it has to do with the whole Egypt-linked religious stuff.
nope, railguns FTW :P
Uh, that was kinda my point, I WANT it to be similar to the battleship pic.
The Tiberium HAS Pods under it.
I actually indended to give it even More muzzle-fire...it's a damn battleship turret, not some kinky winky tank gun.
It fires a blue meteorite-looking pulse in a high arc.
actually fold forward, they are forward swept wings :P
You don't, these are source-files, not a mod.
Yes he can make a nuke storm lol.
new idea: I apply the shield effect to the armor plates, and call the upgrade "Energized Armor Plating", what do you think?
I've now re-uploaded it, it works now.
And the file has to be re-authed, so it'll be invisible for a while.
Found it, I didn't add Aircraft to the targets for the missiles...
Or in other words, it doesn't fire stuff at 108,000,000 km/h
A Gauss gun doesn't fire at 10% C, that's ********.
Fenris is how it 'should' be called :P
Actually that is wrong, very wrong :P
A Gauss gun and a Railgun work very differently, despite being electromagnetic weapons. And at 10% C, 1 gram of dust would probably hit with the force of a nuke. 0.1% would be more like it.
Indeed it was.
Indeed I am :)
There are quite a few RL planes with such a setup, the forward canards provide lift to keep the jet somewhat stable, in a worst case scenario, it can simply fire up the frontal VTOL thrusters.
The Ion Cannons are NOT air-air, they are air-Ground. The Missiles are Air-Air. The Banshee will be in, as close air support, the Venom, or if I decide to replace it with something else, will be Air-Air.
rather looks like the Railgun from TS.
A Infantry unit from CnC4...
A special ceramic glass, bullet proof and with great resistance to high G forces.
It's not getting a damage upgrade, only a ROF upgrade.
When I say Gauss, I mean Gauss. As in, a set of magnets who over the length of the cannon increase the energy and thus speed of the next magnet in line, until at the end of the barrel, the projectile is shot off at massive speed.
This wolverine is unmanned btw.
I intend to remake it later tho, into a powered armor.
essentially the laser turret and the obelisk have the same role: killing ground targets, means vehicles and infantry. But the obelisk deals more damage, fires slower and has greater range.
Also, I'll try to do it at least, the Obelisk will prioritize vehicles.
Also it's on the back of the obelisk.
Still, the Guardian tank looks like a Lego version of the Nod scorpion.
Maybe we shouldn't make another alien race, we already have two.
They aren't supposed to match the original.
Hell no. GDI is not even half finished. But I am doing 1-2 changes on Nod here and then.
I only hope you realise it's a test, with a WIP texture?
Yes, the Mammoth MKII is the only exception, that one gets his own transport.
6 squads? I don't have squads in TA anymore...
It deals a crapton of damage, but it's not exactely very "stong", health wise.
I spammed them, I didn't get a performance drop until a point where performance dropped with the normal infs too...
3ds max says it's got 4606 tris.
somewhere between 0 and infinity. No seriously, I don't know, I don't check the poly-count, as long as it's not TOO high...I could put models 5x as detailed as this into CnC3, hell, as a test I put a BF2142 quality gun into CnC3...for the GDI riflemen...no performance drops at all.
Draw calls (individual meshes) count, not polies.
Hydro sounds cooler :P
Also Hydro I think is a different word for liquid, but don't quote me, I only know some rudimentary latin :P
No, as in everything in quite some area arround it, beside the control node, goes *BOOSH*
I never liked the original TBH, It didn't fit with the rest of the allies stuff IMO.
I mean, come one, a LEGO Nod Scorpion tank for the Allies? Really?
I am still working that out, right now it is not even ingame...It will probably be a special ability unit or so.
slightly modified, yes.
Actually, everything > CnC4, yes, even Big Rigs.
They are not supposed to.
the two turbines on the right side are the upgrade turbines. The bases of the turbines are there by default btw.
Yes, here it is upgraded tho.
I liked the Overall desing of the KW Titan, beside one little detail: The Legs were extremely flimsy.
This isn't the KW Titan, and TA plays 20 years after TS...
The black is supposed to be transparent, it is NOT supposed to be black, it is a trasparency/alpha channel error.
Never heared of it, and after the looks of it, Im not even intrested.
Also, how the heck do you know anything about the fictional materials in this universe?
So far only me, Vengence and Anubis know the exact properties of the materials :P
No, it is like saying sand is cheaper than concrete, which it is.
That stuff grows on the planet like there is sand on the beach.
Antimatter is a bad powersource, you nedd 3,5 times more energy to create antimatter than you get out of it, but its a game, so screw realism :P
it's not ingame -.-
It's in the Autostart menu of CnC3, the "CnC3 Control Center"
It's triggered by the Railgun upgrade that is already in CnC3, so yeah, it's global.
The Model of the Zone Troopers will still be used, just not the zone trooper itself.
Huh? This does not look a bit like the one from TS TBH.
Thing is, it looks the same from every angle. It is allways adjusted toward the cammera...
Nah, as you have to upgrade it each time you buy a MKII, and also the MKII is limited to 1.
the entire back section of the plane generates lift, not just the two fins at the wingends ;)
Lets hope this SMAC really SMACs Covie ships out of orbit :P
It worked in TS, so why should it not work here? The sound effect is identical.
Do you think I'm competing with TE?
No, they are not, they are on that place intentionally.
I didn't desing it to be a railgun, I designed it as a gauss gun...
No, I just love mechs.
M1A3 means "Military 1 Actualisation 3"...
I didnt make any sounds, I just added a command button for it...
well, it grows in form of crystals on that planet, and some glow bulbs arround that thing is all that lights the plates, not using more power than normal positioning lights.
crystaline ferrite plates, hard as steel, but transparent.
who says that that is energy? Just because it glows arround the border?
It's not stolen from BF2142, btw.
Britain appeared in RA2.
render->clouds; noise->*** noise; blur->motion blur; And then draw lines all over it.
There is not much more I could add (On max zoom in, you can barely see that white dart on the side) :/
And another one^^
You guys should work ata professional game-studios,this looks even better than shockwave *thumbs up*
whoop,i did set it to 40%,i wanted to set i to 20%