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It is not dead.
It's an artillery/mobile coastal defense battery.
The tank destroyer will be a derivative of the right or middle vehicle in this picture: I.imgur.com
It's probably the perspective "squashing" it.
Indeed, the hull (without the sail and the control surfaces) is 158m long, 20 wide, 13m tall.
This is actually adopted from Tiberian Apocalypse, anyone who's been following that for a while might recognize it as a since-removed unit. It was surprisingly easy to update it to be used here, it just needed a cockpit and some UV adjustments.
BLYAT! THEY'RE ONTO US!
I must have done that subconsciously though, since I was going for a Stargate reference (Carter, being a main character in Stargate), not a Generals reference.
You ask, we deliver!
We have to see how heavy such a mechanic would be, for now, Islands will provide protection against most weapons fire, but no line-of-sight protection, although that may still change.
It has a little lake!
There are many other features that have higher priority. It really comes down to whether I am done before or after Koen. It may still come post-release though.
...Well that's some craptastic quality GIF. I'll cut together some recorded clips and upload them as video.
That was the initial idea, but I didn't want to be constrained by IRL Geopolitics, so I moved the whole thing 500 light years away :P
We've been keeping that under wraps, since it'll all be explained in the campaign. But basically, 2 waves of colony ships left Earth 2000 years in the future, eventually reaching Tenorra and colonizing it 750 years before the events of the game. The game actually takes place around the 5750s. A few decades before the events of the game, Tenorran humans colonized Pyrios, a planet orbiting one of the star's two companion stars. There's now a huge radio telescope array on that planet, which detected (and attracted) the Ravagers, as a result, that's where the invasion starts. I'm not going to reveal much more just yet ;)
Tenorra and Pyrios are both Abyssopelagic ocean planets.
Strategic aircraft, like heavy bombers, specter-style gunships, the air borne laser, etc. are limited to land-based airfields, due to their tremendous power.
An aircraft carrier that is also armed with offensive weapons.
At first I wanted to remodel the bow of the ship, due to its ginormous nose, but actually, I kind of like it. I think it gives it a bit of personality.
I use drugs, weed and alcohol specifically, in moderation of course. I don't think any drugs should be outlawed, but rather taxed and regulated. That's how you get overdoses and methanol vodka down. Prohibition doesn't work.
Steam, GoG, and possibly direct release.
Thanks, that's very encouraging!
We're going to go for about 20-25€ I think, at least that's the plan for now. We might even go lower, but higher is unlikely.
I don't want to confirm it yet, because it might not be in the end, but we do want to support modding in Ardent Seas.
Insane unemployment, I think it's currently at 60% in my age group. And there's no sign of improvement. We also have a rather draconian gag law in place, oh, and we've been going about half a year with no government.
Also doubles as submarine hunter. The tail boom contains a bunch of magnetometers, etc. to detect submarines, and it has pylons on stub wings connecting between the fuselage and engines, where it carries Torpedoes.
I'm going to assume that GOG tells the devs why their game was rejected though. I'm going to submit the game to GOG at the same time as Steam Greenlight, which should be either some time later this month, or just after we've reached Alpha.
I should have said probably GOG, I suppose. I haven't submitted it yet, but I don't have any doubts that they'll accept it.
At the moment, my work and spare time are pretty much split evenly, 6-8 hours at the bar, 8 hours of spare time, rest sleep.
I'm not sure releasing what I have now would do any good, it's not much more than the last release, and very unbalanced.
Yeah, Spain is screwed. I'm genuinely surprised that the Bar is turning a profit.
It can be CnC, without being called CnC :P
It'll be on Steam and GOG, and probably via direct distribution, too.