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Sarge_Rho Nov 13 2014, 9:45am replied:

In real life, fighters fly well above any AA gun fire, except for close air support like the A-10. :P

+1 vote   media: GLA Pantsir-S2
Sarge_Rho Aug 12 2014, 4:21pm replied:

It looks like an amped up PZH2000.

+1 vote   media: This is heavy guns!
Sarge_Rho Aug 10 2014, 9:43am replied:

It has both dirt and wear on it, you know? But this angle conceals some of it, as most of the dirt is on the latteral armor skirt.

+1 vote   media: This is heavy guns!
Sarge_Rho Aug 9 2014, 6:30pm replied:

Thanks :3

+3 votes   media: This is heavy guns!
Sarge_Rho Aug 8 2014, 2:18pm replied:

Muuuuch later.

+1 vote   media: Another addition to the fleet.
Sarge_Rho Aug 6 2014, 2:19pm says:

To the far left is the Battlecruiser. A long-range anti-ship sniper. Not finished yet, mostly needs more details on the superstructure.

+2 votes   media: Another addition to the fleet.
Sarge_Rho Jul 22 2014, 7:26am replied:

Currently in a coma, I'm overwhelmed by my other projects atm.

+3 votes   mod: Tiberian Apocalypse
Sarge_Rho Jun 22 2014, 10:18am replied:

Because it is a tank, and I wanted to keep that feeling for the deployed state.

+1 vote   media: Nod Tick Tank ingame
Sarge_Rho Jun 20 2014, 9:12am replied:

The ModSDK comes with a documentation, and there are plenty tutorials around.

You need 3ds max, photoshop (or anything that can save as .tga, really), and wordpad. And the ModSDK.

As for the Titan's speed: Also intended, to further push Nod's hit and run and GDI's steamrolling powerhouse style.

+1 vote   mod: Tiberian Apocalypse
Sarge_Rho Jun 19 2014, 6:54pm replied:

No, the IFV's tracers not showing isn't by design. I don't know yet why, since all the code appears to be in order.

The Titan is also more powerful than the Predator, and against vehicles it usually Does use the Cannon.

The sniper is a single person because I have plans for that guy that is incompatible with a sniper team.

And Nod's infantry will for now remain weak.

+2 votes   mod: Tiberian Apocalypse
Sarge_Rho Jun 17 2014, 5:38am replied:

TA doesn't seem to work with Desura. Install it manually instead.

+2 votes   media: Hover MRLS...deblured at last.
Sarge_Rho Jun 16 2014, 7:07pm replied:

They are both rather different units, sharing only their role as Artillery.

+3 votes   media: PzH 3000 (WIP)
Sarge_Rho Jun 16 2014, 12:50pm replied:

It's actually a red hypergiant, and not particularly massive, at only 30 Solar Masses, and it's the 7th largest known Star.

And it appears I was mistaken. Red Hypergiants are indeed the biggest stars, while Wolf Rayet and Blue hypergiants are the most massive ones.

+1 vote   media: HR 5171A
Sarge_Rho Jun 16 2014, 12:45pm replied:

...For now. Let's hope NASA's research on the Alcubierre Warp Drive produces an actual Warp Drive that can do faster than light.

+1 vote   media: Earth & Kepler-186f
Sarge_Rho Jun 14 2014, 10:45am replied:

Nope, not dead.

+4 votes   mod: Tiberian Apocalypse
Sarge_Rho Jun 8 2014, 5:05pm replied:

Do NOT mess with our Onions. They are worse than tear gas!

+1 vote   game: Rogue Republic
Sarge_Rho Apr 28 2014, 9:56am replied:

Grizzlies, like Kodiaks, are a species of Bear.

+1 vote   mod: Tiberian Apocalypse
Sarge_Rho Apr 27 2014, 10:03am replied:

Yes, it is, but Eagle is its reporting name, Orca Interceptor is it's type and role. Like Apache Attack Helicopter.

+1 vote   media: Strike of the Eagles
Sarge_Rho Apr 25 2014, 12:48pm replied:

It gives you ground control (read: build radius) when deployed, just like the Surveyor in vCnC3.

+1 vote   media: GDI Surveyor
Sarge_Rho Apr 23 2014, 12:30pm replied:

There is a huge dilemma in science? Oh really? 97% of climate scientists agree that man is contributing to it.

+3 votes   media: The Old Age Argument
Sarge_Rho Apr 17 2014, 5:31pm replied:

Tanks shouldn't be able to run over full grown trees. IRL they never do that, because the risk of breaking or bending the cannon is too great.

+10 votes   media: Foliage update
Sarge_Rho Apr 15 2014, 6:33am replied:

It only works with the newest patch, which should be 1.9, so yes.

+3 votes   mod: Tiberian Apocalypse
Sarge_Rho Mar 16 2014, 3:30pm replied:

Rocket Infantry is supposed to outrange it, actually. Basic infantry isn't.

+1 vote   mod: Tiberian Apocalypse
Sarge_Rho Mar 15 2014, 7:59pm says:

As far as I know, blue hypergiants are the biggest possible stars. They live for mere millions to hundreds of millions of years, and then explode in a hypernova, producing a black hole and a gamma ray burst.

+1 vote   media: HR 5171A
Sarge_Rho Mar 12 2014, 11:44am says:

Estrella-class sleeper ship. During the 2100s, well after identifying a large number of habitable exoplanets and extrasolar moons in the vicinity of Earth, fleets of sleeper ships were built in orbit around Jupiter and Saturn. Each fleet destined for a different star. A fleet consists of 12 ships that only differ in their payload. 4 carry 250 colonists and several thousand frozen embryos, as well as habitation modules and green houses, 4 carry additional supplies, habitats and greenhouses, and the other 4 carry each a beam emitter station and ISRU units that will mine silicon to produce solar pannels for the beam emitter stations.

Once built, the ships tanks are filled with Helium 3 and Deuterium mined from the atmosphere of Saturn and Jupiter.

The ships use a two-stage nuclear fusion pulsed detonation engine setup, operating at 250 pulses per second, combined with a magnetic sail that captures particle beams fired by particle cannons in a low solar orbit. The first stage accellerates the ship to 15% of the speed of light, with help of particle beam emitters placed in a low solar orbit, and is then jettisoned, followed by a burn to divert away from any stars in the forseeable future. The second stage then ignites, accelerating the ship to 20% of the speed of light on its own. The acceleration phase takes 5 years.

Several years before arriving, the magnetic sail is reactivated, acting as interstellar parachuts, slowing the ship down to 0.5% the speed of light, the second stage engine is then used for the final decelleration and orbital adjustments once in the target system.

A fusion reactor consuming 30-50 tons of deuterium and helium 3 on the trip, depending on distance, keeps the ships powered for the journey. A single sleeper ship is enough to establish a barebones colony enough to keep its population alive.

+2 votes   media: Daedalus-derived Sleeper ship
Sarge_Rho Mar 12 2014, 11:26am says:

M79A5 "Ares" Unmanned Ground Combat Vehicle.

The Ares is a relatively light weight tank, armed with a Gatling Gun, a 30mm, 20 megajoule Railgun and two unguided, fin-stabilized RPGs.

Power is produced by two magnetoinertial confinement fusion reactors, and stored in graphene supercapacitors.

Wide-field milimeter wave sensors are used to give the drone a 360° 3d view of its environment, along with visible light cameras.

+1 vote   media: UGCV 2
Sarge_Rho Mar 12 2014, 11:09am says:

Hydrofoil next to the Fast Attack Craft

+1 vote   media: Ships, Ships everywhere
Sarge_Rho Mar 12 2014, 11:09am says:

Hydrofoil, armed with a 30mm autocannon, and rocket launched torpedos (not modeled yet).

+1 vote   media: Ships, Ships everywhere
Sarge_Rho Mar 12 2014, 10:58am says:

A Fast Attack Craft, based on the Finnish Hamina class missile boat, armed with a 5" cannon, 4 Anti-Ship Missiles, and, not shown here, a single Sea-RAM turret. About 55 meters long, with a top speed of over 30 knots.

+1 vote   media: Ships, Ships everywhere
Sarge_Rho Mar 11 2014, 6:56pm replied:

I prefer the black and red color style over the gray they had in TD. It fits Nod's ominous religious style much better.

+2 votes   media: Nod Tick Tank ingame
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