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Sarge_Rho
Sarge_Rho Dec 17 2014, 12:06pm replied:

Reactors are pressure vessels however. The cooling system is going to carry the heat away before the reactor itself is breached. If it *is* of course, you get a small heat explosion.

+1 vote   media: Hades AKA PZH 3000
Sarge_Rho
Sarge_Rho Dec 15 2014, 7:47am says:

Railgun upgrade for the Destroyer, or rather, concept for the railgun upgrade of the destroyer.

+4 votes   media: More Naval RTS stuff
Sarge_Rho
Sarge_Rho Dec 15 2014, 7:47am says:

This is *not* ingame, it's just a render. But ingame won't be too far from this.

+3 votes   media: More Naval RTS stuff
Sarge_Rho
Sarge_Rho Dec 13 2014, 10:14am replied:

The idea is more along the lines of this: Warfare.be

:P

+1 vote   media: HCV-420B Colibri
Sarge_Rho
Sarge_Rho Dec 13 2014, 7:47am replied:

Well, I think so at least. But it's not my decision alone.

+2 votes   media: HCV-420B Colibri
Sarge_Rho
Sarge_Rho Dec 13 2014, 7:16am replied:

The gun does pitch up and down, but the gun mantlet flows nigh-seamlessly into the turret body.

+1 vote   media: EU Stealth Tank
Sarge_Rho
Sarge_Rho Dec 13 2014, 7:09am replied:

Fast attack/Raider, probably along the lower tiers. Think of it as a speedy equivalent to the GDI Hover MRLS.

+4 votes   media: HCV-420B Colibri
Sarge_Rho
Sarge_Rho Dec 9 2014, 7:01am replied:

Reactor walls. In such a case, the reactor walls are a complete loss, since the plasma vaporizes them almost completely.

+1 vote   media: Hades AKA PZH 3000
Sarge_Rho
Sarge_Rho Dec 9 2014, 4:58am replied:

The plasma stops being plasma almost immediately if the containment fails.

+1 vote   media: Hades AKA PZH 3000
Sarge_Rho
Sarge_Rho Dec 9 2014, 3:09am replied:

This thing uses a "real" fusion reactor, so no exploding. While it is mounted on shock absorbers, it doesn't particularly appreciate being hit by KEPs. The capacitors are in the back of the turret, and the ammo is stored in the chassis, this thing only has a crew of two anyway, and both are in the front, side-by-side, behind thick armor with thick armor on top of it.

+1 vote   media: Hades AKA PZH 3000
Sarge_Rho
Sarge_Rho Dec 8 2014, 5:15pm replied:

Furthermore: I.imgur.com

+1 vote   media: Hades AKA PZH 3000
Sarge_Rho
Sarge_Rho Dec 8 2014, 5:02pm replied:

No, it wouldn't. It's far more sensitive than an engine is, you want it to be somewhere it doesn't ever get disturbed. Since the Railgun has an autoloader, and there are no propellant charges, there's plenty of room.

+1 vote   media: Hades AKA PZH 3000
Sarge_Rho
Sarge_Rho Dec 8 2014, 4:53pm replied:

*cough* It's not like it's loaded with heavy-*** capacitors in the back + fusion reactors or anything. Think cranes.

+1 vote   media: Hades AKA PZH 3000
Sarge_Rho
Sarge_Rho Nov 13 2014, 9:45am replied:

In real life, fighters fly well above any AA gun fire, except for close air support like the A-10. :P

+1 vote   media: GLA Pantsir-S2
Sarge_Rho
Sarge_Rho Aug 12 2014, 4:21pm replied:

It looks like an amped up PZH2000.

+1 vote   media: This is heavy guns!
Sarge_Rho
Sarge_Rho Aug 10 2014, 9:43am replied:

It has both dirt and wear on it, you know? But this angle conceals some of it, as most of the dirt is on the latteral armor skirt.

+1 vote   media: This is heavy guns!
Sarge_Rho
Sarge_Rho Aug 9 2014, 6:30pm replied:

Thanks :3

+3 votes   media: This is heavy guns!
Sarge_Rho
Sarge_Rho Aug 8 2014, 2:18pm replied:

Muuuuch later.

+1 vote   media: Another addition to the fleet.
Sarge_Rho
Sarge_Rho Aug 6 2014, 2:19pm says:

To the far left is the Battlecruiser. A long-range anti-ship sniper. Not finished yet, mostly needs more details on the superstructure.

+2 votes   media: Another addition to the fleet.
Sarge_Rho
Sarge_Rho Jul 22 2014, 7:26am replied:

Currently in a coma, I'm overwhelmed by my other projects atm.

+3 votes   mod: Tiberian Apocalypse
Sarge_Rho
Sarge_Rho Jun 22 2014, 10:18am replied:

Because it is a tank, and I wanted to keep that feeling for the deployed state.

+1 vote   media: Nod Tick Tank ingame
Sarge_Rho
Sarge_Rho Jun 20 2014, 9:12am replied:

The ModSDK comes with a documentation, and there are plenty tutorials around.

You need 3ds max, photoshop (or anything that can save as .tga, really), and wordpad. And the ModSDK.

As for the Titan's speed: Also intended, to further push Nod's hit and run and GDI's steamrolling powerhouse style.

+1 vote   mod: Tiberian Apocalypse
Sarge_Rho
Sarge_Rho Jun 19 2014, 6:54pm replied:

No, the IFV's tracers not showing isn't by design. I don't know yet why, since all the code appears to be in order.

The Titan is also more powerful than the Predator, and against vehicles it usually Does use the Cannon.

The sniper is a single person because I have plans for that guy that is incompatible with a sniper team.

And Nod's infantry will for now remain weak.

+2 votes   mod: Tiberian Apocalypse
Sarge_Rho
Sarge_Rho Jun 17 2014, 5:38am replied:

TA doesn't seem to work with Desura. Install it manually instead.

+2 votes   media: Hover MRLS...deblured at last.
Sarge_Rho
Sarge_Rho Jun 16 2014, 7:07pm replied:

They are both rather different units, sharing only their role as Artillery.

+3 votes   media: PzH 3000 (WIP)
Sarge_Rho
Sarge_Rho Jun 16 2014, 12:50pm replied:

It's actually a red hypergiant, and not particularly massive, at only 30 Solar Masses, and it's the 7th largest known Star.

And it appears I was mistaken. Red Hypergiants are indeed the biggest stars, while Wolf Rayet and Blue hypergiants are the most massive ones.

+1 vote   media: HR 5171A
Sarge_Rho
Sarge_Rho Jun 16 2014, 12:45pm replied:

...For now. Let's hope NASA's research on the Alcubierre Warp Drive produces an actual Warp Drive that can do faster than light.

+1 vote   media: Earth & Kepler-186f
Sarge_Rho
Sarge_Rho Jun 14 2014, 10:45am replied:

Nope, not dead.

+4 votes   mod: Tiberian Apocalypse
Sarge_Rho
Sarge_Rho Jun 8 2014, 5:05pm replied:

Do NOT mess with our Onions. They are worse than tear gas!

+1 vote   game: Rogue Republic
Sarge_Rho
Sarge_Rho Apr 28 2014, 9:56am replied:

Grizzlies, like Kodiaks, are a species of Bear.

+1 vote   mod: Tiberian Apocalypse
Sarge_Rho
Sarge_Rho Apr 15 2014, 6:33am replied:

It only works with the newest patch, which should be 1.9, so yes.

+3 votes   mod: Tiberian Apocalypse
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