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Sarge_Rho
Sarge_Rho @ Global Conflagration

We're using the same engine and framework in Ardent Seas, it runs fine on my GTX560Ti, it should run on a GT540M, at least on the lowest graphics settings.

Good karma+1 vote
Sarge_Rho
Sarge_Rho @ Ardent Seas

Don't worry, I actually appreciate blunt honesty, far more than compliments. While compliments are nice, they're not particularly useful in improving myself and my work.

Good karma+2 votes
Sarge_Rho
Sarge_Rho @ Ardent Seas

I haven't, for the past 2 weeks, I've been buried forehead-deep in work, with both the game and with my bar. I'm reading it right now, though.

And yeah, community management isn't exactly my forte, but I'm still the least bad at it in the team, so I'll continue to do that. I regularly post on both twitter and facebook, post all news updates on our website as well. Think creating a subreddit would be a good idea?

I know what I did wrong in running the campaign last time, and will do my best to not repeat those mistakes.

Good karma+2 votes
Sarge_Rho
Sarge_Rho @ Pre-Alpha Gameplay + Commentary

Yep, death animations will be improved in the future.

Btw, I deleted your duplicate comment posted as guest, I hope you don't mind.

Good karma+1 vote
Sarge_Rho
Sarge_Rho @ GCV-49A "Longbow" Artillery

It has 2 stabilizer legs in the back, a dozer blade/strut hybrid in the front, and another set of stabilizer legs on each side. Just not animated yet, will be added later.

Good karma+1 vote
Sarge_Rho
Sarge_Rho @ TDN Hover Fighting Vehicle

Yep! :D

Good karma+2 votes
Sarge_Rho
Sarge_Rho @ TDN Hover Fighting Vehicle

It's not the Wolverine. While it's based on some of the same concept art, it's still a very different model: I.imgur.com

Good karma+1 vote
Sarge_Rho
Sarge_Rho @ GCV-49A "Longbow" Artillery

It can put a decent dent in smaller ships, but most ships completely outrange this thing.

Good karma+3 votes
Sarge_Rho
Sarge_Rho @ Currently in Progress

Yeah, this heat is unbearable.

Good karma+1 vote
Sarge_Rho
Sarge_Rho @ Weapons Ranges

It takes a few volleys to sink a ship, and ships have CIWS systems as well as other countermeasures. Also, if an enemy can see you, you most likely can see him as well. We do have a minimap after all :P

Good karma+1 vote
Sarge_Rho
Sarge_Rho @ Weapons Ranges

This screenshot was taken at maximum zoom, so, realistically, the missiles shoot clean across the screen.

Good karma+2 votes
Sarge_Rho
Sarge_Rho @ Ardent Seas

On steam, in a year or two from now.

Good karma+1 vote
Sarge_Rho
Sarge_Rho @ Stalker Firing

Plasma, confined by an intense current passed through it upon firing, which creates a magnetic field that compresses the blob of plasma.

Good karma+1 vote
Sarge_Rho
Sarge_Rho @ Boomer Submarine firing missiles

Boomer is the IRL nickname for ballistic missile submarines. That's where the name in YR comes from.

Good karma+2 votes
Sarge_Rho
Sarge_Rho @ Boomer Submarine firing missiles

And here we see a boomer in its wild habitat, firing ballistic missiles and cruise missiles at hostile ships :P

Good karma+2 votes
Sarge_Rho
Sarge_Rho @ Project 41-class Boomer

I picked Boomer both as a reference to Yuri's OP-as-**** submarines, and because in real life, ballistic missile submarines are nicknamed Boomers :P

Good karma+4 votes
Sarge_Rho
Sarge_Rho @ 'Project 33' Fast Attack Submarine

You can order your units to attack enemy submarines if they are detected. Else they aren't visible. And if the units you have selected have anti-submarine weapons.

Any weapon that can fire on ships can also fire on surfaced submarines, however, and heavily damaged submarines auto-surface.

To expand on that, submarines are de-facto stealth units when they are submerged, and different ships can detect them from different ranges.

Good karma+2 votes
Sarge_Rho
Sarge_Rho @ 'Project 33' Fast Attack Submarine

When your Command Ship suddenly explodes, you miiiiight juuuust have a submarine in the area :P

Good karma+2 votes
Sarge_Rho
Sarge_Rho @ 'Project 33' Fast Attack Submarine

I haven't made an UI to show submarines yet, but once that's done, subs will be a lot more easy to see.

The Project 33 is one of the few CN units that are technically inferior in firepower to the TDN counterpart. The TDN Fast Attack Submarine has missiles in addition to its torpedoes, while this one does not. However, it is faster and cheaper, and with much greater endurance.

Good karma+2 votes
Sarge_Rho
Sarge_Rho @ Harbor Fight

I.imgur.com

Something I'm working on ;)

Good karma+1 vote
Sarge_Rho
Sarge_Rho @ Harbor Fight

Those are generally referred to as Tech Structures, which are probably going to be in :P

Good karma+2 votes
Sarge_Rho
Sarge_Rho @ Harbor Fight

As you can probably tell, I get a little excited every time I get a new unit done xD

Good karma+2 votes
Sarge_Rho
Sarge_Rho @ All Unit GUIs

Capturing is a definite yes.

Tech structures are a probable yes, and some structures can only be built on specific islands, usually only one or two of those exist on a map, such as large airfields, refineries, high tech labs which unlock Epic units, superweapons, etc.

There won't be any infantry, but we'll have artillery bunkers, like those on the Atlantikwall and the Siegfried Line, as well as less reinforced defenses.

Good karma+1 vote
Sarge_Rho
Sarge_Rho @ DevBlog: Armor changes

Nope, it's how armor works in real life, except massively simplified, of course, and not taking angle into account for net armor thickness.

Good karma+1 vote
Sarge_Rho
Sarge_Rho @ Aircraft UI

Erm, yes. I meant yellow xD

Good karma+3 votes
Sarge_Rho
Sarge_Rho @ Aircraft UI

Blue might be too easily missed over the blue ocean below, that's why we went with green. We might also change the blue fuel indicator for a different color that contrasts more with the ocean.

Thanks!

Good karma+3 votes
Sarge_Rho
Sarge_Rho @ Missile impact effects

Relevant dev blog: Indiedb.com

Good karma+2 votes
Sarge_Rho
Sarge_Rho @ Improved lighting, before/after

You'll love the design of the Shaitan then, which will be a Ravager battleship using a design similar to the Breacher depicted here, but supersized and much, much meaner.

Good karma+1 vote
Sarge_Rho
Sarge_Rho @ Ardent Seas

Thanks, I'll read through it once I've gotten over my current caffeine overdose :P

Good karma+2 votes
Sarge_Rho
Sarge_Rho @ Kickstarter campaign

I've already thanked you via message on Kickstarter...

...But I'll thank you again!

Good karma+4 votes
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