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Working the bolt isn't so bad, but I have noticed that getting it to actually feed a new round seems iffy. Sometimes I have to slide the bolt in and out several times to get a new round to fire.
It also always seems to show a round in the chamber, even if you've run out of ammo and need to reload, and it can make it a little difficult to tell that you have.
The Yari should really have more strikes than just a stab. Slashes and strikes with the shaft are a relatively basic part of spear combat, and should definitely be present for the Yari which has a blade very much optimized for slashing.
This is a bit of a moot point since the C&D has been lifted by now, but you people do realize that take two officially said they were working to fix the issue of the tool being used to affect multiplayer so it could go back up right? It's even mentioned in this article.
Honestly the fact the majority of people began immediately bashing and demonizing Take Two despite that without even taking a moment to consider their point of view or to put any faith in them that they were speaking honestly disgusts me, and while I agree the game industry has its share of greedy publishers causing problems I think we all need to take a look at how entitled we are too.
Of course in all likelihood this comment will get downvoted into oblivion before long anyway.
That's correct, the firefly had the hull MG removed.
Just because it isn't against modding doesn't mean that it won't be used against it. Any legislation that isn't defined in such a way that it can only be used for its intended purpose is open to abuse.
"The turret can't turn, as you know by this point (engine limitations)."
As I remember it's already been established that fighters will *only* be launched from ships, never constructed as individual squadrons. The reasons why have been covered before in other places and I can't remember all of them so I won't go over them here.
Mods can't redistribute files from the base game, that would be illegal.
So as long as this remains a mod of Freespace 2 and the dev doesn't create a standalone game out of it, yes you have to own Freespace 2. Though I would personally suggest buying it on GOG, not steam. Unlike Steam they actually update games to work on newer systems and according to the game's store page it works on Windows 7, 8, and 10.
Neither, it uses an entirely new world.
While I question whether a fighter could legitimately handle that much firepower strapped onto it I am also a firm believer in the rule of cool, and a TIE fighter with 4 turbolasers strapped on is pretty damn cool so I think it passes.
Well, as far as real battleships go the main, and possibly only reason the ones we have are still from WW2 is because we never plan on making another battleship. Ever. The entire type of ship went obsolete when missiles and planes took control of the seas, and we actually have none in active service. The last remaining ones were the Iowa class, and they were decommissioned and released to maritime museums in the time after the cold war.
Of course that's not to say ships can't be effective in combat long after they were originally commissioned, because they can.
Do you have any other mods? You may have hit the mission limit if you do. If not I'd say, yes, try to uninstall and reinstall.
Just wait for the clone wars DLC that I'm almost certain they'll make since I've heard they aren't including the Republic and CIS in the base game.
The mod info is all that's meant to be in there.
Solar panels or not, TIE-types would need an onboard power supply or they wouldn't be able to operate in deep space where not enough power would reach the panels, so it's likely they all have some kind of onboard reactor.
I didn't expect the Hutts to have the coolest fleet, but I'm starting to think they just might.
Agreed. I knew this mod would be amazing from the moment I heard the menu music. I thought Youmu being its launcher icon might have been a coincidence. But once I heard Fall of Fall was the menu theme too I knew it wasn't.
Damn, now I'll be distracted by all the pretty explosions during battle.
I can already say I love this mod largely due to your armor and weapons which are very high quality and show a great attention to detail, particularly the plate armor. Plate armor in many other mods has something that looks weird about it, but this just looks amazing.
Ah.... quality plate armor. Always love seeing that because a good deal of it has something wrong with it.
My immediate reaction to this was "Wait what". I never expected to see this.
Actualy, there were female warriors in feudal Japan called the Onna-Bugeisha. En.wikipedia.org So that's not innacurate at all.
I do agree with this. But this is definitely a welcome change, I don't particularly like it when all the women are ugly-halfway averageish either. Even in the middle ages there were beautiful women I'm sure.
How is it ********? If they did recreate the others then that would mean that anyone with Doom 3 could pretty much get the first Doom for free.
The last update was 4 years ago, there's pretty much only a 0.000000000001% chance or so that this might actually be active.
IF this is WIP I can't wait to see the final version
If you plan to play this then you need to learn real quick that this DOESN'T follow the official lore.
I definitely agree, especially if it reactivated corpse gibbing as well
It isn't, but I fail to see how that stops you from using them. I don't mean to use them historically I just mean to use them because they look good, certainly better than a single Kanji character on a white background. TO be blunt that seems a bit boring to me, especially compared to the other heraldry you have up there.
Judging by the mods thread,posts by Revan seem to show there MIGHT be a release of the mod in an unfinished state.But he can't promise he'll go any further.