What's really included? Here's a breakdown of most of the added material:

Maps:

  • Alderaan
  • Bespin: Platforms
  • Bespin: Cloud City
  • Concord Dawn
  • Geonosis: Spire
  • Haruun Kal
  • Kashyyyk: Docks
  • Kashyyyk: Islands
  • Naboo: Plains
  • Ord Ibanna
  • Kamino: Tipoca City
  • Methlyn
  • Naboo: Prototype
  • Rattatak
  • Rhen Var: Citadel
  • Rhen Var: Harbor
  • Tatooine: Dune Sea
  • Yavin IV: Arena
  • Space Bespin
  • Space Endor
  • Space Geonosis
  • Space Rhen Var

New Game Modes:

  • Deathmatch
  • Team Deathmatch
  • Holocron
  • Classic Conquest

New Unit Content:

  • Knights of the Old Republic Era: Includes over 20 new hero units and more than 30 infantry units from the games KotOR I and KotOR II. Playable as a third era.
  • Clone legions varying based on the map: Includes Galactic Marines, 41st, 146th, 212th, and 327th legions.
  • Over 30 new heroes for Galactic Civil War and Clone Wars eras.
  • Over 40 new infantry units for Galactic Civil War and Clone Wars eras.
  • Over 30 new vehicles for Galactic Civil War and Clone Wars eras.
  • All the sides from Battlefront 1, to be played in the "Classic Conquest" mode (which includes gameplay like Battlefront 1).
  • Visually enhanced stock sides, as originally featured in the Unofficial 1.2 Patch by RepSharpshooter.
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Almost two months ago (two? yikes!) we first mentioned that we'd be making a patch to the Conversion Pack 2.0. A little more than a month later, in mid-late February, we released an internal version of this patch (v2.1) to the Gametoast community for testing.

And a few weeks later, here we are. The 2.2 Patch has attempted to cover any and every bug that's been reported to the team since the release of 2.0 in September. You'll also notice a number of modes being cut; this was done to remove any redundant modes (i.e. uber and XL on the same map), increase online/offline stability, and give more room for additional mods. A list of the additions/changes are as follows:

Fixes:

  • Bossk First-Person View
  • Nien Nunb First-Persion View
  • Prince Xizor First-Person View
  • Bossk Concussion Rifle Fire/Explosion sound
  • Fixed model errors with Asajj Ventress, Mara Jade, Aurra Sing, and Komari Vosa
  • Kit Fisto's shadow
  • Kit Fisto's combo tweaked (to allow for easier use of "secondary" melee combo)
  • Cloud Car collision
  • Floating HUD icons in Felucia Hunt (KotOR)
  • Missing KotOR heroes in Rhen Var: Harbor, Geonosis: Spire, Raxus Prime
  • Points imbalance in Utapau Hunt
  • Broken Naboo Hero Assault
  • Sounds Naboo Hero Assault
  • Sounds KotOR era on Kamino/Felucia
  • Lowbacca crash-to-desktop on Endar Spire
  • Mara Jade crash-to-desktop on Naboo: Plains
  • Missing tur.lvl for Space Endor
  • Missing turrets for Rhen Var: Harbor and Citadel (KotOR)
  • Offline stability improvements (reduced mode count, cleaned mission.lvl)

Changes:

  • Updated components to the 1.3 patch added (courtesy [RDH]Zerted) - please see the full 1.3 Patch documentation (available at StarWarsBattlefrontFiles.com) to see the list of changes)
  • Particle effects added to Kit Fisto's Force Bubble
  • New lightsaber hilt for Kit Fisto
  • New force wave effect (CW and GCW)
  • New lightsaber hilts for Asajj Ventress
  • Correct explosion chunks added for B-Wing, V-19 Torrent
  • V-Wing airspeeder added to Concord Dawn and Haruun Kal (GCW)
  • Kit Fisto added as hero on Methlyn
  • SWBF1-version Hoth added for Hoth Classic Conquest

Cut Modes (mostly redundancies):

  • "ESKg_ctf"
  • "ESKc_ctf"
  • "ESKk_ctf"
  • "ESKg_1flag"
  • "ESKc_1flag"
  • "ESKk_1flag"
  • "uta1k_uber"
  • "geo1k_uber"
  • "geo1c_uber"
  • "end1k_1flag"
  • "end1k_uber"
  • "dag1k_ctf"
  • "yav1c_koh"
  • "yav1g_koh"
  • "end1g_uber"
  • "YV2k_ctf"
  • "YV2k_xl"
  • "YV2g_ctf"
  • "YV2c_ctf"
  • "TA1k_1flag"
  • "RNVk_1flag"
  • "RNVg_1flag"
  • "RNVc_1flag"
  • "RH1k_ctf"
  • "RH1g_ctf"
  • "RH1c_ctf"
  • "RAXk_con"
  • "RAXg_con"
  • "RAXc_con"
  • "RAXk_eli"
  • "RAXk_ctf"
  • "RAXg_eli"
  • "NPTk_1flag"
  • "NPTg_1flag"
  • "NPTc_1flag"
  • "NPTg_eli"
  • "NPTk_eli"
  • "IBNk_koh"
  • "IBNc_koh"
  • "IBNg_koh"
  • "HARk_con"
  • "HARg_con"
  • "HARc_con"
  • "GO1k_uber"
  • "GO1c_uber"
  • "CDNg_con"
  • "CDNk_con"
  • "CDNg_eli"
  • "CDNk_eli"
  • "BS2c_tdm"
  • "BS2g_tdm"
  • "AT5k_1flag"

Enjoy! Here are a few screenshots of just a few of the changes:
Conversion Pack v2.2 PatchConversion Pack v2.2 PatchConversion Pack v2.2 Patch

Conversion Pack v2.2 PatchConversion Pack v2.2 Patch
Conversion Pack Patch Update

Conversion Pack Patch Update

News 1 comment

Update on bugfix patching for Conversion Pack 2.0. List of changes and preview video.

KotOR Galactic Conquest (for Conversion Pack 2.0)

KotOR Galactic Conquest (for Conversion Pack 2.0)

News 3 comments

New addon for Conversion Pack 2.0 - KotOR era added to the Galactic Conquest gametype.

...And here we go!

...And here we go!

News 10 comments

Full release of the Star Wars Battlefront Conversion Pack. Try it out - double the content of your Battlefront!

One to get ready...

One to get ready...

News 0 comments

Last day before release day for the Pack. Today we take a look at the two new KotOR-era maps added: Endar Spire and Battle of the Star Forge.

Star Wars Battlefront Conversion Pack v2.2 Patch

Star Wars Battlefront Conversion Pack v2.2 Patch

Patch 94 comments

This is the first public patch to the Conversion Pack 2.0. A list of changes will be made available in the related news post as well as in the download...

KotOR Galactic Conquest

KotOR Galactic Conquest

Full Version 74 comments

Add-on to Conversion Pack 2.0 that allows you to play the "Galactic Conquest" gamemode with the KotOR era.

Star Wars Battlefront Conversion Pack v2.0

Star Wars Battlefront Conversion Pack v2.0

Full Version 166 comments

Full release of the Star Wars Battlefront Conversion Pack. Download includes full auto-installer.

KotOR Sides Demo

KotOR Sides Demo

Demo 11 comments

Early beta of the KotOR-era sides. Conquest mode on the stock Mygeeto map, one mode for infantry and one for heroes. Note that not all heroes nor all...

Comments  (0 - 10 of 581)
Comanche_Prime
Comanche_Prime

In my case, there is CTD when starting Classic Conquest on Geonosis Spire...

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Legacy06
Legacy06

Hello everyone, I do have a problem when i installed this mod, i did it corretly putting it into the game data folder and all but when i launched the game. All it did was take me into the vanilla version without any of the maps nor anything else.

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Guest

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Laxin10
Laxin10

Hey guys, I was wondering if there was any way to change the sides of the conversion pack or add sides such as Ultimate Battlefront, or Battlefront extreme? I really have liked the way these eras play out, and severly hate how the clone wars eras have b2s as the starting unit.

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Guest
Guest

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blehx
blehx

Love the mod guys! Just wondering, are there pre-installed graphics enhancements with this? If not, is there a mod that will work with the Conversion Pack?

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HolaKase1232
HolaKase1232

Hey,good work, the force is with this one,but the patch not work at all, when is the next update?thxs for this great mod,may the force be with you!

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DDextreme
DDextreme

Its sad that it does not work i have tried to uninstall it and install it so many times just when i go to instant action none of the BF1 maps are there.

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Quirkykid
Quirkykid

have you patched the game with the UNOFFICIAL 1.3 PATCH?

LINK: Mediafire.com

it's safe!

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xl2bxpelled
xl2bxpelled

I'm having the same issues as he is and yes - I do have that patch installed.

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Star Wars Battlefront II
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Community Rating

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9.3

235 votes submitted.

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Ratings closed.

Highest Rated (3 agree) 7/10

The mod adds on a great deal of content. And for role playing especially, this mod is handy. However, this mod is far from perfect. As like with Dark Times II, I often experience crashes when trying to use certain maps, and some of the models (I keep think of Bastila...) seem to need a replacement or upgrade of some kind. KotOR is a welcome era, but weapons feel a little less distinct, and it just feels less familiar when playing KotOR era. I didn't get to play GC, but I found often that the sides…

Jun 11 2011 by TheUnabridgedGamer

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