Age Of Change II

Our idea is to make a mod where story and plot is integrated more in the new factions and new Calradian continent. 

*The age in focus will be 1450-1620, the transition periods just at the end of the medieval ages, into late Renaissance, along with some interesting factions from earlier periods that will further increase the gameplay fun. 

*Troops are organized to follow the development from earlier periods to the mod focus period, making the game much more challenging!
This give us the possibility to have firearm units, while still keeping infantry, archery and cavalry based on real historic factions placed in the new Calradian continent in mind.


*Our factions have nothing to do with Warband ones, we only left original factions names (to keep action in Caladria),  there is no vanilla faction troop or piece of equipment left. 

*Keeping action in Caladria allows us few important things like: interesting fantasy map, no geographic limits  or very long time period.
All the factions are accurate and based on historic nations,  but as we keep action in Caladria it would be very unnatural to use authentic nation names, so we used the old ones and added few new in similar (or almost similar ) naming convention . 

*AOC II is a very low fantasy mod (if we can really call it fantasy), it's more of a real world aesthetics set in a fantasy world without a mystical or magical element.

*19 factions based on real historical ones, with all of the troops having unique and historically accurate equipment, that you will encounter and enjoy fighting for or against.


New generic, bandit, mercenary, manhunter, guilds concepts that will bring the gameplay to a more challenging level,
along with sea battles, 
new trading system, 
custom troops and kingdom management, 
mysterious places on a huge strategically well thought map, 
more then 700 new items are made specifically for this mod but the most important fact is that we tried to make them historically accurate as possible can it be, 
ton of coding goodies which you will slowly discover while playing
  

Mod page link; Forums.taleworlds.com

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Post comment Comments  (0 - 10 of 181)
Stefanice
Stefanice May 18 2013, 2:45pm says:

On Feb 3 2013 you told that this mod is 90% done, now how much it is?

-1 votes     reply to comment
templarmaster123
templarmaster123 May 8 2013, 7:41am says:

nice mod

+2 votes     reply to comment
brigadeir998
brigadeir998 May 7 2013, 11:21am says:

How is it coming along?

+1 vote     reply to comment
Zimke_Zlovoljni
Zimke_Zlovoljni May 13 2013, 10:59pm replied:

Hard like always

+2 votes     reply to comment
kalzim7878
kalzim7878 Apr 13 2013, 2:38pm says:

3 months and no update. i think i might die :(

+2 votes     reply to comment
Zimke_Zlovoljni
Zimke_Zlovoljni Apr 15 2013, 11:37pm replied:

Work, school, life, time is so hard to find this days, still there is some major progress in the field of coding thou!

+2 votes     reply to comment
Stefanice
Stefanice Apr 18 2013, 5:08pm replied:

put some pictures with old items, just put something...

+2 votes     reply to comment
ChezaLoba
ChezaLoba Mar 28 2013, 9:23pm says:

Will there be draft horses like the ones in that mod "A Clash of Kings"?

-1 votes     reply to comment
Zimke_Zlovoljni
Zimke_Zlovoljni Apr 15 2013, 11:37pm replied:

Would you share an image or explain more, might add something if it sounds good?

+1 vote     reply to comment
tamas98765
tamas98765 Mar 28 2013, 5:24pm says:

This mod dead?

-2 votes     reply to comment
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Icon
Mount & Blade: Warband Icon
Platforms
Windows, Linux
Developed By
Zimke_Zlovoljni
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Release Date
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Genre
Fighting
Theme
Medieval
Players
Single Player
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520 of 19,342
Last Update
4 months ago
Watchers
326 members