Just your normal average joe

Comment History  (0 - 30 of 461)
GeneralKong
GeneralKong Jul 9 2014, 4:21pm says:

it seems that some of the US abilities are still not effected by the new version, but the other new abilities do go away

+1 vote     mod: CheatCommands Mod for CoH2
GeneralKong
GeneralKong Jul 4 2014, 11:42am replied:

I havent encounted any problems other than the remove commander abilies for the new factions

+1 vote     mod: CheatCommands Mod for CoH2
GeneralKong
GeneralKong Jun 30 2014, 3:02pm says:

hope that when you get the chance you can add the ability to the copy/paste to also save the damage that you edit on squads (if doable)

+1 vote     mod: CheatCommands Mod for CoH2
GeneralKong
GeneralKong Jun 25 2014, 11:47am replied:

he is uploading a new version, since Relic updated the game yesterday

+2 votes     mod: CheatCommands Mod for CoH2
GeneralKong
GeneralKong Jun 25 2014, 10:33am says:

also, i noticed that the remove commander abilities does not work for the OKS or Americans

+2 votes     mod: CheatCommands Mod for CoH2
GeneralKong
GeneralKong Jun 25 2014, 7:27am replied:

thanks man :)

+1 vote     mod: CheatCommands Mod for CoH2
GeneralKong
GeneralKong Jun 24 2014, 7:52pm says:

it seems that the update they released today is preventing the mod from working.

+3 votes     mod: CheatCommands Mod for CoH2
GeneralKong
GeneralKong Jun 24 2014, 2:00pm replied:

sadly there is no way to edit the zoom levels in the game for now, until modding is re-enabled

+1 vote     mod: CheatCommands Mod for CoH2
GeneralKong
GeneralKong Jun 23 2014, 5:11pm says:

hope to see the WFA version soon :)

+4 votes     mod: CheatCommands Mod for CoH2
GeneralKong
GeneralKong Jun 8 2014, 1:09pm says:

YAY!

+3 votes     media: Dustriders - Stealth Attack
GeneralKong
GeneralKong Jun 1 2014, 8:48pm replied:

it is not required

+2 votes     mod: CheatCommands Mod for CoH2
GeneralKong
GeneralKong May 31 2014, 7:28am says:

Brilliant Game :D

+1 vote     media: Earth 2150
GeneralKong
GeneralKong May 5 2014, 11:32pm replied:

true enough, forgotten about that :P

+1 vote     mod: Star Trek: Armada 3
GeneralKong
GeneralKong May 4 2014, 9:40am says:

hey guys, I was wondering if you added more ships for the "pirates" to use?

+1 vote     mod: Star Trek: Armada 3
GeneralKong
GeneralKong May 3 2014, 2:06pm says:

Cant wait for the Expansion, The Dominion and Cardassians are both of my favourite races/factions, just something about their ship designs and motives really appeal to me (since I always like playing "bad" guys in games)

excellent work on the mod overall aswell, cant wait to also see the redesigns of the current races :)

+1 vote     mod: Star Trek: Armada 3
GeneralKong
GeneralKong Mar 17 2014, 4:19pm says:

Omnissiahs Doom

+1 vote     media: YourName
GeneralKong
GeneralKong Mar 11 2014, 9:43pm says:

This is a picture from Guild wars 2.....

+1 vote     media: 0.0.0.1a Pictures
GeneralKong
GeneralKong Feb 18 2014, 9:22am says:

yes, very much yes

+1 vote     media: Concept of Scrin units from portal
GeneralKong
GeneralKong Dec 25 2013, 5:44pm replied:

sorry, just after reading the part about mods being nearly impossible to do, shame, aww well, good luck anyway :)

+2 votes     mod: Warrior Kings Launcher
GeneralKong
GeneralKong Dec 24 2013, 10:23pm says:

I must say, im looking forward to the possiblity of this being pulled off, I might even try my hand at modding myself

what percentage would you say this project is at? if you dont want to give an estimate then whatever suits you

Good luck regardless :)

+2 votes     mod: Warrior Kings Launcher
GeneralKong
GeneralKong Dec 24 2013, 4:39pm says:

they are...soo....beutiful

+4 votes     media: New engine glows and hardpoints
GeneralKong
GeneralKong Dec 19 2013, 7:53pm says:

Happy Birthday!

+4 votes     media: Some more concepts by Velo
GeneralKong
GeneralKong Dec 10 2013, 9:50am says:

*slowly claps*

+14 votes     media: Show me your pic in a bra!!!
GeneralKong
GeneralKong Nov 15 2013, 1:09pm says:

YES!

you have no idea how much im looking forward to this, especially now that im am now on another run of the series (on season 3 now :D)

Cant wait guys :D

+1 vote     media: Jumpgate
GeneralKong
GeneralKong Oct 24 2013, 11:43am says:

hey I was wondering, is there a way to edit the cheat functions in the FOC and vEAW so that you dont jsut spawn heroes? like spawning stormtroopers and such

+1 vote     game: Star Wars: Empire at War: Forces of Corruption
GeneralKong
GeneralKong Sep 19 2013, 9:45am says:

hey briscoe, how are things?

I just wanted to ask about the anhcheats mod for WiC, I know you didnt make it, but I was wondering if you know how to add units to it, like the Rifleman squads, also, how do I mod the Engineers into a two man squad?

Thanks

+1 vote     member: Briscoe
GeneralKong
GeneralKong Sep 18 2013, 9:39pm says:

hey blahdy, I was wondering there was a way of adding a unit to be spawnable by the anhcheats?

+1 vote     member: blahdy
GeneralKong
GeneralKong Sep 16 2013, 8:39pm says:

Awesome, downloading now, will let you know if I find any bugs :D

+2 votes     download: TPC_beta_v0.8_FULL
GeneralKong
GeneralKong Sep 13 2013, 11:48am replied:

wow thanks, just after playing the two chapters in the mod, really enjoyed them, what are the planned features in the next version (or patch), if you can disclose that info?

+2 votes     mod: The Protectors [STAND-ALONE]
GeneralKong
GeneralKong Sep 11 2013, 7:55pm says:

Awesome!

+7 votes     media: Multiplayer Lobby (Work in Progress)
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