Just your normal average joe

Comment History  (60 - 90 of 473)
GeneralKong
GeneralKong Jul 27 2013, 5:56pm says:

hey siliconworm, i have been keeping an eye on your mod for awhile, and I have to admit I might very well download it and play it in a short while, but I wanted to propose and Idea first:

Now have the the movie mode hack, and I was wondering if there was an ability to add the ability to hyperspace in and ship we please, kind of like a spawn mod so that we can have fun times with the ai or friends online, ofcouse if people would object you could make it a seperate download for those who think that the movie hack is enough

Good job on the mod so far, and good luck for the future :)

+1 vote   mod: Homeworld 2 Complex Simple
GeneralKong
GeneralKong Jun 29 2013, 3:11pm replied:

awesome, cant wait :D

+2 votes   mod: Spellforce 2 Rites Of The Damned
GeneralKong
GeneralKong Jun 25 2013, 10:24am replied:

I know I possibly have asked alot, but will you release the skeleton building as a mini mod?

Thanks for listening so far :D

+2 votes   mod: Spellforce 2 Rites Of The Damned
GeneralKong
GeneralKong Jun 23 2013, 8:44am replied:

you dont need all of them he answered on the bottom of this page

+3 votes   mod: Spellforce 2 Rites Of The Damned
GeneralKong
GeneralKong Jun 22 2013, 5:15pm replied:

sorry I meant Skeleton Swordfighter, not Skeleton Warrior

+2 votes   mod: Spellforce 2 Rites Of The Damned
GeneralKong
GeneralKong Jun 21 2013, 9:40pm says:

Hey Hella, I just got an idea (although it mostly depends on whether you found out how to get more buildable units)

you know how the nameless have some structures build units, like there towers? i was wondering that the resourcing structures can have the same ability, except instead of more nameless, they would build undead

Burrow: Skeleton Warriors and Archers
Forge: Skeleton Knight
Alchemist: Skeleton Painweaver

+2 votes   mod: Spellforce 2 Rites Of The Damned
GeneralKong
GeneralKong Jun 21 2013, 9:37pm replied:

sadly unless you can get in contact with the original creator, there is no way to get it

+2 votes   mod: Spellforce 2 Rites Of The Damned
GeneralKong
GeneralKong May 19 2013, 11:51pm says:

Just posted my endorsment

+5 votes   news: Steam Workshop Space
GeneralKong
GeneralKong May 15 2013, 11:08pm says:

It would be awesome if lets just say that for some variaton and the feeling of the universe and when you have the time:

1. Include (either in upgrade or as a serperate faction) the Storm Covenant and the rebels, it would work best thought that they would be a upgrade since they are really only aesthetics

2. The Flood: just to have a Third side, of course as you said yourself's you need to find out how to properly have them represented in game

3. have a upgradable neutral structure "Forunner Forge" that can build the different varients of sentinels, and be upgrade to a "Promethan Composer" that can build Promethan units

now of course this is alot, but it is in the end up to you

+5 votes   mod: Elysian Fields Mod
GeneralKong
GeneralKong May 5 2013, 9:07pm says:

Hey moleman, I was wondering if when you get the chance, can you fully make all fighter squadrens be affected by the Single fighters option?

+2 votes   mod: A Homeworld Universe Mod
GeneralKong
GeneralKong Apr 23 2013, 2:23pm says:

DENTAL PLAN!

+13 votes   media: die... t!
GeneralKong
GeneralKong Apr 18 2013, 7:40pm says:

so Hella, how are things on your end?, just wondering, do you know how to add units to factions?, because it would be awesome to see those campaign exclusive Nameless units be used

+2 votes   mod: Spellforce 2 Rites Of The Damned
GeneralKong
GeneralKong Apr 18 2013, 1:07pm replied:

actually the Signal mod is in a completly different universe

+1 vote   mod: Evolutions: Real Time Strategy Evolved
GeneralKong
GeneralKong Apr 16 2013, 4:31pm says:

Hey guys, I have a couple of questions related to modding:

1.How do I edit the sleeper cell protocol to spawn 3 imperial warriors instead of 5 tankbusters?

2.how do I have that edited protocol work with the changes added by the Upheaval mod?

0 votes   game: C&C: Red Alert 3
GeneralKong
GeneralKong Apr 11 2013, 5:05pm says:

strange, I saw somewhere else that these are the soldiers of the Ordo Hydra or Illuminati (notice the triangle symbol on the shoulderpad)

+1 vote   media: Arbites
GeneralKong
GeneralKong Apr 1 2013, 1:37pm says:

That was the Most Impressivly Detailed Post I have ever seen....EVER....

+7 votes   news: April News
GeneralKong
GeneralKong Apr 1 2013, 11:45am replied:

Missles can Drink?

+23 votes   media: New Feature - Drunk Pilots
GeneralKong
GeneralKong Mar 18 2013, 7:48pm says:

I think this is the best that you can get with the Harrower

+2 votes   media: Lets put more guns on the Harrower
GeneralKong
GeneralKong Mar 11 2013, 12:31am replied:

The Current Version has no builders for the mod, the next version will (I think)

+1 vote   mod: The Human Resistance
GeneralKong
GeneralKong Mar 9 2013, 10:35pm says:

So how is building an Undead army accomplished?, what exactly can I do with the army?

+1 vote   media: Vampire Race Gameplay
GeneralKong
GeneralKong Mar 6 2013, 5:31pm says:

"Damn it Command, when are we getting those new Hi Def Camera Drones?"

+29 votes   media: Spy shot
GeneralKong
GeneralKong Mar 4 2013, 7:16pm replied:

take all the time you need :)

+1 vote   mod: CEP (formerly known as SEASMOD)
GeneralKong
GeneralKong Mar 2 2013, 8:43pm says:

I second the ideo of tarmacs

+7 votes   media: Base Tarmac
GeneralKong
GeneralKong Mar 2 2013, 3:26pm says:

gives a new meaning to "as hard as a brick"

+11 votes   media: legos
GeneralKong
GeneralKong Mar 1 2013, 7:47pm replied:

.......................

well of course!

+1 vote   group: Mass Effect Fan Group
GeneralKong
GeneralKong Mar 1 2013, 7:28pm says:

Hey gus, will you be planning to update the map pack?, I remember being on GPG and there was another map convereted from campaign, from mission 5 of the Cybran Campaign I think

+1 vote   mod: Revamp Expansion Mod (RVE)
GeneralKong
GeneralKong Mar 1 2013, 6:15pm says:

beutiful as always

+6 votes   media: Oh yeah
GeneralKong
GeneralKong Feb 27 2013, 3:00pm says:

cool looking bot, its great thta you are on to the serephim now :)

+3 votes   media: Seraphim T1 Battle Bot
GeneralKong
GeneralKong Feb 26 2013, 8:07pm says:

and u thought u had good spellin

+2 votes   media: have some humour
GeneralKong
GeneralKong Feb 25 2013, 10:19pm says:

so beutiful, that moment when you WANT to throw your units at it to just be destroyed

+13 votes   media: Weekend prodject complete :) more links in the des
Level
Avatar
Avatar
Offline Since
May 26, 2015
Country
Ireland Ireland
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.3
Members
36
Games
25
Mods
167
Articles
22
Media
195
Downloads
10
Groups
28