Just your normal average joe

Comment History  (90 - 120 of 474)
GeneralKong
GeneralKong Feb 25 2013, 6:56pm replied:

he is leaving the ai so far as I know, you can download sorian ai however, and to be honest I prefer it that way, to have the new units to myself and not the ai

+1 vote   mod: Total Mayhem
GeneralKong
GeneralKong Feb 23 2013, 9:22pm replied:

completly understandable, it is your mod so it is your choice :)

+2 votes   mod: Total Mayhem
GeneralKong
GeneralKong Feb 22 2013, 9:49pm says:

Hey burnie, just wondering if you have checked the unit ideas i posted in the forums?

Cant wait for the next release :)

+2 votes   mod: Total Mayhem
GeneralKong
GeneralKong Feb 21 2013, 11:58pm says:

to be honest this was a fun game, the univere is imaginative, the story was great, the factions where diverse and cool

shame that it did not get much attention

+4 votes   game: Armies of Exigo
GeneralKong
GeneralKong Feb 20 2013, 11:14pm replied:

awesomesauce, also what percentage would you say the mod is at right now before the next release?

+1 vote   mod: The Human Resistance
GeneralKong
GeneralKong Feb 19 2013, 3:28pm says:

******* This July more like

+7 votes   media: Die Hard
GeneralKong
GeneralKong Feb 19 2013, 2:06pm says:

I definantly approve of this choice, seems logical that command and control would be held in a bunker

+3 votes   media: Bunker
GeneralKong
GeneralKong Feb 17 2013, 3:20pm says:

hey con7con/CanadaMan7, will you be adding extra colours to the skirmsih like the Dark green, Hierarchy Red and all those colours for a bit more variety?

+1 vote   mod: The Human Resistance
GeneralKong
GeneralKong Feb 17 2013, 12:00am says:

Wait...........Yolo Country?

NOOOOOO!!!!

+2 votes   media: have some humour
GeneralKong
GeneralKong Feb 16 2013, 11:16pm says:

Hey Guys, what will be the the place of the Shadows in the mod?, I think that the shadows and their servents can work well as a faction, the "Armies of Darkness" or something like that

+1 vote   mod: Babylon 5: War Without End
GeneralKong
GeneralKong Feb 16 2013, 3:11pm replied:

dont worry about it, take your time, its your mod, no matter how awesome it is looking right now :D

+2 votes   mod: Spellforce 2 Rites Of The Damned
GeneralKong
GeneralKong Feb 15 2013, 8:02pm says:

I approve of this song :D

+1 vote   media: New main menu music... =D =P XD
GeneralKong
GeneralKong Feb 15 2013, 8:02pm says:

so any news soundwave?

+2 votes   mod: Spellforce 2 Rites Of The Damned
GeneralKong
GeneralKong Feb 15 2013, 5:08pm says:

is that guy on a flying disk?

+1 vote   media: Spess Muhrenes
GeneralKong
GeneralKong Feb 13 2013, 12:13am replied:

disable artillery in match options?

+2 votes   game: Supreme Commander 2
GeneralKong
GeneralKong Feb 4 2013, 11:38am says:

OOHH lovely, its good that i now have some douchebag Psi-Cops to kill, hopefully Bester is one of them

+2 votes   media: Black Omega Starfury
GeneralKong
GeneralKong Feb 2 2013, 5:43pm says:

awesomesauce :D

+4 votes   media: New Daemons Taskbar Edited by Soulstormfan
GeneralKong
GeneralKong Feb 2 2013, 5:43pm says:

are these all the changes planned for CEP, or only the ones that are clear for the moment?

Cant wait for the new version :D

+1 vote   article: CEP 1.2.0 out soon!
GeneralKong
GeneralKong Feb 2 2013, 4:04pm says:

take all the time you need, the more bugs gone and stuff added the better :)

+6 votes   article: NEP can't be released in February.
GeneralKong
GeneralKong Feb 1 2013, 7:01pm says:

I still remember boychaos (or Hellboy as he was known on relicnews) pestering the UA team on Relicnews, boy was that a trainride

+2 votes   media: Message From UA Team - Please Read
GeneralKong
GeneralKong Jan 31 2013, 11:53am replied:

F**K THAT!

+2 votes   group: Warhammer 40K Fan Group
GeneralKong
GeneralKong Jan 31 2013, 10:44am replied:

elvis

+1 vote   media: One Eye'd Black Scottish Fallen Angel
GeneralKong
GeneralKong Jan 31 2013, 10:41am says:

quest 1: eat

quest 2: eat

quest 3: infest....THEN EAT!!!!!!!!!!

+1 vote   media: DMO concepts
GeneralKong
GeneralKong Jan 31 2013, 10:40am says:

what the fuckbuscuits...........

+4 votes   media: DMO concepts
GeneralKong
GeneralKong Jan 29 2013, 1:57pm says:

Kane wins hands down

+8 votes   media: What if...
GeneralKong
GeneralKong Jan 29 2013, 12:10pm says:

Very Impressive :)

+1 vote   media: Beta teaser
GeneralKong
GeneralKong Jan 28 2013, 1:33pm says:

Excellent, that will make updating easier :)

+4 votes   media: Mass Effect Reborn Launcher + Update system
GeneralKong
GeneralKong Jan 27 2013, 9:11pm replied:

THE GOGGLES! THEY DO NOTHING!

+2 votes   media: Fabius Bile
GeneralKong
GeneralKong Jan 27 2013, 8:40pm replied:

ahh I see, thank you for the reply regardless :)

+2 votes   mod: NEP-New Earth Project
GeneralKong
GeneralKong Jan 25 2013, 11:10am says:

I dont know if its possible to this, but is there anyway of adding a cheatmenu option?, you type in a cheat code and it appears, you can use it to spawn units and give yourself resources, is that able to be done?

other then that, awesome work so far, cant wait for the release (whenever that might be)

+2 votes   mod: NEP-New Earth Project
GeneralKong
GeneralKong Dec 6 2011, 6:48pm says:

voted

+3 votes   mod: Freespace:Fleet Command
GeneralKong
GeneralKong Oct 25 2010, 4:17pm replied:

ahh fare enough, i was worried there :)

+1 vote   mod: Elysian Fields Mod
GeneralKong
GeneralKong Oct 24 2010, 9:13am says:

i hope its still alive, i dont want this mod to die

+1 vote   mod: Elysian Fields Mod
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