I am a developer for the "Guard Duty" and "Operation: Black Mesa" mod teams. My main focus and skill set lies with Level Design, though I also create world textures and 3D props as well. I have been Source mapping since 2006 and have been creating textures for just as long. My skills with 3D modeling has been gaining ground since May 2011. Level Design, and video games in general, are truly a great passion of mine. I am always striving to learn more and become the best artist I can be, so that one day I can achieve a career doing what I love.

Summary List Groups
Source Developers

Source Developers

Fans & Clans group with 895 members, open to all members

For people and teams developing mods and games with Valve's Source engine.

Tiberium Essence Fans

Tiberium Essence Fans

Fans & Clans group with 546 members, open to all members

All of the thanks to goes to Carnius for a great mod, I am thankful that you are kind enough to make this for me and the rest of the CNC community, without...

Tripmine Studios

Tripmine Studios

Developer & Publisher with 12 members, open to all members

Welcome to Tripmine studios group. More info will be added later on.

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May 23, 2013
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