I am a developer for the "Guard Duty" and "Operation: Black Mesa" mod teams. My main focus and skill set lies with Level Design, though I also create world textures and 3D props as well. I have been Source mapping since 2006 and have been creating textures for just as long. My skills with 3D modeling has been gaining ground since May 2011. Level Design, and video games in general, are truly a great passion of mine. I am always striving to learn more and become the best artist I can be, so that one day I can achieve a career doing what I love.

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Description

A in-game demonstration to showcase some crates I made for Guard Duty.
View In HD on Youtube.com

Video Details
Type
Entertainment
Date
Nov 19th, 2011
Views
71 (1 today)
Length
00:46
Filename
crates-group01.mp4
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