This member has provided no bio about themself...
Patch 3.2.7 is now live! This version is an intermediate patch to fix several long standing Armada and Fleet Operations' bugs.
Discover a new Federation specialist vessel in the next version: The Calypso Class, bringing holo-emitters to a new use.
It was quite silent around here for a few weeks, due to our intense development of the next, big patch. Today, I want to start a series of news posts...
Star Trek Armada Patch 1.3 Project adds Widescreen support and several fixes for Windows 7 to Activision's 1999 RTS game Star Trek Armada I
Fleet Operations tries to keep close to the Star Trek shows, especially for graphics and visual effects. Yet, we always had a slight but important issue...
Now after 3 weeks of hard work, here is the next version of Fleet Operations. Introduced in 3.2.0 the Romulans received an upgraded Generix class and...
The next installment of Fleet Operations is now live. After 4 month of development 3.2.0 is here! In this release we focused on smoothing out some features...
What a busy week! The 3.1.4 patch was released quite unexpected - even for the development team! In the past, we followed a more content-oriented release...
We are happy to announce that we have a new patch ready for public release - 3.1.4. New Veteran abilities. Improved Fighter Carriers. New sound engine.
Some of you may heard it already: one focus we've developed Fleet Operations on is multiplayer. When Armada 2 was released in 2001, its online playing...
Initially we planned the 3.1.2 release to focus on fine tuning the new balancing system introduced with 3.1.0 and only have few new features with this...
First of all, thanks for all your feedback for the 3.1.0 release. Thanks to everyone who gave us their thoughts on this version and also to those who...
I guess some of you have been waiting some time for this - the patch with the longest development span since the release of Fleet Operations 3.0 is now...
If you followed the forums, you will have noticed that the next patch features a lot of balancing changes. Today i want to introduce some of the vessel...
We are just finalizing the last parts of the Interface redo to finish the next, large patch. If you read the forums closely, you might have noticed, that...
Cloaking plays in important role in Star Trek. It is a core feature for both the Romulans and the Klingons, and finding a cloaked vessel often was the...
Today we'd like to show you some first behind-the-scenes content of Star Trek Armada II: Fleet Operations, to learn more about how new features are planned...
There are still some elements in Fleet Operations that haven't changed sice the very first release of beta 1.0 in 2003. One of them you sure have seen...
The first patch for the last big update has been released, 3.0.7. It's focus is less features but to eliminate a row of minor and some major bugs encountered...
So now, here is the big update you have all been waiting for - 3.0.6.
We already discussed the veteran vessels in the past newsposts, but havent talked much about the Borg. The collective will get a large redo in 3.0.6 touching...
We want to take a closer look at the new veteran vessels and their unique abilities today. Similar to the officer abilities vessels already get when reaching...
A major problem in the past was the scaling of subsystem disabling weaponry. A disabled weaponsystem on a Borg Cube is far more fatal then on a Saber...
One of the features requested most in the forums were hero units, like known from some other real-time-strategy games. Till now we always stated that...
Ok, this little hotfix patches one more annoying crash bug and finally should make your game quite stable. This bug fixed with 3.0.5a was even present...
Yea, you may have already guessed it - after the issues with the last patch, consider the new 3.0.5 as the "real 3.0.4" Don't forget to check out the...
So then, here is the reward for all the moaning in the forums about the 3.0.3 out of sync issue - 3.0.4 The first thing you may notice, when you fire...
So here we are on the track again, greet the second patch for Fleet Operations. One feature prominently requested finally got it back into Fleet Operations...
Hello again! It's been two weeks since our 3.0 release, a lot time with a lot of feedback in the forums and via email. Thanks for all your bug reports...
Now, after we’ve fixed all known bugs and clinches we feel glad to announce that the final version of Armada II Fleet Operation V 3.0 is ready to be...
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.