I'm just a guy, who makes backups of my backups of games. Then backs those backups up with more backups, then backups my backups backups backup with another backup, then again I back it up just to be safe. Then I'm the guy who has to REINSTALL entirely, deleting all my backups as well, because I'm an idiot.

Comment History
Diabolicalbug Jan 25 2013 replied:

So just using the .bat file included with the mods doesn't work for you? Are you sure you installed the mods correctly?

+1 vote   mod: Legacy Era: Second Imperial Civil War
Diabolicalbug Dec 28 2012 says:

Frankly, I have more modding experience then this guy... I looked through the pictures.. they're all stolen? Why would you steal pictures to advertise "your" mod...? If your cousin died, why keep using it as an excuse? This reeks of a fake. Your English grammar inside of Italian is pathetic, you either speak Italian as your second language, poorly, or use a terrible translator.. Google Translator corrects some of your grammar into the other language.. oh.. wait.. you probably didn't know other languages had different grammatical structures, did you?

Anyways, this mod is fake for those actually looking. This idea is good, and if I ever make a mod, it will be similar to this, however, I would need more then myself for it... Models... Extra help on coding.. a whole new AI.. Campaign..

My point is, this is Hard to do, modding in general, on this scale. You are not capable doing it alone without taking a very long time.. It would take six months of me doing this alone to even get a working Alpha out with my current skill level and time schedule.. I doubt someone who can barley use English, or Italian, can code correctly fast.. Your spelling is atrocious.

Stop lying, just leave moddb, you don't have to lie to the entire site just for attention.

+6 votes   mod: star wars clone wars to galactic civil war
Diabolicalbug Nov 13 2012 replied:

There can only be one*

+1 vote   media: Screenshots
Diabolicalbug Nov 12 2012 says:

I can't (can, but will pretend like I'm very impatient) wait for this to come out. I just want to prove that Humans can not only kick the forerunners up and down the street, but the covvies too. Is there an ETA on the beta? I'm not going to bitch about it not being done, I understand how hard it must be to mod Sins, considering the remarkable amount of detail you put into it already with just two ships. Again, not pushing for an early release beta, but I was just wondering if a public beta was going to happen before 2013~

Anyways, thanks for the hard work you are putting into a mod for a community that.. frankly... bitches and whines if it's not instant gratification.

+6 votes   mod: Sins of the Prophets
Diabolicalbug Oct 30 2012 says:

I'm sorry, I signed up to your website, and attempted a download, but I'm sure as hell not signing up to two more just to download each and every part. This looks promising, but I'm not bothering with your insane download requirement.

+1 vote   mod: FOC Alliance-Star Wars from the Clone Wars to GCE
Diabolicalbug Oct 30 2012 replied:

Well... they have about 10 people on the team.. who are experienced mod makers.. I would assume they really thought it worked.

0 votes   mod: Stargate Invasion
Diabolicalbug Oct 29 2012 says:

So is this just dead? I've been watching it for little over a month now, and absolutely no news updates, information on anything about the mod has not been posted, comments are dead.. So.. is it dead? This looks very promising..

0 votes   mod: Earth at War
Diabolicalbug Oct 24 2012 says:

Hrm.. I've checked the known bugs and such, and others have said this.. The CIS A.I. is inactive.. I had a similar issue with another mod, none of the AI worked on that.. My FOC was fully up to date before I installed this mod.. I did not mess up the install.. but could a mod on EaW *orig* be causing an AI conflict?

+1 vote   mod: Republic at War
Diabolicalbug Oct 23 2012 replied:

You're doing it on steam, there is bound to be complications.

+1 vote   download: Republic at War 1.1
Diabolicalbug Oct 23 2012 says:

Wow, this childish spam I see in the comment section is not what I expected... anyways.. This mod looks promising, however, I clicked to download once, and it tried to download Two files, 1.4GB and 1.4GB... I'm assuming it's a duplicated download, and canceling one.

+1 vote   download: Republic at War 1.1
Diabolicalbug Oct 18 2012 says:

Shame, I had hoped to play this, even though it had 50 turn limit, but I don't torrent, and those links are out of date. So, no way for me to even download it.

0 votes   download: Star Trek Vs. Star Wars: Genesis Edition
Diabolicalbug Oct 10 2012 says:

Erm... Is this Empire at war, or forces of corruption?..
I mean, it's labled FoC, but I'm playing it on EaW, not FoC..

+1 vote   mod: Stargate - Empire at War: Pegasus Chronicles
Diabolicalbug Oct 4 2012 replied:

So, this mod will not work even if I have a mod across to another game? Huh. Well, thank you.

+1 vote   mod: The Reckoning: Dark Lord of the Sith
Diabolicalbug Oct 4 2012 says:

So, I did a bit of checking, after fully downloading, installing, and playing the mod for around an hour, I noticed something.. The AI doesn't work. It doesn't play skirmishes, it doesn't play GC, it doesn't play campaign. After looking, and comparing the scripts in my Star gate mod for empire at war, I noticed the AI folder is missing quite a few scripts. For one, "BuildStructureSpace.lua", and a similar one for ground. I'm wondering if this is an isolated incident, or if this is a widespread issue. I have both games from release, recently re-installed, and updated on a Windows 7 64bit operating system. The only other mod installed is in my original game.

My system is up-to-date with current windows updates, as I said, I bought them BOTH release date, and still use the first discs I got. Med1981608 must have the same problem, is this just a specific glitch in the download? Because the scripts to actually make the AI... Intelligent... are missing.

Also, I play on hard, all the time. I don't play anything else, all though, I highly doubt that will help, I was just wondering if your AI is condensed into one script instead of multiple scripts, and doesn't work on hard.

+2 votes   mod: The Reckoning: Dark Lord of the Sith
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