This member has provided no bio about themself...
Looks hella nice, real good improvement over the old model
Also, is it possible to edit the dragging speed of stationary weapons?
I know it's done for realism reasons but its hard to defend positions when enemies reach the positions faster than I do because of the incredibly slow movement speeds of AT guns
Do you guys by any chance have a plan of making operations that play in purely urban environments?
basically like four by three but with only urban maps.
Would be pretty nice
How would one go about removing enemy aircraft?
The new T-34 models are ******* amazing, can't wait
he's holding a demolition charge
finally, so many mods forget to unfuck the Hellcats massive size
Crashed when asking a wounded merc (Black, in the Jupiter Complex) about vital information
Expression : !m_error_code
Function : raii_guard::~raii_guard
File : D:\prog_repository\sources\trunk \xrServerEntities\script_storage.cpp
Line : 748
dialogs.script:221: attempt to index global 'coc_treasure_manager' (a nil value)
[14|-1] (no value):
[13|-2] (string): `attempt to index global 'coc_ treasure_manager' (a nil value)'
[12|-3] (nil): nil
[11|-4] (nil): nil
[10|-5] (nil): nil
[ 9|-6] (nil): nil
[ 8|-7] (nil): nil
[ 7|-8] (nil): nil
[ 6|-9] (nil): nil
[ 5|-10] (function): function (FE4821A8)
[ 4|-11] (number): 1
[ 3|-12] (userdata): userdata (FDDC2570)
[ 2|-13] (userdata): userdata (FDDC25B0)
[ 1|-14] (userdata): userdata (FDDC2570)
Do you intend on making a compatibility patch for OWR2 and Reborn?
i love you
If you are adding the ANZACs, is there any possibility of there being a Centurion tank?
Those things are sweet :)
Even if it was just the Blitzkrieg damage system and nothing else I would be happy
Are you going to be making new animations for infantry?
Because the vanilla ones look like ***
Made a video showing the duty attack on the warehouse that turned into a 6 minute battle
look at pictures of the zone of alienation and try tell me that again
can't wait to blow up the worst tanks in the war :D
tank commander obviously wants to get shot in the head
It's a **** arcade game with broken mechanics and a retarded community.
Nice, looks like we'll be getting pistols that aren't utterly worthless like they are in vanilla.
I wouldn't call Finland in WW2 insignificant.
holy crap that looks sweet
One little bit of feedback I have, is that the rifles are really undersized, they should be bigger.
It's possible that it's because the game is listed under company of heroes mods, rather than company of heroes opposing fronts mods, which all major mods are under.
What you're saying is really dumb, honestly.
The eastern front was the biggest theatre in the second world war, and a developer making a game based on that means that they're stealing a mods idea?
in other words: Steaming pile of ****
Look's absolutel beautiful, can't wait for the next version.
Agree'd, if you wanted a more realistic take on the zone, it would be more green than brown.
Just wondering, is there a possibility of adding an option for disabling planes in the next version? They're just a nuisance and are a massive pain in the *** to destroy.
yep.. yep its a tank
"Eagles, Preying on Jerry!"
M16A1 would work horribly in the zone, lol.
Excellent job anyway, good weapons selection, especially the Galil.
Getting a bloodsucker while with that setup would suck.
Links are broken?
For me atleast. Quite a bummer. Was looking forward to this mod =\
lol at sweet the pimp also
lol command and conquer generals tracks XD