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decommanda
decommanda @ DoctorX Dynamic Faction Relations 1.3 [1.4.16]

Yeah as a few people said already the only thing I can recommend is changing the ecologists.
It's a bit weird having the military and the ecologists starting a war.

Good karma+1 vote
decommanda
decommanda @ MISERY

"Also Nicolai Aaroe is more than capable to speak for himself."
He is and hasn't said ****.

If MDT were really doing this for memorial purposes they'd donate the money to Chernobyl related charities. Otherwise, making something for a memorial purpose and then keeping the money for yourself isn't really showing memory to the people who suffered from the disaster.

GSC didn't release the game on an anniversary of the disaster and call it a 'memorial' game while asking for money for it.

Good karma+6 votes
decommanda
decommanda @ Chernobyl Memorial

Sad thing is people are still going to ride misery dev **** and support this **** anyway

Good karma+4 votes
decommanda
decommanda @ Chernobyl Memorial

damn man thats a good idea I should make some cards for the Bhopal Disaster, thanks for the idea.

Good karma+3 votes
decommanda
decommanda @ Dynamic Campaign Generator (DCG)

Forgot to mention that this is for AS2

Good karma+1 vote
decommanda
decommanda @ Dynamic Campaign Generator (DCG)

For some reason the camera is zoomed out and I can't zoom in to the vanilla zoom.
It's playable as it is but harder to direct control because its harder to see targets

Good karma+2 votes
decommanda
decommanda @ MYSTERY

Do you even know what bugtrap is?

Good karma+2 votes
decommanda
decommanda @ Dynamic Campaign Generator (DCG)

Loving it, however the camera seems a lot more zoomed out that usual and I can't zoom in much.

It's fine for controlling stuff normally but if I'm direct controlling it makes it harder

Good karma+1 vote
decommanda
decommanda @ Dynamic Campaign Generator (DCG): Assault Squad

Sorry to bother you but do you buy any chance have any plans to move onto Call to Arms at any point?
Would be pretty nice with all the modern units and stuff but it's understandable why you wouldn't want to.

Good karma+1 vote
decommanda
decommanda @ Ray of Hope [Co-op & Online]

BOO HOO MOD THAT IS VERY DIFFICULT TO MAKE GOT RELEASED BY A MONTH
Big deal, get over it

Good karma+3 votes
decommanda
decommanda @ 57mm Anti-Tank Gun M1943

Beautiful, getting excited

Good karma+3 votes
decommanda
decommanda @ BM-13 Katyusha render!

Looks hella nice, real good improvement over the old model

Good karma+1 vote
decommanda
decommanda @ Dynamic Campaign Generator (DCG)

Also, is it possible to edit the dragging speed of stationary weapons?
I know it's done for realism reasons but its hard to defend positions when enemies reach the positions faster than I do because of the incredibly slow movement speeds of AT guns

Good karma+1 vote
decommanda
decommanda @ Dynamic Campaign Generator (DCG)

Do you guys by any chance have a plan of making operations that play in purely urban environments?
basically like four by three but with only urban maps.

Would be pretty nice

Good karma+1 vote
decommanda
decommanda @ Dynamic Campaign Generator (DCG)

Thanks mate

Good karma+1 vote
decommanda
decommanda @ Dynamic Campaign Generator (DCG)

How would one go about removing enemy aircraft?

Good karma+1 vote
decommanda
decommanda @ OT-34 pictures

The new T-34 models are ******* amazing, can't wait

Good karma+3 votes
decommanda
decommanda @ Panzer Elite J├Ągers

he's holding a demolition charge

Good karma+2 votes
decommanda
decommanda @ resized M18 Hellcat

finally, so many mods forget to unfuck the Hellcats massive size

Good karma+2 votes
decommanda
decommanda @ Pripyat Reborn

Crashed when asking a wounded merc (Black, in the Jupiter Complex) about vital information
Expression : !m_error_code
Function : raii_guard::~raii_guard
File : D:\prog_repository\sources\trunk \xrServerEntities\script_storage.cpp
Line : 748

dialogs.script:221: attempt to index global 'coc_treasure_manager' (a nil value)

lua stack:
[14|-1] (no value):
[13|-2] (string): `attempt to index global 'coc_ treasure_manager' (a nil value)'
[12|-3] (nil): nil
[11|-4] (nil): nil
[10|-5] (nil): nil
[ 9|-6] (nil): nil
[ 8|-7] (nil): nil
[ 7|-8] (nil): nil
[ 6|-9] (nil): nil
[ 5|-10] (function): function (FE4821A8)
[ 4|-11] (number): 1
[ 3|-12] (userdata): userdata (FDDC2570)
[ 2|-13] (userdata): userdata (FDDC25B0)
[ 1|-14] (userdata): userdata (FDDC2570)

Good karma+1 vote
decommanda
decommanda @ Pripyat Reborn

Do you intend on making a compatibility patch for OWR2 and Reborn?

Good karma+1 vote
decommanda
decommanda @ Company Of Heroes : Vietnam '67

i love you

Good karma+3 votes
decommanda
decommanda @ Company Of Heroes : Vietnam '67

If you are adding the ANZACs, is there any possibility of there being a Centurion tank?

Those things are sweet :)

Good karma+1 vote
decommanda
decommanda @ *Outdated* - Blitzkrieg-Mod v4.70 Open Beta

Even if it was just the Blitzkrieg damage system and nothing else I would be happy

Good karma+1 vote
decommanda
decommanda @ Totaler Krieg: 1939-45

Are you going to be making new animations for infantry?

Because the vanilla ones look like ***

Good karma+1 vote
decommanda
decommanda @ Swartz Mod

Made a video showing the duty attack on the warehouse that turned into a 6 minute battle
Youtube.com

Good karma+5 votes
decommanda
decommanda @ Various Scenery Screenshots

lol what
look at pictures of the zone of alienation and try tell me that again

Good karma+1 vote
decommanda
decommanda @ DCG v4.0 - Italians are coming...

can't wait to blow up the worst tanks in the war :D

Good karma+7 votes
decommanda
decommanda @ have some tanks

tank commander obviously wants to get shot in the head

Good karma+5 votes
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