Finally EB2 :)
So far all fine , just not with the repair & upgrade menu .. it's all ok with a single item that can be upgrade in your inventory but with multiple item , can't choose which item i need to.
06:45:42.50 GAME -- *** Beginning mission 2p_calderisrefinery (1 Humans, 1 Computers) ***
06:45:42.53 GAME -- Recording game
06:45:42.66 2 GameObj::m_loadState = LOAD_Stats
06:45:42.66 VIDEO -- Texture Memory Before Shrink Memory: Video [2417MB] Total [2402MB] Available [2329MB] Used [73MB].
06:45:42.72 VIDEO -- Texture Memory Before Shrink Memory: Video [2417MB] Total [2402MB] Available [2367MB] Used [35MB].
06:45:42.73 3 GameObj::m_loadState = LOAD_Game
06:45:43.20 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
06:45:43.20 PeerRemoveAll - flushing local session peer data
06:45:43.20 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
06:45:43.25 GAME -- Precaching Action
06:45:47.03 GAME -- Loading Animators
06:45:57.01 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
06:46:04.45 VIDEO -- Texture Memory: Video [2417MB] Total [2402MB] Available [2376MB] Used [26MB]. Unable to create 262 x 512 texture. pool: D3DPOOL_MANAGED
06:46:04.46 VIDEO -- Texture Memory: Video [2417MB] Total [2402MB] Available [2376MB] Used [26MB]. Unable to create 262 x 512 texture. pool: D3DPOOL_MANAGED
06:46:04.46 VIDEO -- Texture Memory: Video [2417MB] Total [2402MB] Available [2376MB] Used [26MB]. Unable to create 262 x 512 texture. pool: D3DPOOL_MANAGED
06:46:04.47 VIDEO -- Texture Memory: Video [2417MB] Total [2402MB] Available [2376MB] Used [26MB]. Unable to create 131 x 256 texture. pool: D3DPOOL_MANAGED
06:46:07.17 VIDEO -- Texture Memory: Video [2417MB] Total [2402MB] Available [2376MB] Used [26MB]. Unable to create 62 x 62 texture. pool: D3DPOOL_MANAGED
06:46:07.17 VIDEO -- Texture Memory: Video [2417MB] Total [2402MB] Available [2376MB] Used [26MB]. Unable to create 62 x 62 texture. pool: D3DPOOL_MANAGED
using -modname Astartes , got these error during skirmish load
Broken , get the patch off twcenter
The stats is going haywire , i only slept 2x it's saying i already staying a month in the zone , got 16 artifacts but i only got 1 from the quest , most weapons used shown some kits instead my killer toz-34 , strongest mutant killed & numbers of ppl i killed is good though.
Assault squad , edit for huge ai army . After couple long battle , defending a beachhead , the map full with vehicle wreckage & guns all over the place ....anyhow to remove them?
Traveling to priypat if you do gary's quest . you got a cut to 4k instead of 5k , when you actually paid for the travel cost , it's only charge you 2k :p , btw priypat is full of monolith , those guns is nuff to cover the cost + some extra cash.
Uncle yar mission , just clear the village before do the mission
Wealthy achievement , just don't buy gun ... loot them , i used shotgun early to mid cause the ammo is much cheaper, stalk zombie from behind ... couple of shots , got loots repair than sell them :p
yup i do , the building won't stay in vanilla. I thought the mod bringing that option :P
In DC all building built in previous engagement is available , but with SS not , any reason why ?
Hope it's also release for assault squad , voted
thanks , work well now
Dynamic Campaign Generator (DCG) is a mod for the games "Men of War" and "Men of War: Assault Squad" that what the summary said :(
got the same error as Schoon
Anyone got any idea for a command to active a mod through the game shortcut ?
will all building and unit can be seen on lowest setting ?
caksz
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