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Brikkfist
Brikkfist Sep 19 2014, 2:37pm replied:

"Face array not ready yet." Something like that.

+1 vote   mod: Rise of Kings
Brikkfist
Brikkfist Sep 17 2014, 10:05pm replied:

It always crashes after a few minutes.

+1 vote   mod: Rise of Kings
Brikkfist
Brikkfist Sep 5 2014, 4:40pm says:

After a few minutes of gameplay, I get a crash to desktop and an error that says "face array not ready yet".

+1 vote   mod: Rise of Kings: Chronicles
Brikkfist
Brikkfist Aug 25 2014, 4:11pm says:

I get some missing icon error right when the map loads up.

+1 vote   download: KURSK (July 1943)
Brikkfist
Brikkfist May 11 2014, 12:51pm says:

When can we expect the next version ?

+3 votes   mod: Enhanced Combat Leader: Beyond Overlord
Brikkfist
Brikkfist Apr 15 2014, 6:36am says:

This looks very interesting, but before I download it, I must ask you something. Is this a classic MoW mission where you only get limited troops and you must keep them alive, or a larger scale battle where you get reinforcements like normal Assault Squad? I'm asking this because I'm not really a fan of stealth missions.

+1 vote   download: Where Eagles Dare - UltimateMissions
Brikkfist
Brikkfist Apr 10 2014, 5:42pm replied:

Same thing happened to me in some missions. I fixed it by deleting all {"autosave"} lines in the mission's 0.mi file, so it's not autosaving anymore. That's better solution then deleting all of your save games.

+1 vote   download: Cheats mod - Assault Squad 4.5.2
Brikkfist
Brikkfist Mar 20 2014, 1:04pm says:

I just installed EE yesterday and now I'm looking for some good mods. This one looks interesting. Tracking!

+1 vote   mod: Empire Earth: The Forgotten Battles
Brikkfist
Brikkfist Mar 5 2014, 11:45am replied:

Great, thanks. :)

+1 vote   mod: Enhanced Combat Leader: Beyond Overlord
Brikkfist
Brikkfist Mar 4 2014, 12:01am says:

I've been waiting and waiting for it to finish downloading, and when it finally finished, it said "unknown network error". Later I figured out that my antivirus thinks it's a trojan. Damn. :/

+1 vote   mod: Enhanced Combat Leader: Beyond Overlord
Brikkfist
Brikkfist Feb 26 2014, 4:46pm replied:

Yes, 150/152mm ammo is very strong, but it seems to me that smaller HE rounds are less effective when compared with the previous version of GSM. They have to explode very close to soldiers to do any damage. But maybe it's just me.

+1 vote   mod: German Soldiers Mod
Brikkfist
Brikkfist Feb 26 2014, 11:41am says:

Nice work Blub0r2k. But there is one thing that I dislike in this new version.

All HE shells are less effective now, as they have smaller damage radius. Also all large caliber HE bullets don't cause splash damage anymore, so I think they lost their purpose.

+1 vote   mod: German Soldiers Mod
Brikkfist
Brikkfist Feb 25 2014, 8:26am says:

I went through all missions and everything works like a charm. Nice job SirHinkel, I admire your work. I hope to see some more awesome missions in the future. ;)

+1 vote   download: SirHinkel's GSM Campaign 1.0 >AS1< Support ended!
Brikkfist
Brikkfist Feb 23 2014, 7:36pm replied:

Dat'z right!

+2 votes   member: Brikkfist
Brikkfist
Brikkfist Feb 21 2014, 6:41am says:

There's just one text file in it. Can't be loaded in game.

+2 votes   download: River Crossing
Brikkfist
Brikkfist Feb 3 2014, 12:20pm replied:

Thanks, I already downloaded it. I like your mod. :)

+1 vote   member: Brikkfist
Brikkfist
Brikkfist Feb 3 2014, 12:17pm says:

Nice work, I like it. :)

I've found a few minor issues. Rocket launchers (bazookas and others) don't make an explosion when they hit the ground.

Tanks now have very long shooting ranges, but they never really shoot at targets that are that far away. Also, sometimes they won't switch to AP shells by themselves when there's enemy armor in their range, even if the enemy is shooting at them.

Everything else is fine. I've played a couple of SP missions, they work fine. No crashes. Everything in GEM editor also works fine.

+1 vote   mod: Fields of Honour: Tactical
Brikkfist
Brikkfist Feb 2 2014, 8:45pm replied:

Finally! I hope that the authorization won't take long. :P

EDIT: Apparently it's authorized, but I can't download. It says that it's not available via any mirrors.

+1 vote   mod: Fields of Honour: Tactical
Brikkfist
Brikkfist Feb 1 2014, 1:09pm replied:

Well thank you very much, but since it's only several hours away from release, I'll wait until it's 100% done. :)

+2 votes   mod: Fields of Honour: Tactical
Brikkfist
Brikkfist Feb 1 2014, 1:54am says:

So, are you gonna release it today?

+2 votes   mod: Fields of Honour: Tactical
Brikkfist
Brikkfist Jan 23 2014, 9:22am replied:

Nice. Looking forward to your mod!

+2 votes   mod: Fields of Honour: Tactical
Brikkfist
Brikkfist Jan 22 2014, 2:47pm says:

Looks interesting. Can we also expect realistic tank warfare?

+1 vote   mod: Fields of Honour: Tactical
Brikkfist
Brikkfist Jan 4 2014, 10:17pm replied:

Happy New Year to you too! :)

+1 vote   member: Brikkfist
Brikkfist
Brikkfist Jan 4 2014, 9:31am replied:

Yeah, those mortars were a pain in the ***. :P

Tell me Mopar, are you working on any new missions? I remember your comment from several weeks ago when you mentioned that you will release several new maps that were finished but unreleased, and also several updated existing maps. (if my memory serves me right)
I really like your missions, I hope to see more of them soon. :)

+1 vote   download: German Logistics 1
Brikkfist
Brikkfist Jan 3 2014, 1:08pm says:

Awesome mission Mopar. I've encountered only one issue. Enemy reinforcements get stuck on the edge of the map when they arrive.

Keep up the good work!

+2 votes   download: German Logistics 1
Brikkfist
Brikkfist Jan 1 2014, 1:18pm says:

Happy New Year!

+1 vote   member: WhiteSnoop
Brikkfist
Brikkfist Dec 30 2013, 5:54pm replied:

Ah yes, I completely forgot that I also need daemons mod.

Thanks! :)

0 votes   mod: Ultimate Apocalypse mod
Brikkfist
Brikkfist Dec 30 2013, 4:17pm says:

UA new races fails to activate. I have both IDH and tyranids mod installed (latest version)

Help!!!

+1 vote   mod: Ultimate Apocalypse mod
Brikkfist
Brikkfist Dec 25 2013, 7:16am replied:

I had this issue in the previous version of the mod, and now again. Also, certain vehicles can't switch to another type of ammo/shells.

+1 vote   mod: War Realism Mod
Brikkfist
Brikkfist Dec 24 2013, 7:52am says:

Looks like there's plenty of vehicles that crash the GEM editor when you select them. Also, G43 rifle has no sound when it fires.

That's all of the issues I've found so far. Can't wait for the new hardcore version of the mod. I hope you'll fix the stuff that I mentioned above. :)

+1 vote   mod: War Realism Mod
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