Rise of Kings 1.2
May 25, 2013 Full Version 7 commentsThis version of Rise of Kings contains all units, technologies, and possible buildings ... we however have not fully completed balance issues for units...

Rise of Kings: Chronicles is a continuation project for the mod Rise of Kings, a mod originally started by Super7700 (with support from the Rise of Nations Heavengames community) for Rise of Nations: Thrones & Patriots. Chronicles intends to continue where Rise of Kings ended, and will be in the form of one dozen or so expansion packs, each one centred around a certain theme. We expect the following to be added over time:
- New wonders and units: the first release for Rise of Kings: Chronicles, RKC 2, will include a plethora of custom-made warships and new units, such as lantern galleys and Japanese ronin.
- New tweaks to improve historical accuracy: we expect that rebalancing of parameters for warships and archers to take place to improve gameplay, for instance a longbow should have weaker attack but better rates of fire than a crossbow
- More mercenaries, such as the Swiss and the Genoese.
- Spawnable units from wonders: this was not implemented yet for the original Rise of Kings project, and we will be looking into it in due time.
For more information on this mod or to track its current progress, visit our main bulletin board and wiki here.
Whenever release of a new expansion pack is imminent, a news release is to be issued online for public review, and will contain a teaser for the next expansion pack.
Past news releases:
RKC 7: Wrath of the Steel Tiger
RKC 6: Bellum Fortis
RKC 5: Legacy of the Northmen
RKC 4: The Reconquista
RKC 3: Warriors of Allah
RKC 2: Azure Dragons
RKC 1: Mare Nostrum
Rise of Kings 1.1 by Super7700
1 comment by Beelim on May 30th, 2013
After 13 months of work, Beelim Solutions Ltd/Bhd has terminated its contract with Messrs Shaw and Mantegazza, handing back its mandate for further work. This means further changes to Rise of Kings will be carried out by Super7700, LT_Monty, and any of their subordinates.
Work left to be taken care of:
This does not mean that our involvement in other RoN-related projects will be ended - they will still continue but only at a slower pace, due to our involvement with current mitigating issues.
Once more we would like to thank Super7700 and LT_Monty for their stellar performance on Rise of Kings, which has allowed us to bring back the mediaeval past in all its checquered and detailed glory, and wish them all success and joy in this and further endeavours.
Yours sincerely,
Renatus Hoi,
Secretary
BEELIM SOLUTIONS LTD/BHD
This version of Rise of Kings contains all units, technologies, and possible buildings ... we however have not fully completed balance issues for units...
This is the very last update for the Rise of Kings: Chronicles project, until further notice, and all units are contained in this update. We have not...
This is a legacy version of Rise of Kings: Chronicles. Installation instructions are below and will expanded later at a future date.
there is a conversion for CtW?
Maaf, tapi kita tak nak mula kerananmembuat CtW dgn bahan mod agak susah, dan kita kekurangan kaki tangan. Melainkan ada orang yang sudi tolong kita, projek CtW utk Rise of Kings mungkin terpaksa ditunda :(
Hi, is me again!
The mod now work fine :D...
the problem, I suppose, was that modified the name of the mod folder.
Always summed to "ROK", but now that I did not, the mod works fine, no crashes!
Good to know that. By the way, Rise of Kings is now complete, expect a "units-only" version to hit this place in a few days' time. The full version however will be uploaded to Super7700's original page.
when it will be released RKC 7 mod?
RKC 7 is now online, you should be able to download it but I do not know if Moddb will let you, people have been complaining left right and centre that downloads from Moddb are hard to download for some reason or the other.
OK Thanks!!
Right, All set. Now I have an account.
Excellent work.
Remember though that we are still working on the graphics of quite a fair bit of horseflesh. I haven't actually plugged in your sound code yet, but once the Gendarmerie are done I guess I will have to do that .... soon.
Many thanks for officially welcoming me to the team. I am glad to be of service. I guess I'll have to sort myself out with a membership or something so I can post things here properly.