Rise of Kings intro

Rise of Kings: Chronicles is a continuation project for the mod Rise of Kings, a mod originally started by Super7700 (with support from the Rise of Nations Heavengames community) for Rise of Nations: Thrones & Patriots

Rise of Kings: Chronicles

Currently, the Rise of Kings: Chronicles project is on hiatus, but we are keeping this page open as we may return with new content some day.
For more information on this mod or to track its current progress, visit our main bulletin board and wiki here.

Whenever release of a new expansion pack is imminent, a news release is to be issued online for public review, and will contain a teaser for the next expansion pack.

Past news releases:

Rise of Kings 1.2 by Super7700, HistoricalModder and Beelim Solutions Bhd
Rise of Kings 1.1 by Super7700

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Servant of the Empire A Scottish army Suicide soldiers and Warrior Monks
Blog RSS Feed Report abuse Latest News: New flash: New patches for Rise of Kings

2 comments by Beelim on Oct 27th, 2013

Recently, LT_Monty has announced that balance for most units of Rise of Kings will be completed very soon, and will be ready to ship as a patch.

We will also be launching the following as well:

  • More perks for unique units and mercenaries: more unique units, including Sicilian, Moorish, Scottish and Imperial unique units, will be expected to be rebalanced.
  • Full flavour text included: Flavour text hitherto has been missing from most unit help entries. We will be changing that soon.
  • Full descriptions for each faction: This part has not been completed - we will complete those soon enough.
  • Tech complexity: Technology will now be playing an even more important role in creating units and structures, so that factions like Portugal and Burgundy which have few or no unique units will now have a better chance. Techs also have received new names and icons.
  • New skins: Thanks to Super7700's hard work, Pavise Arbalests, Halberdiers and Swiss Reislaufer infantry have new skins.
  • New unique unit: A new unique unit is being planned to be bundled into the updates, but at present is only being considered.

The first of these is expected to make an appearance by the beginning of December 2013.

Downloads RSS Feed Latest Downloads
Rise of Kings 1.2

Rise of Kings 1.2

May 25, 2013 Full Version 37 comments

This version of Rise of Kings contains all units, technologies, and possible buildings ... we however have not fully completed balance issues for units...

RKC - final patch

RKC - final patch

May 11, 2013 Patch 3 comments

This is the very last update for the Rise of Kings: Chronicles project, until further notice, and all units are contained in this update. We have not...

RKC 7 - Wrath of the Steel Tiger

RKC 7 - Wrath of the Steel Tiger

Apr 20, 2013 Patch 10 comments

This is a legacy version of Rise of Kings: Chronicles. Installation instructions are below and will expanded later at a future date.

Post comment Comments  (0 - 10 of 48)
Beelim Oct 15 2013, 11:53pm says:

Okay guys, got a request for you: if you have really nice screenshots, send them to me at nitrous.o2@libero.it - we will look into them and put them here. Thanks!

+1 vote     reply to comment
anakin2505 Oct 11 2013, 1:35pm says:

what faction is the byzantines

+3 votes     reply to comment
Wremwyn Apr 10 2014, 10:39pm replied:

They appear as Venetians when selecting.

+1 vote     reply to comment
azangara Sep 10 2013, 10:44am says:

Terran: Flora and Fauna
Texture seamlessly into one another
The oceans are realistic
Trees have a high-quality textures
On the maps of the Arctic snow and ice near the shore!
Textures are high quality
snow realistic
The game has become much more pleasant!
Supports all modes which only exists!!
I'm working on an autumn landscape

+3 votes     reply to comment
Beelim Oct 15 2013, 11:51pm replied:

Brilliant, let me know when you are finished and how to install the mod!

+1 vote     reply to comment
azangara Sep 3 2013, 10:12pm says:

<a href="http://www.moddb.com/mods/terrain-flora-and-fauna" title="View Terrain: Flora and Fauna on Mod DB" target="_blank"><img src="http://media.moddb.com/images/global/moddb.png" alt="Terrain: Flora and Fauna" /></a>

+1 vote     reply to comment
tothemax18 Jul 13 2013, 6:25pm says:

Is there a CTW map for this mod?

+1 vote     reply to comment
Super7700 Jul 21 2013, 7:06pm replied:

You'll want to look here: Moddb.com

+1 vote     reply to comment
Super7700 Jul 17 2013, 1:27am replied:

Not at the moment, but we have extensive plans for a campaign. However we need people who can script the campaign and design scenarios for it.

+1 vote     reply to comment
tothemax18 Jul 14 2013, 8:04am replied:

Are you asking a question or stating it?

+1 vote     reply to comment
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Released May 25, 2013
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