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I don't know if this has been mentioned or not, been looking to see, but Katana Fleet Dreadnoughts are extremely annoying in Ship Graveyards.
Specifically, even though their weapons are disabled, their *abilities* are not, so they bombard the planet to death if you don't have a colony/scout frigate to cap them in time.
Is this already set to be fixed, or no?
Thanks for this fantastic mod, GoaFan. I've had a blast with this ever since I discovered it, especially since Enhanced 4X was already one of my favorite sins mods. :D Very much looking forward to the Rebels/new Republic!
That said, I do have a thing I'd like to talk about. It's minor, but I find that many of the Empire's research icons are too...monochromatic? In the sense of "I can't tell if this is grayed out or not. can I even research this yet?" A lot of the icons in Auxiliary Systems seem to be the worst offenders.
I was kind of wondering if it'd be possible to darken them when research is unaffordable, just so that there's a greater contrast like there is with the other three factions's research icons? There have been times, usually when i'm playing on my laptop at a distance, where I just can't tell the difference.
[Yeah, I can just click or not and see if it's possible, or put my cursor to check the resource costs, but I often scan the entire research pages as a whole, and greater contrasting icons when available/unavailable would help with that.]
Keep up the great work. :D
Oh, damn, this is new to me. This looks pretty awesome! Love me some oldschool shooters. <3
wish you the best of luck, guys!
It's a Land Raider Proteus. They're bigger than normal ones.
Someone needs to send me an invite so I can join the group. :P
There's the Castigator-Class Titan they discovered the STC plans to, too.
Not that the Techpriests have the manufacturing capability to remotely build it, though...
oh, forgot this one too. I can do soundfx and voices alike.
Examples, you say? :P I has examples.
I wouldn't mind contributing a few voices here and there to this.
Aren't Mega Gargants supposed to be roughly as big as Imperators? Pretty sure they're supposed to be...
I mean, go look at the first image result for Imperator Titan Vs Mega Gargant.
Awesome! Glad to hear it.
Victory Bay seems to be completely broken. Killing all basilisks initiates a Fatal Scar Error, as does walking into range of the titan cannon and it firing at you.
Text Dialogue from the general at wave ...20? I think? isn't working either.
And, lastly, play Victory Bay as Imperial Guard, and they steal your color scheme.
Great mod. Would like to see a Stormlord at some point, but I have a feeling the IG's going to get too many tanks if that keeps up. XD
You wouldn't happen to want a sound designer, would you? I do have plenty of projects to work on but I'd like to contribute to this. This is great. :D
I'll be happy to PM examples if you want some. :>
I'm curious, by the way, would you benefit from a sound designer type dude? :3
I'd love to contribute that if there'll be a Rebellion version. XD
figured it out. Yay. @_@
fantastic mod things. :3
wish you could delete comments. >.>
I seem to be having an issue with titans.
...in that I can't get them. At all.
There's just nothing for it.
Everything else seems to be fine. It's *just* titans that seem to be completely missing.
Diplomacy 1.34 Steam, Maelstrom V7.
What's going on? :(
Nope, don't have it. Suppose I could probably get it, though.
Hello. Commenting and stuff. Still will make official banner things when I get the chance, but I obviously wouldn't mind being a part of this too, if i'm not already. :)