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Comment History  (0 - 30 of 44)
blackt1gers
blackt1gers - - 44 comments @ MOAR DAKKA

zogging el dats a whole lot uv dakka, wot are ya gunna do wit' all 'dat dakka?
little bit uv WAAAGH!?

Good karma+7 votes
blackt1gers
blackt1gers - - 44 comments @ More.

kroak? really? this going to be a special unlock or garrison script or is this actually a proper lizardmen general

Good karma+1 vote
blackt1gers
blackt1gers - - 44 comments @ Paymaster's Bodyguard [Update]

new dogs of war bodyguards? im not gonna complain the current bodyguard is so incredibly dull both to use and to look at

Good karma0 votes
blackt1gers
blackt1gers - - 44 comments @ Warhammer: Total War

i really want to play this mod but whenever i load it it comes up
error: filename not found, then goes through a bunch of artillery.cas files and error creating engine outlines, and then crashes

Good karma+1 vote
blackt1gers
blackt1gers - - 44 comments @ Call of Warhammer: Beginning of The End Times

why do only certain characters have unique bodyguards?
teclis, franz archaon and grimgor are all unique and yet thorgrim, malekith and manfred are stock units.
are you planning to change this for the next patch or is it intended?

Good karma+1 vote
blackt1gers
blackt1gers - - 44 comments @ WarhammerEast

it wont exist
even if it does it would be rebel states like estalia/tilea

Good karma+2 votes
blackt1gers
blackt1gers - - 44 comments @ Faction Selection screen

a nervous breakdown is a good idea
cause its fake
a faction limit exists in the med 2 code and this surpasses it, 30 factions per campaign. 34 on screen

Good karma+1 vote
blackt1gers
blackt1gers - - 44 comments @ Faction Selection screen

its fake
there is a 30 limit of factions that can be in med 2

there is 34 on screen

Good karma+10 votes
blackt1gers
blackt1gers - - 44 comments @ Stormcast Eternals

what day is it guys?

Good karma+4 votes
blackt1gers
blackt1gers - - 44 comments @ Call of Warhammer: Beginning of The End Times

have you reworked (or are planning to rework)the revolt system?
i always found it strange that the peasants revolting in talabheim summoned a bunch of beastmen to the city who then proceeded to fight alongside state troops.

also are there any more altdorf red and blue units added? i love playing reikland but the drab white of the state troops ruins what should be an amazing looking army

Good karma+2 votes
blackt1gers
blackt1gers - - 44 comments @ Unit cards: Rhûn Confederacy

this is both uplifting and upsetting
on the one hand new stuff which is great
on the other every time the page is updated i wish that the mod is finally released

Good karma+5 votes
blackt1gers
blackt1gers - - 44 comments @ The Fourth Age: Total War

great mod but i noticed that the rebuilt west gate in dwarrowdelf only trades until you reload the save
when i went back into my campaign today i actually went into debt because i wasnt getting the 4000 trade from ost-in-edhil
i can still move troops fine but the trade link just disappears

Good karma+2 votes
blackt1gers
blackt1gers - - 44 comments @ Third Age: Reforged

that happens to me if i click on custom battle then switch to campaign without starting anything (or vice versa)
if you just play a battle or start a campaign then quit out before switching it should work fine

if its something else i cant help you

Good karma+2 votes
blackt1gers
blackt1gers - - 44 comments @ Settlements part 4: Umbar, Dunharrow and more

and i thought you couldnt make me want to play BN more

Good karma+3 votes
blackt1gers
blackt1gers - - 44 comments @ DCI: Last Alliance

on a scale of isengard in DAC to gondor in MOS how much pressure will mordor put on you?
and more importantly is returning the ring to the dark lord timed like in the base game or do you have to make a conscious choice to betray him?

Good karma+1 vote
blackt1gers
blackt1gers - - 44 comments @ DCI: Last Alliance

given that my first faction is guaranteed to be harad/black numenoreans
what bonuses will there be in going against sauron
in DAC as isengard you get some huge bonuses in return for taking the ring for yourself
so if one of my kings were to take the ring for himself back to umbar what would he gain from it?

Good karma+1 vote
blackt1gers
blackt1gers - - 44 comments @ DCI: Last Alliance

ok thanks
one thing im curious about in this mod is the settlement of Amon Sul.
we know it was in the second age as its where elendil and gil-galad met before marching to imladris plus it held one of the palantir.

so does amon sul have a unique "rebuilt" model in this mod (in the same way you use "rebuilt" osgiliath)?

also its mentioned that there are 6 palantir and if my lore serves me right they will be in
1: the undertowers (or lond arthern the settlement next to it)
2: annúminas
3: amon sul
4: orthanc
5: minas anor
6: minas ithil
is this correct or have i missed something out?

Good karma+1 vote
blackt1gers
blackt1gers - - 44 comments @ DCI: Last Alliance

how common are elite units in this mod?
take for example the dunedain Númenórean Rouqen infantry, roughly what turn would i be able to start fielding this unit?
will elite units be locked behind a barracks event or just be highly expensive?

Good karma+1 vote
blackt1gers
blackt1gers - - 44 comments @ Call of Warhammer: Beginning of The End Times

hey so im playing the dwarves going quite well the night goblins are on their last legs, the skaven are wiped out and the orcs are to busy fighting the combined power of ostermark stirland averland and wissenland to send any stacks my way (save the reclaimed karak eight peaks)

my issue is though the only free upkeep unit i can get in my entire roster is quarrelers which negates the defensive strength of the dwarves as i need to spend extra cash needlessly to keep my karaks safe, sure its not much like maybe 1000 per karak (nothing for a place like the slayer keep) but it adds up quickly when you have reclaimed as many holds as i have and so its reached a point that i can only afford 2 stacks running around against a night goblin force that can afford about 10 stacks with 3 settlements

Good karma+1 vote
blackt1gers
blackt1gers - - 44 comments @ DCI: Last Alliance

how common will unique bodyguards be in this mod?
will it be like DAC where every named character has a unique bodyguard or will only important characters like elendil and sauron get them?

Good karma+1 vote
blackt1gers
blackt1gers - - 44 comments @ DCI: Last Alliance

im surprised BN/harad isnt on that list, just how aggressive is the reunited kingdom?
also speaking of the reunited kingdom does isildur start in the north or do you have a quest to bring him to his father i think if he had to travel to annúminas from osgiliath that would be a cool way to unlock the tol acharn.
also lets say im playing the RK and i take out all of my enemies in arnor but lose gondor will mordor expand naturally or become a hunter seeker missile on a crash course with arnor?

also please take your time with this mod, while it would be nice to get sooner rather than later many including myself think this has the potential to be PERFECT!

i mean just look at the faction roster, even in DAC im only interested in maybe 5 factions consistently whereas here
Numenorean kingdoms
Orcs of the Misty Mountains
Hillmen of the north
Men of the Mountains
Black Numenoreans and harad
Rhovanion
even the elves (especially lothlorian and silvan) and dwarves look good and i DESPISE playing elves and dwarves in normal third age.

Good karma+1 vote
blackt1gers
blackt1gers - - 44 comments @ DCI: Last Alliance

i know all factions are a fair challenge but who is the easiest faction in your opinion.

Good karma+1 vote
blackt1gers
blackt1gers - - 44 comments @ Call of Warhammer: Beginning of The End Times

im assuming its karls griffon bodyguard (at least as a placeholder)

Good karma+1 vote
blackt1gers
blackt1gers - - 44 comments @ DCI: Last Alliance

looking really forward to when this mod releases. although 2 things bug me at the moment
1:the name of the kingdom of lindon, shouldnt it be the noldorin kingdom since it technically encompases imladris and *VERY TECHNICALLY* eregion.
2: in the old image of sauron vs gil galad i noticed that sauron had a unit size of 65, im assuming then that he has his own unique bodyguard and is not his usual buggy sole unit.

Good karma+1 vote
blackt1gers
blackt1gers - - 44 comments @ Call of Warhammer: Beginning of The End Times

any future plans for the vampires?
a way to denounce necromancy and become sylvania as an empire province again would be awesome although i understand if you dont have any plans for it (that would be incredibly hard)
also why dont vampires get diplomats? even wolfin chaos gets diplomats

Good karma+2 votes
blackt1gers
blackt1gers - - 44 comments @ Call of Warhammer: Beginning of The End Times

are heinrich kemmler, azhag the slaughterer and balthasar gelt in the mod at this point?
also im not sure if its a bug or not but all adopted orc generals come with wyvern bodyguards late game (playing as reikland and you would think wyverns would be extinct at this point)

Good karma+1 vote
blackt1gers
blackt1gers - - 44 comments @ Dark Souls 3: First Person Mode

"a truly immersive experience"
R1, R1, R1, R1, R1, R1, R1, R1, R1, R1, R1, R1, R1, R1, R1, R1, R1, R1, R1, R1, R1, R1, R1, R1, R1, R1, R1, R1, R1, R1, R1, R1, R1, R1, R1, R1, R1, R1, R1, R1, R1, R1, R1, *gets parried*

10/10 best mod trailer NA

Good karma+1 vote
blackt1gers
blackt1gers - - 44 comments @ The Fourth Age: Total War

ahh ok thank you. the problem was that i was trying to launch the mod the med 2 way because i couldnt find any actual guides on how to do steam launches in rome 1.

after about 10 hours of playing it i am in love, the artstyle (especially the RK) the map, the concept and MY GOD THE MUSIC! sometimes i just sit on the start screen and just listen to it.

although why is it that even though i have met the requirements i still cannot construct a tier 3 barracks (the one that unlocks the kings mainline units) in annúminas?

Good karma+2 votes
blackt1gers
blackt1gers - - 44 comments @ The Fourth Age: Total War

when i try to launch it it says
Script error in bi/fatw/data/descr_sm_factions.txt at line 113, column 1

horde_min_units: this feature is not supported

EDIT: once i deleted everything that caused issues the game launched fine and i got into a RK campaign. but when i launch a custom battle after selecting armies and hitting the launch battle it takes me back to the faction select screen.

Good karma+1 vote