'It is the Dominion of Men, the Age of Peace, but the roots of Evil run deep and always after a defeat and a respite the Shadow again seeks to assume some new form...The inevitable boredom of Men with that which is good, their quick satiety with peace, has already begun to make itself felt in Middle-earth and fostered another Evil, darker than the shadow that clouds the hearts of Men...The New Shadow has arisen. This is The Fourth Age: Total War!'
'The Fourth Age: Total War - The Dominion of Men' is a modification for 'Rome: Total War - Barbarian Invasion' (v1.6). Our aim with FA:TW was to accurately portray the lands and peoples of Middle-earth as we think they existed approximately three-and-a-half centuries into the Fourth Age. It is based on the works of Tolkien, and especially on his unfinished and abandoned sequel to 'The Lord of the Rings', entitled 'The New Shadow'. With an aim to staying true to the works and spirit of J.R.R. Tolkien's world of Middle-earth, whilst also aspiring to original creative excellence, 'The Fourth Age: Total War' is a must-have for anyone who loves the setting and peoples of Tolkien's mythic world.
"I['ve] played many games and many mods of the Total War series but your work is by far the best conversion and complete overhaul I have seen yet. The campaign is very immersive and motivating." (anumen, Moddb)
"Best Tolkien experience in Total War (or any other strategy game)." (Stark1.0, Moddb)
"Simply put, one of the most polished, well executed mod projects I have every played. The attention do detail in all aspects - graphics, music, lore, is almost unparalleled." (Pleistorus, Moddb)
"The attention to detail, faithfulness to original source material, amazing music, variety of factions, and fun replayability make this an awesome mod. Excellent work, folks!" (HighlandLaddie777, Moddb)
"Simply the best RTW mod. Amazing! The level of detail and painstaking attention to the lore of Middle Earth makes this mod a must for any LOTR fan!" (Rahonbass, Moddb)
"This is one of the best mods for any total war game. It's like a completely new game." (Balgeron, Moddb)
"A great, spectacular and just plainly refined mod. Fourth Age Total War oozes polish from every pore, with a lovingly detailed story, carefully and cleverly constructed gameplay mechanics, stunning visuals and incredible immersion...All in all, I would say there are no perfect mods, but Fourth Age Total War damn well comes close." (SuperTechmarine, Moddb)
Patch 3.1 - Cities of Middle-earth for Fourth Age Total War: The Dominion of Men is here! The first in a series of addons that aims to bring lore accurate, fully functional, and beautiful custom settlements to The Dominion of Men full conversion mod.
This patch requires FATW: The Dominion of Men v3.0 Full Release. It is NOT savegame compatible.
1. Unzip the fatw31patch.rar file to a location of your choice.
2. Copy the data folder inside into your .../bi/fatw folder.
3. When promted, choose to overwrite all existing files and folders.
4. Start FATW: DoM in your usual way and enjoy!
New Hornburg custom settlement! Many thanks to Lord of the Rings: Total War for allowing us to use their assets as a base.
The keep, hall, and tower of Hornburg clearly display their Dúnedain origins.
In the peaceful early years of the Fourth Age the city quickly outgrew it's walls.
Gimli's Dwarves, though now gone, have also left their mark on the fortress.
Assaulting the gates of the keep remains as daunting a prospect as it was in the Third Age.
In addition to the new settlement the other major change to this patch is that Elves and Dwarves are now split into their own (provincial) campaigns. This was done so that we could keep them as passive factions while under ai control but still have public order and rioting a big part of campaign balance while under player control (since those two features happen to be hardcoded together in the same campaign). You can find the Elven and Dwarven campaigns in their own sub-menu.
We have also included many minor changes, additions, and bug fixes. For a full list please see the patch notes included in the download.
Work has already begun on the second patch in the series, 'Cities of Middle-earth'. The next release will feature the dread city of Minas Ithil, long a ruin during the early years of the Fourth Age but now being rebuilt as the capital and chief city of a resurgent Adunabar.
For more information, technical support, AARs and general mod related discussion please feel free to drop by our forums at twcenter.net.
Finally, if you are enjoying the mod and would like to support us a quick review or rating here on moddb would be very much appreciated. And if you know other Tolkien fans, or Total War fans, who you think would enjoy the mod please do spread the word around, we want as many people to enjoy it as possible!
With its advantages of wealth, diplomacy, and a balanced and varied roster, the Kingdom of Dale is poised to lead Middle-earth into a new age of prosperity...
Thanks to their great riches and incredibly strong armies, the Kingdom of the Dwarves' options for expansion are almost unlimited. Take care to choose...
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The full build of "Fourth Age: Total War - The New Shadow" (as released in 2008) including the 2.6 patch and Hotfix. Installation: 1. If you have a previous...
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Highest Rated (8 agree) 10/10
I must say it was simply AMAZING. First off, I am a fan of all the Lord of the Rings books, and the Silmarillion, and have always wanted to see what happened afterwards. And with this mod for Rome: Total War, you can! You can even change history and not be 'accurate', because , hey! NOTHING HAS BEEN WRITTEN ABOUT WHAT HAPPENED AFTER THE FOURTH AGE! Being able to fight and take cities without the feeling of: Oh, I am Macedon and I just took over Carthage...how historically accurate. You get the feeling…
Jan 31 2014 by Commander_Tacticus