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Guys, I really think you should get in touch with MMO Champion to help you with the campaign. Even if they don't you can still start a thread on the forums.
Yeah, is Blizzard ok with this?
Are Blizzard OK with the Kickstarter? Wouldn't it be considered profit? Because it is then I think you are no longer protected by fair use.
I hope it comes out before Doom 4.
Please tell me it isn't dead...
That's cool and all but I was really hoping for some new stuff too like a couple of new units and buildings for each race and a new campaign, just like Frozen Throne did.
Btw, are you going to use animations from Heroes of the Storm? The creep animations are very similar to the WC3 animations. For example, there is a unit that uses the exact same animation as the WC3 Footman (but better) and an Archer that uses the WC3 NELF archer animation.
What about the remade WC3 models that Blizzard made? Are you going to use those?
This is extremely impressive but it's still just WC3 with better graphics. Any plans to bring some new stuff as well such as new gameplay, buildings and a new campaign? Kind of like a new, unofficial expansion?
I would really like to see a new Human campaign for instance. Maybe based on the events of the Ashbringer comic or one that focuses on the Scarlet Crusade. Maybe a Stormwind vs Blackrock campaign too.
I really like the color pallete but why does it look so foggy?
When can we hear more about it? Is it coming out this year?
This one awaits Phobos as well!
If my opinion counts, I also think they should release the whole thing rather than fragmented.
So how is work on Crucible of Omens going? Can we expect the release this year? I understand it will be part of the actual mod once it comes out. Is that true?
Oh and will the wonderful VA who did the Tears of Saint Lucia intro voice the thief?
It worked. I believe this happened because the torrent download was named differently.
Any idea why I am getting errors when trying to load a save on 2.0?
So uuuh, how are things going? Can we expect a release this year?
I've just started reading The Silmarillion for the first time. Man, people weren't joking when they said it was difficult to read.
I dunno man...that seems like an acceptable compromise. Or would having a load screen each country like from Rohan to Gondor be the same thing?
My 6970 ran Crysis 3 pretty well on High Very High, but it seems that it's finally met it's maker :'(
How long have you been working on this?
600$ wouldn't be terribly hard to gather considering the amount of fans you have, you just need to advertise what you need the money for. For instance, if you need a freelance 3D modeler to make a difficult model, you could make a call to arms on the front page. In any case, since you have a donate button I will be making a donation sometime during the following week between 25$ or 50$ - as much as the salaries of my country permits it.
Keep in mind that I am not pushing anything, it is merely a suggestion. Also, if your time permits it, I would also suggest coming to a consensus within your dev team and then relay your stance about this on your blog or your ModDB page. Such decisions should be made wisely.
Now that you don't have copyright to worry about, what do you think about starting a fundraiser for faster development? For instance, if you need models or voice actors, you could start a fundraiser to get the money for freelance professionals.
You might also remember that a year ago I suggested using a cheap Mocap software called IpiSoft with a Kinect (or 2 Kinects or 4 PSEyes). Of course, a fundraiser back then would have been downright illegal but now you are free and with the amount of fans you have, gathering funds would not be much of a problem.
Finally, why not go commercial with this project, you've got the talent for sure!
Looks great!When will we see the first screenshots? How is the engine compared to Skyrim's?
A bit excessive, don't you think?
So I am making my final room from my first Skyrim dungeon which is going to be a cave/tomb hybrid. Of course, making caves is more difficult than just dungeon walls and I keep wondering how to actually make it. On one hand, I could just use the default cave kit but on bigger rooms, I've noticed that they sometimes look strange and on the other hand, I could make a rough room using the kit and then use lots boulders to actually make the room. What do you recommend, using more of the cave kit or more boulders? I personally find using boulders more natural but I could be wrong.
Then why are they still working on Beyond Skyrim? Seems a bit redundant. Anyway, if they somehow fix this and if WB lose the lawsuit, will you return to this one day?
Location: Hilton Anatole, Dallas, Texas, USA.
Took place: August 1, 2013 - August 4, 2013
This is an Id Software event but since they were bought by Zenimax in 2009, they also host Bethesda Game Studios games now. Last year, some of the big guys from Bethesda, Valve and Id Software hosted a modding Q&A session. This is our best chance to make the problem known to them and get a direct answer straight from the devs.
So? No one is going to Quakecon this year? At the Q&A panel, you will be in direct contact with the devs and if you ask you will get answers about anything Bethesda/Skyrim related, so an answer about the bug is practically guaranteed. Some of their programmers are bound to be there and last year there was a section about modding.
I would go myself to ask the question about the bug but unfortunately, I live on the other side of the planet and I am not very knowledgeable about the technical details of the bug as I have only just started using the CK. So if anyone wants to go, you'd be doing not only MERP a huge service but also to the whole community. Even if they can't fix it, maybe they can help us find a workaround.
Remember, there is no entry fee and the event will be taking place in August.