Myrtana, the Vaduz Island, not long before the creation of magic barrier and not long after the beginning of war with orcs. Thanks to the fate, leading a rather monotonous life, Lars becomes a participant in the event that changes everything. In mysterious circumstances, twelve of the most powerful mages of the kingdom led by famous Grandmaster of Fire, Xardas, arrive on the island. No one knows, what they are doing there. The only thing that is known is that soon they plan to continue their journey.
Lars, after helping the mages, will receive a proposition to travel with them to the Khorinis Island. Wizards are going to create there a magic barrier to isolate prisoners from the outside world, at least that's what they say. Our hero will receive different tasks (not only from the mages), which may be a real challenge for a player.
Lars is a young man, who with his father (a former soldier of royal army), has a small blacksmith shop near the city of Vaduz. His father, apart from teaching him the profession, helps him in combat skills. His dream is that his son will find some peaceful job and that he wont take part in any battles.
He himself, as a veteran of wars with orcs, doesnt deal well with the trauma. After smallpox and death of his wife he drinks a lot getting himself in more trouble. However, as it appears the worst is yet to come...
Mages arrive on the island and after you fulfill a task given by them, they offer you collaboration and going with them on the Khorinis Island. What will we find there? The old harbor known from Gothic 2 will be unrecognizable. Dozens moored ships, sailors, traders, knights, prisoners and travelers will fill the whole harbor neighborhood. Apart from that, the whole city will be refreshed and extended. The Khorinis Island itself will also look different: all burned down houses and destroyed constructions will look as new, there will be more roads, a few times more people, more households, inns and other interesting objects.
The Valley of Mines also will look differently. The Old Camp, once in ruin, now will look as brand new, mountain fortress and collapsed mines will be full of life. There will be a few mines and not only in the Valley of Mines, but also on Khorinis. Of course, acces to the Valley of Mines will be restricted, not anyone will be able to enter. Safe conduct pass will be needed.
The rest will be told by screenshots.
Ahoy lubbers!
Today we have a truly (black) pearl for you. The next material has been released on YouTube. We have for you a Gothic movie in a climate of the History of Khorinis, prepared in cooperation with the best machinimers in Poland. Enjoy watching!
[English, German, Russian, Romanian and Italian captions included]
Today we want to show you special video about cancelled Gothic 1 addon. With subtitles in: English, German, Russian, Romanian, Czech, Italian and Serbian...
We would like to present you a completely new designed page of Gothic II: the History of Khorinis project!
Screenshots depicting the areas located between the village of the main character - Lars, and the rest of the Vaduz island.
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Hello! when will mod be ready? :D
I can barely wait.
I cannot wait for this. Just started Arcania cause I was missing gothic and it was the only gothic game I hadn't played. but unfortunately it sucks big time. History of Khorinis is my only hope now.
Do you need more time like 1 month or more?
Time for what? :)
Voted!
It is heresy to Innos to not vote this mod ;)
This is the best present for Christmas :D
Any news ? :D
Added :)