A story, that happened 10 years before the unnamed hero
was thrown into the mining colony.



Story

Myrtana, Vaduz Island. A period short before the magic barrier creation, and short after the beginning of the Orc conflict. A blacksmith's son, Lars, living a peaceful life with his father, having providing a helpful hand to one of the mysterious mages has been given a chance to depart from the Vaduz island to Khorinis with them. He may have spent his whole life on the island as a hunter or blacksmith, if not for his assistance.
There were twelve mages total, no one knew the reason of their appearance. But one thing was known; they wouldn't settle on the island for long. Fortunately Lars had remembered one of them - Corristo. They first met when blacksmith's son was a child, the magus was living in a workshop on a high hill in the center of the town. Seeing him, Lars started to ask questions finally resulting in a help offer. This started a chain of events that would finally get him offered an unexpected journey .

Hero and the world



Our hero is a young man. His father is a retired soldier of the royal army who doesn't want to kill or participate in wars anymore and his mother died soon after son's birth. Along with his father he runs a small blacksmith's workshop on a hill outside the town. Lars' father not only teaches him his profession, but also helps his son develop combat skills. He would like however, that his son found himself some peaceful job and didn't get involved in any war. As we wrote in the story section, magicians that came to the island - after completing their priority task - will invite us to cooperate and go to the Khorinis with them. And what awaits us there? An old harbor? No, the harbor as we know it from Gothic 2 will be almost unrecognizable, dozens of ship moored at its quays, sailors, merchants, knights, slaves and travelers will fill up the entire lower sector. In addition to this, whole town will be refreshed and expanded. The Khorinis island itself will also look completely different, all burnt houses, ruined structures will again become inhabited, there will be more roads on the island, a few times more people, more farms, taverns and other interesting locations. The Valley of Mines will also be different, the Old Camp basically in an ideal state. The old citadel, and collapsed mines will become full of life. There will be quite a few mines not only in the Valley of mines, but also in Khorinis. Of course not everyone will be allowed to enter the Valley, a special permission will be required. The hero will be given various tasks and orders (not only from the magicians), which will prove numerous times to be quite a challenge for the player.


What does this mod offer?

  • New main hero;
  • Whole Khorinis and the Valley of mines that haven't been seen before!;
  • 4 New worlds;
  • New 3D models;
  • Professional dubbing (PL);
  • English translation;
  • More frequent monster respawn;
  • New abilities;
  • A lot of treasures to be found;
  • Lots of side quests;
  • Humoristic elements;
  • New items;
  • New textures;
  • New guilds and armors;
  • Increased game difficulty;
  • New skills (advanced blacksmith, fletching, mining, etc.);
  • And much more.
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Zdjcie 22 04 2016 17 11 24 Zdjcie 22 04 2016 17 11 44


Zdjcie 22 04 2016 17 11 38 Zdjcie 22 04 2016 17 09 58


Screenshots depicting the areas located between the village of the main character - Lars, and the rest of the Vaduz island.

In next materials we will be able to show you gameplay of the Vaduz city, and dubbed sessions with professional actors in the audio studio. Stay tunned ;)

New knight armor

New knight armor

News 4 comments

This time as a short stuff we want to present you the new armor for knights of Paladins Order. Enjoy!

Screens from Vaduz

Screens from Vaduz

News 2 comments

In expecting for the new portion of materials we want to show you two pictures of Vaduz island . The first one is a fragment of the City port (we still...

New armor model

New armor model

News 4 comments

We would like to present you new armor model for the modification, inspired by The Witcher 3. Enjoy!

The degree of changes.

The degree of changes.

News 4 comments

A brief presentation of the changes that are comprehended in The History of Khorinis.

Comments  (0 - 10 of 92)
Guest
Guest

Good updates, seems Vaduz is an interesting place! I really liked the diamonds in those caves too. As for the hero does he have to look the same to the nameless hero or you just testing?

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Dark/ Creator
Dark/

Glad to hear that ;) As you probably noticed a character has brown hair color, so this is not a nameless. Unfortunately, by the fact that it is the same model of the head of 'ponytail' many people can confuse them. Therefore probably we give up with that head model, and give another without pony.

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MrYamato
MrYamato

Good Luck Guys! kindly update us thanks

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p47r0n666
p47r0n666

release date or something :) not in a hurry just asking

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Tharr
Tharr

Do you use L'Hiver or Wasteland modifications of Khorinis, or you did the modifications yourself?

Haw many of you are working on this interesting project?

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Dark/ Creator
Dark/

All modifications on the island we have create yoursefl (except colony, where we edit the model of our friends from Gothic:Reloaded Mod)

Right now we have 10 active members from our team

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D4rkw0lf
D4rkw0lf

Looks great! An approximate release date?

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Dark/ Creator
Dark/

We will be able to say something after we show trailer from the city

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Juanzuga
Juanzuga

Has the proyect been abandoned? Has there been any development?

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Dark/ Creator
Dark/

We still working on it ;) Soon we plan to show some trailer

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kevbam
kevbam

looks great.keep up the good work!

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dark_angel555
dark_angel555

the guys who made this mod are also the guys who created dark saga mod , so I have big faith in them. If they have new music in this one like they had in dark saga , it will blow my mind literally.

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Dark/ Creator
Dark/

We don't have anything to do with the Dark Saga mod, never. We are from Poland, not Russia

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