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Comment History  (0 - 30 of 133)
Batuea Sep 8 2014, 8:14pm says:

I see that the p-80 and the p-38 lighting is usable, are they usable in skirmish? If so what do I need to unlock to use them in skirmish... a FING FAQ WOULD BE REALLY NICE!

+1 vote     mod: BSmodHQ Update v.3.0 for BSP
Batuea Aug 4 2014, 5:26pm replied:

yes it did now, had to do a clean install of BSP and then the mod on top again, must have forgot to run it as admin the first time >_< sooo not use to win 7 yet... although while in the skirmish menu it says that the payload reload is "off" but they still reload, just thought it was weird its miss labeled for me in the UI, but it works so never mind :P

+1 vote     mod: BSmodHQ Update v.3.0 for BSP
Batuea Jul 30 2014, 8:17am replied:

but what I am asking is, is it possible to only use the models and textures as "replacements" for the vanilla models and textures in misery, yes I understand that the weapons wont behave like how you have them in this mod, but I am just looking for correctly mirrored models for vanilla weapons as seeing as and weapon added into Misery that are not vanilla are already properly mirrored *ejection port on the correct side*

EDIT: and if any thing I can always go through and edit Misery's LTX files to this mods LTX files for each weapon *only work weekends currently so looking for something to do during the weekdays* of course I am in no way affiliated with the Misery team, I would be doing this just as a "personal" mod.

+1 vote     mod: Original Weapons Renewal by r_populik
Batuea Jul 28 2014, 3:08pm replied:

hmm why would that happen if I am just moving over the models and textures, or would it have to do something with the attachment positions on the model? just mainly looking for correctly mirrored vanilla models.

+1 vote     mod: Original Weapons Renewal by r_populik
Batuea Jul 28 2014, 4:08am says:

will the lite version work with misery? Can I just move over the models and textures?

+1 vote     mod: Original Weapons Renewal by r_populik
Batuea Jun 27 2014, 3:07pm says:

How can I turn on payload reload? why was it universally disabled with this mod to begin with, especially seeing as how in skirmish the AI seems to be able to reload, but I cant, even if I select the option.

+1 vote     mod: BSmodHQ Update v.3.0 for BSP
Batuea May 11 2013, 6:50pm says:

why does burst fire settings only play a single fire sound?

+1 vote     mod: AIX2 Expansion MiniMOD
Batuea Jan 14 2013, 6:28pm says:

back from the fing dead!!!!

+1 vote     article: Empires 2.4 Released!
Batuea Jul 19 2012, 1:23am says:

ah see now this looks much better man. Good job, I like the talismans and all that are hanging off her belt/sash thing, *don't know what its called.* differently seems more like something a female would wear in any setting really for a fantasy game.

+1 vote     media: Update images.
Batuea Jul 14 2012, 9:22am says:

This is really good art work, is this a representation of a in game model or a "high Res" model * not sure of the exact term but what I am trying to say is on those models of a bust that are like 100K's of polys...if that makes any sense.* also is this just the starting clothes, because well, I don't know, it looks as if she did anything other than a super model cat walk strut she would just pop right out of there, I know that the usual in any fantasy games is for female characters to look visually "appealing" and some time even extremely revealing *looking at you JRPG's* but you are this early in development, and seem to have some progressive idea's, why not be progressive all around. I am not a feminist, I am actually a guy, but for once I would like to see a fantasy rpg game that does female clothing right, but it doesn't have to be a like a burka or anything. just my two cent's here, but just thought I would share what I think. And yes before anyone goes "DUUURRRR WELL IF THATZ WATZ YOU WANT DUDE GO PLAY SO AND SO GAME." Yeah there are fantasy rpg's that do this, but I would like to see more do it.

+7 votes     media: Base Monk Clothing
Batuea Jan 11 2012, 6:00pm replied:

I don't think he meant Rocket Propelled Grenades, I think he meant Role Playing Genre.

+3 votes     game: I Shall Remain
Batuea Jan 8 2012, 9:32pm replied:

if you have the video options set to custom don't lower textures below medium, I figured out that caused alot of crashes and skewed textures *mainly HUD*.

+1 vote     mod: Forgotten Hope 2
Batuea Jan 8 2012, 9:30pm replied:

I play fine *with minimal settings and 90% view range* with 2gig a 2gig Athlon processor and on board 512 Nvidia 8300 don't know why your saying 3 gigs, although I guess with everything set to max you would definitely need that much, possibly more.

+1 vote     mod: Forgotten Hope 2
Batuea Nov 12 2011, 12:55pm says:

Is there a Wiki or FAQ for this game some where, I check out the website and the forums briefly. Just want to know how to get buildings done and mainly how do I collect stone?

+3 votes     game: Towns
Batuea Aug 26 2011, 4:34am replied:

sorry but the British all the way just because I get to say to myself every time I get a kill with the Bren "but its me Bren gun."

+2 votes     mod: Forgotten Hope 2
Batuea Aug 26 2011, 4:32am replied:

what he is talking about is DLing the 2.3 3 part installer, then the 2.4 patch separate, I had to do that too, but that was very shortly after the 2.4 release. Also if your install seems to hang forever, just leave it it will work itself out, you have to install each 3 parts by them self's in order too.

+1 vote     mod: Forgotten Hope 2
Batuea Aug 26 2011, 4:30am replied:

I agree, but then we don't get those awesome collages, I wish they would just take the art from the loading screen collages and make 16:10 wallpapers out of them, I might do it if I have the time.

+1 vote     mod: Forgotten Hope 2
Batuea Aug 26 2011, 4:29am replied:

this happened to me, when you install FH2 there is a exe in the mod directory, called FH2shadertool.exe *or something similar*. Try running that, it helped for me, it basically flushes out all the old BF2 shader files from the cache and allows FH2 to replace them, and don't worry this wont mess up your vanilla game either, just each time you go back from vanilla to FH2 run the utility,, then when you run vanilla, vanilla will take care of flushing the FH2 shaders, *BF2 wont allow mods to do this on there own, unless you code a whole exe from the ground up *like Project Reality did*. hopes this helps you like it did for me.

+1 vote     mod: Forgotten Hope 2
Batuea Apr 2 2011, 2:24am says:

is it bad that I would actually love to see this happen, come on Coop Nazi Dinosaur fights, IN FIREARMS, man I am sad this is ONLY a April fools joke. FAS is fan ******* tastic, fire arms with this would be to much awesome to be contain in any reality or dimension.

-2 votes     article: Firearms: Source acquired by Spiral Game Studios
Batuea Jan 3 2011, 9:10am replied:

Will we have weapon upgrades in the form of airdrops *like with the aristrikes and all*, I mean like being able to get a 1 use javilin launcher *long range, single use, long reuse time / 1 use per match* .

Just a idea as I think it will fit well in this game.

PS: I DO NOT mean kill streaks like MW1/2, only 1 per map per match to where a team will have to come together to obtain and use said device * like the golden gun in original 64 golden eye*

0 votes     media: Weapons Animations!
Batuea Nov 27 2010, 3:54am replied:

nvm I am now last night *Thursday* I wasn't.

+1 vote     game: Red Crucible
Batuea Nov 27 2010, 2:40am replied:

I noticed the airdrops, but for some reason I wasn't getting anything from them, I would run over them, and they would sink into the ground but I would not receive anything.

+1 vote     game: Red Crucible
Batuea Nov 25 2010, 10:29pm says:

Couple of Issues I figured would not come up in ANY game.

1) where is a key binding list / control layout, seriously how do you expect people to like this game when there is not even a list ANYWHERE on your site or in game with the control layout.

2) how do I change server from US west, seeing as how there is no one on it.

3) tutorial modes...seriously enough said.

4) workshop prices, I got like 4 credits, from gaining 1 level, cheapest thing is 20, and I don't even know if the amount varies on which level you gain due to no f'ing FAQ for the game, seriously, it would take a whole 10 mins to write one up in your forums, which have about 10 whole post in it.

+2 votes     game: Red Crucible
Batuea Nov 5 2010, 1:19am says:

Very cool, I wish the old 3d desktop program for XP *forget the name* worked with games, but this will have to do ^_^. keep up the good work, and even though I am not using it I can appreciate the coding work that went into this, must have been/ still is a head ache.

EDIT: it would be cool if you could do a "map" in the style of the "VR" worlds from Ghost In The Shell.
EDIT 2: Awesome Starship Troopers anti bug pic, mad props for it.

+1 vote     mod: Anarchy Arcade
Batuea Oct 22 2010, 1:20am says:

fun fun fun, come on people PLAY!!....well I am having to reinstall because for some reason after installing a custom model, all the rifles eject un textured shot shells and shotguns spit out rifle casings *but textured*. But other than that this is so much fun....

EDIT: also the shells make the matching sounds when they hit the ground, the shot shells out of rifles sound like shot shells, and the rifle cases sound like rifle cases when they fall out of the shotguns.
PS:look for Wilco, although my M24 will spot you before you spot me.

+1 vote     mod: Firearms: Source
Batuea Oct 8 2010, 1:21am replied:

the reason why MMORPGS *F2P usually* exclude Korea from other area's is because of the KSSN * its called something else* which is basically a identification number tied to each citizen, which to sign up for any Korean service based website, has to be used. Due to potential security risks Korean players can't not log into international clients/programs with this ID number. Which is also another reason why international players can't sign in/up to Korean MMORPG, since they do not have a KSSN, nor can you get a "fake" one since the KSSN numbers go through a Government data base every single time they are used. Also if you do try to use one that is not yours you can be arrested *no matter what country you live in* for international identity theft and what ever other charges the Korean government put forward on you. So no they are not "bias *****" they are only following international laws. Try researching these things before you "rabble rabble" about them to keep from looking like a slack jawed ******* like you did ElitesamuraI26.

PS:[sarcasm] real original name their buddy, spent day making it?[/sarcasm].

EDIT: Sorry Mkilbride don't know why I commented on you, and not the douche above you. No way was what I said directed towards you.

+1 vote     game: Vindictus
Batuea Sep 3 2010, 12:05pm says:

YAY its here. Sorry I could not join in the stress testing, had things come up all of sudden. But, nice video effects, and the song was fitting for the video and game.

+3 votes     media: Firearms: Source 1.0e Trailer
Batuea Aug 1 2010, 11:16pm replied:

That's what I am saying test players cant find everything, there never will be a bug free game/mod ever. Sorry but the world does not cater to your wants and needs, stuff happens. Some mods would take weeks to fix a problem like this, they did not even take 24 hours, you should be thankful they worked so fast. They are not even getting paid to do so. They are called bugs for a reason, they are hard to find. I was impressed with their speedy reaction and fix for this too.

So nothing is perfect... even if you think you are.

+2 votes     article: Firearms Source Patch 1.0d Release (FPS Fix)
Batuea Aug 1 2010, 6:31pm replied:

the only problem with that is they have such a small group, therefore a limited range of hardware setup for the players and server, so you cant always get everything with just play testers. Also STOP F**KING SPAWN CAMPING RAWKET *this message brought to you by Wilco*

+4 votes     article: Firearms Source Patch 1.0d Release (FPS Fix)
Batuea Jul 26 2010, 5:14pm says:

Fun mod, I like the different weapons, but please for the love of god FIX THE SMOKE LAG, I think it might be a problem with Nvidia cards seeing as how my friends older ati does not have this problem but for some reason the Nvidia chipset does.

the Barret needs to be reworked its too powerful, also when can we expect old school firearms cross hairs that where a semi translucent sprite of the real weapon ironsights *such as the cross hair for the Beretta looked like "..." the three dots and what not.

+2 votes     article: Firearms Source 1.0 Release
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