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AYBABTU Aug 14 2014, 11:55pm replied:

He's also in the second last mission with some dialogue (not much) as he's one of the planes you can shoot down before entering the tunnel even though he only becomes untargetable and then follows you into the tunnel.

+2 votes   download: Major Hamilton Voice Pack
AYBABTU Jul 11 2014, 1:05am replied:

In case anyone is wondering it does work.

+1 vote   mod: StarCraft: Burning Ground
AYBABTU Jul 10 2014, 9:24pm says:

Does anyone know if this will work with the digital version of starcraft from battlenet?

+1 vote   mod: StarCraft: Burning Ground
AYBABTU Mar 11 2014, 11:28am replied:

I know one of the Scandinavian countries actually built a tank that does that and it was to make it a smaller target and also it means that they can put less armour on the sides making the tank lighter

+2 votes   media: Nod Tick Tank ingame
AYBABTU Dec 17 2013, 1:50am says:

Quite cool finding this mod as I'm starting to learn german

+1 vote   media: Enderal in Motion!
AYBABTU Dec 11 2013, 7:00pm says:

Looks incredible great job!

+1 vote   media: I am the king ! (Preview) by SaioTV
AYBABTU Dec 9 2013, 1:32pm says:

I love all of your castles

+2 votes   media: I am the king !
AYBABTU Nov 3 2013, 12:16am replied:

I was in the closed alpha and it wasn't that fun for me as a more casual C&C player they were trying to go for a starcraft style economy game not the crazy macro intensive gameplay we're all used to not saying that couldn't work but I found it a little lacking. Would be interesting to see what other people thought though.

+4 votes   news: Hey guys, sad news in the C&C world.
AYBABTU May 10 2013, 2:13pm says:

Now by mercenaries war do you mean like the 3 Terran nations when they went to war before SC1 or is it something else

+1 vote   media: interface beta
AYBABTU Apr 19 2013, 4:58pm says:

are you going to be able to take all of the unit statistics from Generals or are you going to need to do some improvising

+2 votes   media: Phase I ? Is History !
AYBABTU Apr 16 2013, 1:55pm says:

I wasn't going to get RA3 for just the Red Alert 1 mod but I'll definitely get it if stuff like this gets released

+3 votes   media: Better shadows
AYBABTU Apr 12 2013, 2:02pm replied:

sorry got confused with this and another generals conversion that was for tiberium wars had me really confused until I realized they were different mods lol

+1 vote   media: China ECM Tank
AYBABTU Apr 11 2013, 7:10pm says:

Whats with the RA3 goldmines?

0 votes   media: China ECM Tank
AYBABTU Mar 18 2013, 10:11pm says:

whenever I hear that music I think I'm watching the intro to a Monty Python Movie

+1 vote   media: I am the king !
AYBABTU Mar 18 2013, 9:48pm replied:

just did the same this looks great

+1 vote   news: 2012 Winter Update, Final Week
AYBABTU Feb 23 2013, 12:55pm replied:

Love that book

+6 votes   news: Rise of the Reds Update: The Stories of Others, Part III
AYBABTU Feb 3 2013, 4:34pm says:

looks kind of like a landing zone of some kind it could give reinforcements like the c&c 1 nod landing strip.

+6 votes   media: Random building
AYBABTU Dec 2 2012, 11:40pm replied:

I support this

+5 votes   media: Tiberium Essence 1.52
AYBABTU Oct 27 2012, 12:28am replied:

I'm pretty sure you only have access to the radar scan in skirmish and multiplayer for both TE and the regular game.

+1 vote   mod: Tiberium Essence
AYBABTU Oct 26 2012, 9:19pm says:

are you guys doing a leading platform or is your goal as of now to release all of them at once but if you can't say that's cool I understand.

+2 votes   game: Project Warfare
AYBABTU Sep 25 2012, 11:23pm says:

was about to install bfme2 on my current pc and I can't find the install key :(

+3 votes   mod: Command & Conquer: Generals Universe
AYBABTU Sep 15 2012, 7:27pm says:

So Good!!!

+1 vote   news: Black Mesa v1.0 released
AYBABTU Aug 1 2012, 9:05pm says:

Good to see your sticking with it

+2 votes   media: New Game Logo
AYBABTU Apr 29 2012, 2:29am says:

love it great job keep can't wait to see more

+2 votes   media: WIP: TItan updates #2
AYBABTU Apr 5 2012, 5:28pm replied:

They seem good the wolverine can almost fit inside the doors and they're supposed to be like 15 ft tall...

+1 vote   media: Civilian Buildings
AYBABTU Apr 4 2012, 6:43pm replied:

SAM - Space to Air Missile (fixed it for you) :P

+2 votes   media: GDI Grizzly Battlecruiser
AYBABTU Feb 27 2012, 6:44pm says:

Hi I tried to install the mod I have the first decade and I get the insert correct cd error. I've looked around on tons of forums for a fix but I haven't seen anything I can get regular zero hour to run by renaming the .exe but then rise of the reds can't find it does anyone know how I can fix the problem or at least mod my version of rise of the red so that it targets the renamed .exe

Any help would be appriciated

+1 vote   mod: Rise of the Reds
AYBABTU Feb 15 2012, 1:16am replied:


+3 votes   media: Crowd Control
AYBABTU Feb 7 2012, 9:07pm says:

Finally after 9 years I'm getting generals off amazon and waiting until the 10th is taking forevar!!!

+2 votes   game: C&C Generals: Zero Hour
AYBABTU Jan 20 2012, 10:12pm replied:

Ya I first saw it a couple months ago and I found an old website but at that particular point it seemed pretty abandoned so this was a great surprise to see an update from you guys!

+1 vote   mod: Command & Conquer 2142
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