StarCraft: Burning Ground is Total Conversion for Starcraft. General Mah Sakai learned of the Dominion’s part in the infestation of Moria and set his contingency in motion, the order “Burning Ground”.

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amiutass
amiutass May 10 2013 buried:

(buried)

ok now u destroyed this mod then zerg transformed to terrans

-8 votes     reply to comment
Black_Overseer Author
Black_Overseer May 10 2013 replied:

wtf, please read mod summary

'StarCraft: Burning Ground is Total Conversion for Starcraft, this will be about the terran mercenaries warfare. Will you be able to join us Mercenaries War?'

+3 votes   reply to comment
RobertHouse
RobertHouse May 10 2013 replied:

I thank the menu is fantastic, Good work Overseer, Amiutass you don't know what a good mod looks like! This mod is not destroyed I don't know what you are talking about.

0 votes     reply to comment
amiutass
amiutass May 13 2013 replied:

idiots not understnad me sorry for you ;)

-3 votes     reply to comment
RobertHouse
RobertHouse May 13 2013 replied:

don't* understand* I'm not a idiot I understand you perfectly: Stupid, No Manners and you lack the understanding of what a good mod looks like, I got you all figured out (; I have to deal with people like you all day so your tiny little insults don't affect me. Sorry Overseer for the comments that are a bit of topic.

+1 vote     reply to comment
amiutass
amiutass May 15 2013 replied:

hah :D go heal yourslef idiot :D u just too stupid to think about normal mod sry now go **** off

-3 votes     reply to comment
nuketf
nuketf May 23 2013 replied:

qustion do you see the word "Zerg" in this mod at all? read eveything and tell me where the word "New zerg race" is here k? pls...i want to know

-2 votes     reply to comment
amiutass
amiutass May 24 2013 replied:

not need that word to know that this sucks :D this mod was great if he add some races but not humans if all 3 races be human kind thats be boring..... sry luzzers go ------ me if you not understnad that i say

-2 votes     reply to comment
nuketf
nuketf May 24 2013 replied:

2 humens mercs and Domien third is protoss and qustion..do you see a nather mod with this qulaty? is there a nather mod where you can play for hours? a nather mod with grate unit dezine?

+2 votes     reply to comment
Black_Overseer Author
Black_Overseer May 10 2013 says:

Please guys, this is not remake HOTS.
hate.

+2 votes   reply to comment
nuketf
nuketf May 10 2013 says:

i..realy dont see a diff here :/ and..will there be the windowmind...?...:D?

+1 vote     reply to comment
AYBABTU
AYBABTU May 10 2013 says:

Now by mercenaries war do you mean like the 3 Terran nations when they went to war before SC1 or is it something else

+1 vote     reply to comment
nuketf
nuketf May 10 2013 says:

ooo ik its the mercs domien and earth!

+1 vote     reply to comment
nuketf
nuketf May 10 2013 says:

and..i gota say...this mod is updateing FAST!!!

+3 votes     reply to comment
Templarfreak
Templarfreak May 10 2013 says:

The portrait size can be changed, but making the Command Card bigger is just a tease...You can't actually add any extra buttons beyond the 9. =\

I think that if you want to make the UI better, you should make a resolution hack or something. But if you're gonna do that, you also need to hack the cell size so that way you can make bigger maps...And all kinds of stuff.

+2 votes     reply to comment
RobertHouse
RobertHouse May 14 2013 replied:

I wish there was a resolution hack out there :)

+1 vote     reply to comment
Raygoza
Raygoza May 12 2013 says:

Don't you think that it would be easier recreating the SC2 UI adapted for square shaped screens.
The nall you would need to do is rearrange the buttons, now without an actual zerg race you wouldn't need to worry about the zerg interface, both Terran and Protoss interfaces are pretty easy to modify to look good.

+1 vote     reply to comment
Raygoza
Raygoza May 12 2013 says:

I'm referring to the SC2 interfaces by the way.
Also the minimap could be change to display the contents in the way SC2 does it.
Also in the SC2 interfaces the buttons are tightly packed so nothing has to be pushed too far to the left, you could keep the menu button in the upper part of the portrait window and have the standard size of the portraits of SC1.

+1 vote     reply to comment
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Description

still working on.

interface support - fokkia

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May 10th, 2013
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